The DSW Algorithm The building block for tree transformations in this algorithm is the rotation There are two types of rotation, left and right, which.

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Presentation transcript:

The DSW Algorithm The building block for tree transformations in this algorithm is the rotation There are two types of rotation, left and right, which are symmetrical to one another rotateRight (Gr, Par, Ch) if Par is not the root of the tree // i.e., if Gr is not null grandparent Gr of child Ch becomes Ch’s parent; right subtree of Ch becomes left subtree of Ch’s parent Par; node Ch acquires Par as its right child;

The DSW Algorithm (continued) Figure 6-37 Right rotation of child Ch about parent Par

The DSW Algorithm (continued) Figure 6-38 Transforming a binary search tree into a backbone

The DSW Algorithm (continued) Figure 6-39 Transforming a backbone into a perfectly balanced tree

AVL Trees An AVL tree is one in which the height of the left and right subtrees of every node differ by at most one Figure 6-40 Examples of AVL trees

AVL Trees (continued) Figure 6-41 Balancing a tree after insertion of a node in the right subtree of node Q

AVL Trees (continued) Figure 6-42 Balancing a tree after insertion of a node in the left subtree of node Q

AVL Trees (continued) Figure 6-43 An example of inserting a new node (b) in an AVL tree (a), which requires one rotation (c) to restore the height balance

AVL Trees (continued) Figure 6-44 In an AVL tree (a) a new node is inserted (b) requiring no height adjustments

AVL Trees (continued) Figure 6-45 Rebalancing an AVL tree after deleting a node

AVL Trees (continued) Figure 6-45 Rebalancing an AVL tree after deleting a node (continued)

AVL Trees (continued) Figure 6-45 Rebalancing an AVL tree after deleting a node (continued)

Self-Adjusting Trees The strategy in self-adjusting trees is to restructure trees by moving up the tree with only those elements that are used more often, and creating a priority tree

Self-Restructuring Trees Single rotation – Rotate a child about its parent if an element in a child is accessed, unless it is the root Figure 6-46 Restructuring a tree by using (a) a single rotation or (b) moving to the root when accessing node R

Self-Restructuring Trees (continued) Moving to the root – Repeat the child–parent rotation until the element being accessed is in the root Figure 6-46 Restructuring a tree by using (a) a single rotation or (b) moving to the root when accessing node R (continued)

Self-Restructuring Trees (continued) Figure 6-47 (a–e) Moving element T to the root and then (e–i) moving element S to the root

Splaying A modification of the move-to-the-root strategy is called splaying Splaying applies single rotations in pairs in an order depending on the links between the child, parent, and grandparent Semisplaying requires only one rotation for a homogeneous splay and continues splaying with the parent of the accessed node, not with the node itself

Splaying (continued) Figure 6-48 Examples of splaying

Splaying (continued) Figure 6-48 Examples of splaying (continued)

Splaying (continued) Figure 6-49 Restructuring a tree with splaying (a–c) after accessing T and (c–d) then R

Splaying (continued) Figure 6-50 (a–c) Accessing T and restructuring the tree with semisplaying; (c–d) accessing T again

Heaps A particular kind of binary tree, called a heap, has two properties: The value of each node is greater than or equal to the values stored in each of its children The tree is perfectly balanced, and the leaves in the last level are all in the leftmost positions These two properties define a max heap If “greater” in the first property is replaced with “less,” then the definition specifies a min heap

Heaps (continued) Figure 6-51 Examples of (a) heaps and (b–c) nonheaps

Heaps (continued) Figure 6-52 The array [2 8 6 1 10 15 3 12 11] seen as a tree

Heaps (continued) Figure 6-53 Different heaps constructed with the same elements

Heaps as Priority Queues Figure 6-54 Enqueuing an element to a heap

Heaps as Priority Queues (continued) Figure 6-55 Dequeuing an element from a heap

Heaps as Priority Queues (continued) Figure 6-56 Implementation of an algorithm to move the root element down a tree

Organizing Arrays as Heaps Figure 6-57 Organizing an array as a heap with a top-down method

Organizing Arrays as Heaps Figure 6-57 Organizing an array as a heap with a top-down method (continued)

Organizing Arrays as Heaps Figure 6-57 Organizing an array as a heap with a top-down method (continued)

Organizing Arrays as Heaps (continued) Figure 6-58 Transforming the array [2 8 6 1 10 15 3 12 11] into a heap with a bottom-up method

Organizing Arrays as Heaps (continued) Figure 6-58 Transforming the array [2 8 6 1 10 15 3 12 11] into a heap with a bottom-up method (continued)

Organizing Arrays as Heaps (continued) Figure 6-58 Transforming the array [2 8 6 1 10 15 3 12 11] into a heap with a bottom-up method (continued)

Polish Notation and Expression Trees Polish notation is a special notation for propositional logic that eliminates all parentheses from formulas The compiler rejects everything that is not essential to retrieve the proper meaning of formulas rejecting it as “syntactic sugar”

Polish Notation and Expression Trees (continued) Figure 6-59 Examples of three expression trees and results of their traversals

Operations on Expression Trees Figure 6-60 An expression tree

Operations on Expression Trees (continued) Figure 6-61 Tree transformations for differentiation of multiplication and division

Case Study: Computing Word Frequencies Figure 6-62 Semisplay tree used for computing word frequencies

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Case Study: Computing Word Frequencies (continued) Figure 6-63 Implementation of word frequency computation (continued)

Summary A tree is a data type that consists of nodes and arcs. The root is a node that has no parent; it can have only child nodes. Each node has to be reachable from the root through a unique sequence of arcs, called a path. An orderly tree is where all elements are stored according to some predetermined criterion of ordering.

Summary (continued) A binary tree is a tree whose nodes have two children (possibly empty), and each child is designated as either a left child or a right child. A decision tree is a binary tree in which all nodes have either zero or two nonempty children. Tree traversal is the process of visiting each node in the tree exactly one time. Threads are references to the predecessor and successor of the node according to an inorder traversal.

Summary (continued) An AVL tree is one in which the height of the left and right subtrees of every node differ by at most one. A modification of the move-to-the-root strategy is called splaying. Polish notation is a special notation for propositional logic that eliminates all parentheses from formulas.