Exploring Naturalistic Gestures for Digital Tabletops

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Presentation transcript:

Exploring Naturalistic Gestures for Digital Tabletops Darren Andreychuk Shahedul Khandkar Josy Oliveira

Outline Research Objective Related Works Methodologies Findings Limitations Future Work

Research Objective Determine the natural gestures for common tasks in touch enabled applications http://www.robincooperresearch.com

Related Works 1. User-Defined Gestures for Surface Computing (Wobbrock, Morris, Wilson. ‘09)

Methodologies

Data Collection Techniques Wizard of Oz Direct Observation Interview Fixed questionnaire Open ended questions http://www.micromationinc.com/images/PE01571_.gif

Data Collection Tools Video & audio recording Screen capture Notes tvgasm.com

Study Setup - Organization Each interview consisted of an interviewer an interviewee an experimenter to observe and control the camera an experimenter to manipulate the system

Study Setup - Organization

Study Setup - Organization Experiment was conducted during the weekend and on a holiday to ensure that we were not disturbed Before interview each participant was introduced to the Microsoft Surface and touch capabilities Played with the water Played a puzzle game

Data Analysis Open Coding Quantitative analysis Group discussion http://www.behaviorresearch.net

Tasks Create Personal Space Delete an Object Ask for Help Collect multiple objects No Instruction Fast gathering clipartof.com

Participants Profession Age Group Personal info Left or Right handed Native Language Hobby (i.e. photography)

Findings

Creating Personal Space Common behavior Level of Behavior Split table: limited single touch experience Draw square: experienced multi-touch user Hand gesture: never used touch before

Delete an Object 1st Round: Common behavior Level of Behavior Single tap: Social work, Teacher, Business Assistant Line across: Knows about tabletop system 5 finger pinch: A Java developer Two finger pinch: Network developer (hobby: Photography)

Delete an Object 2nd Round: Common behavior Level of Behavior Toss out: Java developer, Journalist, Business Analyst, Network Admin ‘X’ gesture: Student, .Net Developer & Engineer

Ask for Help Common behavior Findings: 2 finger tap: Social Worker 3 finger tap: Teacher Double tap: Journalist All of them were female & works with people used simple gesture.

Gather Multiple Items No Instructions Findings People worried about item orientation & organization style Draw circle & tap: .net developer that always use multi touch (expert).

Gather Multiple Items Fast Gathering Findings: Rotate cards one by one (line): Network administrator Select items & tap: Java developer, business assistant, teacher, engineer (male) Tap on button to zoom in: journalist Five fingers pinch: engineer (female) We introduced this step from the 4th participant

General Findings Effects of Professional Background Hobby Gender No IT people use simple gestures Photography Hobby: take care about details Female: in general use simple gesture

Effects of Professional Background Social works and teacher use hand gestures where as technical users prefer finger gestures For novice users, the number of fingers they use does not matter

Limitations

Limited Participants The participants were not evenly distributed among different groups Professions Ages Source: us.fotolia.com

Types of Surfaces We only used Microsoft Surface in our study Touch enabled devices can vary by Size & Shape Orientation Sitting arrangement Recall: 8 participants chose to cut the Surface in half Also: Only two people were seated at the Surface during each experiment

Limited Training Additional training may help participants to think wider range of gestures Wow factor

Future Work

Wider range of Participants Get participants with different demographic background First Language Way of writing Professional background Age group Include expert users Tablet users Surface users

Different Types of Devices Run user study on different types of Touch Devices Size & Orientation Single Vs. Multi-user

More Pilot Studies Helps refine the study plan Training sessions Task planning Interview questions

Outcome of the Study Instead of a single gesture for a particular task, we may have a set of gestures for the same task. E.g. Single line, cross & scratch out for delete

Reference Wobbrock, Jacob. Meredith Ringel Morris, Andrew D. Wilson. User-Defined Gestures for Surface Computing, CHI 2009, April 4-9, 2009, Boston, MA, USA.

Questions?