Chapter 3 outline 3.1 Transport-layer services

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Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer

TCP: Overview RFCs: 793, 1122, 1323, 2018, 2581 Point-to-point: one sender, one receiver reliable, in-order byte steam: no “message boundaries” pipelined: TCP congestion and flow control set window size send & receive buffers full duplex data: bi-directional data flow in same connection MSS: maximum segment size connection-oriented: handshaking (exchange of control msgs) init’s sender, receiver state before data exchange flow controlled: sender will not overwhelm receiver Transport Layer

TCP segment structure source port # dest port # application data 32 bits application data (variable length) sequence number acknowledgement number Receive window Urg data pnter checksum F S R P A U head len not used Options (variable length) URG: urgent data (generally not used) counting by bytes of data (not segments!) ACK: ACK # valid PSH: push data now # bytes rcvr willing to accept RST, SYN, FIN: connection estab (setup, teardown commands) Internet checksum (as in UDP) Transport Layer

TCP seq. #’s and ACKs Seq. #’s: byte stream “number” of first byte in segment’s data ACKs: seq # of next byte expected from other side In Rdt x.x protocols, the ack seq# is the current received one cumulative ACK different from Selective Repeat Q: how receiver handles out-of-order segments? A: TCP spec doesn’t say Practical approach: save in buffer Q: How TCP implement duplex communication? Seq. # for sending data, Ack# for receiving data Transport Layer

outgoing segment from sender source port # dest port # sequence number acknowledgement number checksum rwnd urg pointer outgoing segment from sender window size N sender sequence number space source port # dest port # sequence number acknowledgement number checksum rwnd urg pointer incoming segment to sender sent ACKed sent, not-yet ACKed (“in-flight”) usable but not yet sent not usable A Transport Layer

Duplex-Communication Example B’s out-data A’s out-data Host A Host B User 79 42 Seq=42, ACK=79, data = ‘john’ host ACKs receipt, echoes back ‘pass’ Seq=79, ACK=46, data = ‘pass’ host ACKs receipt, send back use password Seq=46, ACK=83 data =‘CNT4704’ Sequence number is based on bytes, not packets time simple telnet scenario Transport Layer

TCP Round Trip Time and Timeout Q: how to set TCP timeout value? longer than RTT but RTT varies too short: premature timeout unnecessary retransmissions too long: slow reaction to segment loss Q: how to estimate RTT? SampleRTT: measured time from segment transmission until ACK receipt ignore retransmissions SampleRTT will vary, want estimated RTT “smoother” average several recent measurements, not just current SampleRTT Transport Layer

TCP Round Trip Time and Timeout Exponential weighted moving average influence of past sample decreases exponentially fast typical value:  = 0.125 [RFC 2988] EstimatedRTT = (1- )*EstimatedRTT + *SampleRTT Transport Layer

Example RTT estimation: Transport Layer

TCP Round Trip Time and Timeout Setting the timeout EstimtedRTT plus “safety margin” large variation in EstimatedRTT -> larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT: DevRTT = (1-)*DevRTT + *|SampleRTT-EstimatedRTT| (typically,  = 0.25) [RFC 2988] Then set timeout interval: TimeoutInterval = EstimatedRTT + 4*DevRTT Transport Layer

Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer

TCP reliable data transfer TCP creates rdt service on top of IP’s unreliable service Pipelined segments Cumulative acks Similar to GBN TCP uses single retransmission timer Remove the timer management overhead Out of order packets Not specified Usually buffered Similar to SR Retransmissions are triggered by: timeout events duplicate acks Transport Layer

TCP sender events: data rcvd from app: Create segment with seq # seq # is byte-stream number of first data byte in segment start timer if not already running (think of timer as for oldest unacked segment) expiration interval: TimeOutInterval timeout: retransmit the oldest segment in the pipelining window Not Go Back all N segments restart timer Ack rcvd: If acknowledges previously unacked segments update what is known to be acked start timer if there are outstanding segments (since cumulative acks) Similar to GBN Transport Layer

TCP sender (simplified) NextSeqNum = InitialSeqNum SendBase = InitialSeqNum loop (forever) { switch(event) event: data received from application above create TCP segment with sequence number NextSeqNum if (timer currently not running) start timer pass segment to IP NextSeqNum = NextSeqNum + length(data) event: timer timeout retransmit not-yet-acknowledged segment with smallest sequence number event: ACK received, with ACK field value of y if (y > SendBase) { SendBase = y if (there are currently not-yet-acknowledged segments) else stop timer } } /* end of loop forever */ TCP sender (simplified) Comment: One direction only SendBase-1: last cumulatively ack’ed byte Example: SendBase-1 = 71; y= 73, so the rcvr wants 73+ ; y > SendBase, so that new data is acked Transport Layer

TCP: retransmission scenarios Host A Seq=92, 8 bytes data ACK=100 loss timeout lost ACK scenario Host B X time Host A Host B Seq=92 timeout Seq=92, 8 bytes data Seq=100, 20 bytes data ACK=100 ACK=120 Sendbase = 100 Seq=92, 8 bytes data SendBase = 120 Seq=92 timeout ACK=120 SendBase = 100 SendBase = 120 premature timeout time Transport Layer

TCP retransmission scenarios (more) Host A Host A Seq=92, 8 bytes data ACK=100 loss timeout Cumulative ACK scenario Host B X Seq=100, 20 bytes data ACK=120 time Host B Seq=92 timeout Seq=92, 8 bytes data Seq=100, 20 bytes data ACK=100 ACK=120 Sendbase = 100 Seq=92, 8 bytes data SendBase = 120 SendBase = 120 Seq=92 timeout ACK=120 SendBase = 120 premature timeout time Transport Layer

TCP ACK generation [RFC 1122, RFC 2581] Event at Receiver Arrival of in-order segment with expected seq #. All data up to expected seq # already ACKed expected seq #. One other segment has ACK pending Arrival of out-of-order segment higher-than-expect seq. # . Gap detected Arrival of segment that partially or completely fills gap TCP Receiver action Delayed ACK. Wait up to 500ms for next segment. If no next segment, send ACK (why?) Immediately send single cumulative ACK, ACKing both in-order segments Immediately send duplicate ACK, indicating seq. # of next expected byte Immediate send ACK, provided that segment starts at lower end of gap Transport Layer

Fast Retransmit Retransmission triggered by timeout Time-out period often relatively long: long delay before resending lost packet Detect lost segments via duplicate ACKs. Sender often sends many segments back-to-back (pipelining) If segment is lost, there will likely be many duplicate ACKs. If sender receives 3 ACKs for the same data, it supposes that segment after ACKed data was lost: fast retransmit: resend segment before timer expires Transport Layer

Fast retransmit algorithm: event: ACK received, with ACK field value of y if (y > SendBase) { SendBase = y if (there are currently not-yet-acknowledged segments) start timer } else { increment count of dup ACKs received for y if (count of dup ACKs received for y = 3) { resend segment with sequence number y a duplicate ACK for already ACKed segment fast retransmit Transport Layer

TCP: GBN or SR? Cumulative Acks --- GBN Buffer out-of-order packets --- SR Retransmit current BaseSeq packet only when timeout --- SR TCP: a hybrid protocol ACK #: not packet number, but byte number ACK #: expected (not like rdt x.x) Transport Layer

Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer

TCP Flow Control flow control sender won’t overflow receiver’s buffer by transmitting too much, too fast flow control receive side of TCP connection has a receive buffer: speed-matching service: matching the send rate to the receiving app’s drain rate Rcvr advertises spare room by including value of RcvWindow in TCP header Sender limits unACKed data to RcvWindow guarantees receive buffer doesn’t overflow app process may be slow at reading from buffer Transport Layer

Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer

TCP Connection Management Recall: TCP sender, receiver establish “connection” before exchanging data segments initialize TCP variables: seq. #s Why not always 0? No confusion Security buffers, flow control info (e.g. RcvWindow) client: connection initiator connect(); server: contacted by client accept(); Transport Layer

TCP Connection Setup --- Three-Way Handshaking Step 1: client host sends TCP SYN segment to server specifies initial seq # no data Step 2: server host receives SYN, replies with SYN/ACK segment server allocates buffers specifies server initial seq. # Step 3: client receives SYN/ACK, replies with ACK segment, which may contain data Wireshark Example client server SYN, seq=client_seq SYN/ACK, seq=server_seq, ack=client_seq+1 ACK, seq=client_seq+1 ack=server_seq+1 Transport Layer

You can disable this feature by Wireshark shows relative sequence number by default (SYN packet always has seq=0) You can disable this feature by “Edit”  “Preference”  “Protocol”  “TCP” Uncheck “relative sequence number” Transport Layer

TCP Connection Management (cont.) Closing a connection: close(); Step 1: client end system sends TCP/FIN control segment to server Step 2: server receives FIN, replies with ACK. Closes connection, sends FIN. client FIN server ACK close closed timed wait Transport Layer

TCP Connection Management (cont.) Step 3: client receives FIN, replies with ACK. Enters “timed wait” - will respond with ACK to received FINs Step 4: server, receives ACK. Connection closed. client server closing FIN ACK closing FIN ACK Some applications simply send RST to terminate TCP connections immediately timed wait closed closed Wireshark Example Transport Layer

Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer