Andy Wang Operating Systems COP 4610 / CGS 5765

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Presentation transcript:

Andy Wang Operating Systems COP 4610 / CGS 5765 Address Translation Andy Wang Operating Systems COP 4610 / CGS 5765

Recall from Last Time… Translation tables are implemented in HW, controlled by SW Virtual addresses Translation table Physical addresses Data reads or writes (untranslated)

This Lecture… Different translation schemes Base-and-bound translation Segmentation Paging Multi-level translation Paged page tables Hashed page tables Inverted page tables

Assumptions 32-bit machines 1-GB RAM max

Base-and-Bound Translation Each process is loaded into a contiguous region of physical memory Processes are protected from one another Physical address Base + Virtual address Error > Bound

Base-and-Bound Translation Each process “thinks” that it is running on its own dedicated machine, with memory addresses from 0 to bound Virtual addresses Physical addresses code data … stack code data … stack base = 6250 6250 + bound bound

Base-and-Bound Translation An OS can move a process around By copying bits Changing the base and bound registers

Pros and Cons of Base-and-Bound Translation + Simplicity + Speed - External fragmentation: memory is wasted because the available memory is not contiguous for allocation - Difficult to share programs Each instance of a program needs to have a copy of the code segment

Pros and Cons of Base-and-Bound Translation - Memory allocation is complex Need to find contiguous chunks of free memory Reorganization involves copying - Does not work well when address spaces grow and shrink dynamically

Segmentation Segment: a region of logically contiguous memory Segmentation-based transition: use a table of base-and-bound pairs

Segmentation Illustrated Virtual addresses Physical addresses 0x0 0x6ff code data 0x0 0x4ff data 0x1000 0x14ff stack 0x2000 0x2fff stack 0x3000 0x3fff code 0x4000 0x46ff

Segmentation Diagram 30 bits up to 30 bits Phy addr Physical seg base Seg bound + 22 entries Error > Virt seg # Offset 32 - 30 = 2 bits for 32-bit machines log2(1GB) = 30 bits for 1GB of RAM

Segmentation Diagram 0x2200 0x4000 0x700 0x0 0x500 0x2000 0x1000 + code data stack > 2 0x200

Segmentation Translation virtual_address = virtual_segment_number:offset physical_base_address = segment_table[virtual_segment_number] physical_address = physical_base_address:offset

Pros and Cons of Segmentation + Easier to grow and shrink individual segments + Finer control of segment accesses e.g., read-only for shared code segment + More efficient use of physical space + Multiple processes can share the same code segment - Memory allocation is still complex Requires contiguous allocation

Paging Paging-based translation: memory allocation via fixed-size chunks of memory, or pages The memory manager uses a bitmap to track the allocation status of memory pages Translation granularity is a page

Paging Illustrated Virtual addresses Physical addresses 0x0 0x0 0x1000 0x3fff 0x4000

Paging Diagram 32 – 12 = 20 bits for 32-bit machines log2(4KB) = 12 bits for 4-KB pages Virtual page number Offset Page table size > Error Physical page number Offset 220 entries log2(1GB) = 30 bits for 1GB of RAM

Paging Example 0x400 4 > 4 2 0x400 1

Paging Translation virtual_address = virtual_page_number:offset physical_page_number = page_table[virtual_page_number] physical_address = physical_page_number:offset

Pros and Cons of Paging + Easier memory allocation + Allows code sharing - Internal fragmentation: allocated pages are not fully used - The page table size can potentially be very large 32-bit architecture with 1-KB pages can require 4 million table entries

Multi-Level Translation Segmented-paging translation: breaks the page table into segments Paged page tables: Two-level tree of page tables

Segmented Paging 30 bits for 1-GB RAM 32 - 3 - 12 = 17 bits + Page table base Page table bound Phy page # 23 entries 12 bits for 4-KB pages Error > 18 bits num of entries defined by bound; up to 217 Seg # Offset Virt page # log2(6 segments) = 3 bits

Segmented Paging 32 – 3 – 12 = 17 bits 217 Seg # Offset Virt page # Page table size > Error Phy page # Offset log2(1GB) = 30 bits for 1GB of RAM

Segmented Paging Translation virtual_address = segment_number:page_number:offset page_table = segment_table[segment_number] physical_page_number = page_table[page_number] physical_address = physical_page_number:offset

Pros and Cons of Segmented Paging + Code sharing + Reduced memory requirements for page tables - Higher overhead and complexity - Page tables still need to be contiguous - Each memory reference now takes two lookups

Page table address (30 bits) Paged Page Tables 12 bits 12 bits for 4-KB pages Page table num Virt page num Offset Page table address (30 bits) Page table address Phy page num Phy page num (18 bits) Offset 212 entries 28 entries

Paged Page Table Translation virtual_address = outer_page_num:inner_page_num:offset page_table = outer_page_table[outer_page_num] physical_page_num = inner_page_table[inner_page_num] physical_address = physical_page_num:offset

Pros and Cons of Paged Page Tables + Can be generalized into multi-level paging - Multiple memory lookups are required to translate a virtual address Can be accelerated with translation lookaside buffers (TLBs) Stores recently translated memory addresses for short-term reuses

Hashed Page Tables Physical_address + Conceptually simple = hash(virtual_page_num):offset + Conceptually simple - Need to handle collisions - Need one hash table per address space

Inverted Page Table One hash entry per physical page physical_address = hash(pid, virtual_page_num):offset + The number of page table entries is proportional to the size of physical RAM - Collision handling