The Urban Game The story of Villemezville from sleepy little village to industrial town.
Villemezville 1700 Draw a river across your paper connecting east to west; the river should be about 1 inch wide draw a simple wooden bridge crossing the river draw 2 roads one running north to south and crossing the river at the bridge and one running from east to west. Neither road need be a straight line. Draw 10 houses 1 church 1 cemetery 1 store 1 pub 1 coalmine at least 50 trees
Round 1 1 nice home Construct a canal [this must run parallel to river]
Round 2 Add 5 houses
Round 3 Fence off an area 3X3 inches to be reserved as commons 5 houses 1 nice house
Round 4 1 factory [no smoke] this must be on the river bank since it uses water power not the canal 5 houses for workers
Round 5 15 houses 1 church 1 pub 1 store You may draw additional roads and 1 additional bridge
Round 6 5 new factories on the river bank 5 houses
Round 7 5 Tenements
Round 8 1 store 1 pub 1 church 1 school for wealthy families [boys only] Be sure to make the churches convenient to the worker’s houses
Round 9 5 pubs Destroy 5 houses 4 tenements
Round 10 2 special homes 1 factory 15 houses for managers You may remove trees if necessary
Round 11 10 factories—with smoke [these do not have to be on the river] Add smoke to all factories 1 nice house 5 houses 1 tenement
Round 12 1 new coal mine Replace the wooden bridge with an iron bridge 5 houses
Round 13 1 coal mine 1 cemetery
Round 14 1 major railroad connecting all factories to the coal mines [this must be one continuous track] You may build additional bridges as needed 5 houses
Round 15 1 jail 2 pubs 2 tenements
Round 16 2 hospitals 1 cemetery
Round 17 1 railroad passing east to west through the town 5 houses 1 tenement
Round 18 1 theater 1 museum 2 private schools [mark these with a P] 1 nice house
Round 19 1 cemetery 1 jail 1 hospital
Round 20 20 houses 5 tenements 2 stores 1 church 5 factories 1 pub 2 nice houses 1 special house