Processes and Threads Part III

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Presentation transcript:

Processes and Threads Part III Chapter 2 Processes and Threads Part III 2.1 Processes 2.2 Threads 2.3 Interprocess communication 2.4 Classical IPC problems 2.5 Scheduling

Scheduling Introduction to Scheduling (1) Bursts of CPU usage with periods of I/O wait a CPU-bound process an I/O bound process

Introduction to Scheduling (2) Scheduling Algorithm Goals

Scheduling in Batch Systems (1) An example of shortest job first scheduling Running for jobs in the original order Running them in shortest job first order

Scheduling in Batch Systems (2) Three level scheduling

Scheduling in Interactive Systems (1) Round Robin Scheduling list of runnable processes list of runnable processes after B uses up its quantum

Scheduling in Interactive Systems (2) A scheduling algorithm with four priority classes

Scheduling in Real-Time Systems Schedulable real-time system Given m periodic events event i occurs within period Pi and requires Ci seconds Then the load can only be handled if

Policy versus Mechanism Separate what is allowed to be done with how it is done a process knows which of its children threads are important and need priority Scheduling algorithm parameterized mechanism in the kernel Parameters filled in by user processes policy set by user process

Thread Scheduling (1) Possible scheduling of user-level threads 50-msec process quantum threads run 5 msec/CPU burst

Thread Scheduling (2) Possible scheduling of kernel-level threads 50-msec process quantum threads run 5 msec/CPU burst