Creating actors and scenes

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Presentation transcript:

Creating actors and scenes

Do it Now Complete the “Lesson 3 – Do it now task” Learn how to create actors and scenes in Fireworks and import them into Stencyl

Learning Objective “Learn how to create actors and tiles in Fireworks and import them into Stencyl”. Write this Learning Objective into your book. Sunday, 09 December 2018

Creating your actors Open Fireworks from Start > Programs > Multimedia > Adobe Design Premium > Fireworks Click on Create New Fireworks File Set up the file as shown on the right Learn how to create actors and tiles in Fireworks and import them into Stencyl

Creating your actors Use the vector shapes to draw your pacman actor, this should be kept quite simple as you will need to use it in your game. I used the pie tool to make his mouth open Learn how to create actors and tiles in Fireworks and import them into Stencyl

Creating your actors Create 4 different versions of your pacman actor. One with his mouth open, one with it closed and then a second set with him facing the opposite direction: If your pacman is traditional like mine you only need three versions of the actor, why? looking left looking right Learn how to create actors and tiles in Fireworks and import them into Stencyl

Creating your actors Using the same settings as you used for your pacman (30 x 30 pixels, 72 DPI) create food for him to eat and some ghosts to chase him. Try using filters to change how your actors look! food Ghost Learn how to create actors and tiles in Fireworks and import them into Stencyl

Creating your tiles Remember that when you create scenes in Stencyl you use the same tiles over and over again. We are now going to create the tiles for our pacman game Set up your fireworks document as shown: Learn how to create actors and tiles in Fireworks and import them into Stencyl

Creating your tiles I have created tiles for each side of my maze and every corner. You can keep this simple by just creating squares if you want to. Don’t forget to include a tile for where pacman will move around! NOTE: I have added a black outline to make it easier to see how I have designed each tile Learn how to create actors and tiles in Fireworks and import them into Stencyl

Setting up your game Now we will begin to add our actors and tiles to our pacman game. To start with we need to set up a new game. Learn how to create actors and tiles in Fireworks and import them into Stencyl

Setting up your game Name your game and set up your screen size as shown Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Actors Select actor types and click in the box with the dotted lines Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Actors You are going to create your pacman actor first Click in the dotted box to create your animations for pacman Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Actors Name the first animation Right Click in the dotted box to add your first frame of your animation if pacman is moving right Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Actors Click on choose image and find your first pacman image Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Actors Repeat the steps to add the second frame of you animation for pacman moving right Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Actors You might need to slow the animation down – double click on each frame and increase the number – try 200 ms Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Actors Click on the + symbol on the bottom left to add the animation for pacman to move left. Follow the same steps as before naming the animation left. Once complete you can close the pacman actor and go back to your dashboard. Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Actors Create actors for food and ghosts As these do not have animations – you can name the animation normal Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your actors For each Actor type, click on Physics and set up as follows: Ghosts and food Pacman NOTICE: NORMAL! Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your actors For each Actor type (food, pacman and ghosts), click on Collisions, delete the existing collision region and create a new one: Click here for new region Do this for both animations Make sure the collision region is the same size as the actor Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Tiles Select Tilesets from your Dashboard Click in the dotted box Name the tileset ‘Level one tiles’ Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Tiles Click on choose image and add your first tile Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Tiles Click on import tiles from sheet and add all of your tiles one at a time Learn how to create actors and tiles in Fireworks and import them into Stencyl

Importing your Tiles You now need to set up the collisions to prevent pacman from walking through walls. All of your maze walls should be set up like this: Your ground should have No Collisions Your tileset is now ready to use Learn how to create actors and tiles in Fireworks and import them into Stencyl

Setting up your first scene From the dashboard click on scenes, add a new scene and name it level one. Add a background colour. Using the pencil tool add all of your tiles to create the maze that pacman will move in. Learn how to create actors and tiles in Fireworks and import them into Stencyl

Setting up your first scene Now select Actors from the right hand of the screen Add pacman, some food and some ghosts to your game. The arrow tool will let you select and delete any mistakes and move things around once they are placed with the pencil tool Learn how to create actors and tiles in Fireworks and import them into Stencyl

Testing your game Click to test your game Learn how to create actors and tiles in Fireworks and import them into Stencyl

Extension Task Download the assets for crashcourse 2 from our weebly site Crashcourse 2 will encourage you to create some of your own behaviours Learn how to create actors and tiles in Fireworks and import them into Stencyl

Learning Objective “Learn how to create actors and tiles in Fireworks and import them into Stencyl”. Sunday, 09 December 2018

Learn how to use behaviours, actors and scenes in Stencyl What can you remember? What is a tile? How are tiles used in a scene? Why did you need to use separate software to create your actors and tiles? Learn how to use behaviours, actors and scenes in Stencyl

Learning Outcomes L3 L4 L5 Sunday, 09 December 2018 collect, organise and present data and information in digital content. create digital content to achieve a given goal through combining software packages to communicate with a wider audience know the audience when I am designing and creating digital content evaluate the appropriateness of digital devices and application software to achieve given goals L3 L4 L5 Sunday, 09 December 2018