1 CSCI 504 Computer Organization Lecture 5: I/O Introduction: Storage Devices & RAID Dr. Yuan-Shun Dai Computer Science 504 Fall 2004 Adapted from D.A.

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1 CSCI 504 Computer Organization Lecture 5: I/O Introduction: Storage Devices & RAID Dr. Yuan-Shun Dai Computer Science 504 Fall 2004 Adapted from D.A. Patterson, Copyright 2003 UCB

2 Motivation: Who Cares About I/O? CPU Performance: 60% per year I/O system performance limited by mechanical delays (disk I/O) < 10% per year (IO per sec) Amdahl's Law: system speed-up limited by the slowest part! I/O bottleneck: Diminishing fraction of time in CPU Diminishing value of faster CPUs

3 Big Picture: Who cares about CPUs? Why still important to keep CPUs busy vs. IO devices ("CPU time"), as CPUs not costly? –Moore's Law leads to both large, fast CPUs but also to very small, cheap CPUs –600 MHz PC is fast enough for Office Tools? –PC slowdown since fast enough unless games, new apps? People care more about storing information and communicating information than calculating –"Information Technology" vs. "Computer Science" –1960s and 1980s: Computing Revolution –1990s and 2000s: Information Age Next 5 weeks on storage and communication

4 I/O Systems Processor Cache Memory - I/O Bus Main Memory I/O Controller Disk I/O Controller I/O Controller Graphics Network interrupts

5 Storage Technology Drivers Driven by the prevailing computing paradigm –1950s: migration from batch to on-line processing –1990s: migration to ubiquitous computing computers in phones, books, cars, video cameras, … nationwide fiber optical network with wireless tails Effects on storage industry: –Embedded storage smaller, cheaper, more reliable, lower power –Data utilities high capacity, hierarchically managed storage

6 Outline Disk Basics Disk fallacies and performance Tapes RAID

7 Disk Device Terminology Several platters, with information recorded magnetically on both surfaces (usually) Actuator moves head (end of arm,1/surface) over track ( seek ), select surface, wait for sector rotate under head, then read or write – Cylinder : all tracks under heads Bits recorded in tracks, which in turn divided into sectors (e.g., 512 Bytes) Platter Outer Track Inner Track Sector Actuator HeadArm

8 Photo of Disk Head, Arm, Actuator Actuator Arm Head Platters (12) { Spindle

9 Disk Device Performance Platter Arm Actuator HeadSector Inner Track Outer Track Disk Latency = Seek Time + Rotation Time + Transfer Time + Controller Overhead Seek Time? depends no. tracks move arm, seek speed of disk Rotation Time? depends on speed disk rotates, how far sector is from head Transfer Time? depends on data rate (bandwidth) of disk (bit density), size of requested data Controller Spindle

10 Disk Device Performance Average distance sector from head? 1/2 time of a rotation –10000 Revolutions Per Minute Rev/sec –1 revolution = 1/ sec 6.00 milliseconds –1/2 rotation (revolution) 3.00 ms Average no. tracks move arm? –Sum all possible seek distances from all possible tracks / # possible Assumes average seek distance is random –Disk industry standard benchmark

11 Data Rate: Inner vs. Outer Tracks To keep things simple, originally kept same number of sectors per track –Since outer track longer, lower bits per inch Competition decided to keep BPI the same for all tracks ( constant bit density ) More capacity per disk More of sectors per track towards edge Since disk spins at constant speed, outer tracks have faster data rate Bandwidth outer track 1.7X inner track!

12 Devices: Magnetic Disks Sector Track Cylinder Head Platter Purpose: – Long-term, nonvolatile storage – Large, inexpensive, slow level in the storage hierarchy Characteristics: – Seek Time (~8 ms avg) positional latency rotational latency Transfer rate – MByte/sec Capacity –Gigabytes –Quadruples every 2 years 7200 RPM = 120 RPS => 8 ms per rev ave rot. latency = 4 ms 128 sectors per track & 1 KB per sector => 16 MB / s Response time = Queue + Controller + Seek + Rot + Xfer Service time

13 Disk Performance Model /Trends Capacity + 100%/year (2X / 1.0 yrs) Transfer rate (BW) + 40%/year (2X / 2.0 yrs) Rotation + Seek time – 8%/ year (1/2 in 10 yrs) MB/$ > 100%/year (2X / 1.0 yrs) Fewer chips + areal density

14 Areal Density Bits recorded along a track –Metric is Bits Per Inch (BPI) Number of tracks per surface –Metric is Tracks Per Inch (TPI) Disk Designs Brag about bit density per unit area –Metric is Bits Per Square Inch –Called Areal Density –Areal Density = BPI x TPI

15 Areal Density –Areal Density = BPI x TPI –Change slope 30%/yr to 60%/yr about 1991

16 Disk Performance Example Calculate time to read 512-byte sector for a disk. Average seek time is 5ms, the transfer rate is 40 MB/sec, it rotates at 10,000 RPM, and the controller overhead is 0.1 ms. Disk latency = average seek time + average rotational delay + transfer time + controller overhead = 5 ms+ 0.5 * 1/(10000 RPM) B / (40 MB/s) ms = =8.11ms

17 Future Disk Size and Performance Continued advance in capacity (60%/yr) and bandwidth (40%/yr) Slow improvement in seek, rotation (8%/yr) Time to read whole disk YearSequentiallyRandomly (1 sector/seek) minutes6 hours minutes 1 week(!)

18 Tape vs. Disk Tape uses same technology as hard disk; tracks its density improvements Disk fixed, tape removable Inherent cost-performance based on geometries: fixed rotating platters with gaps vs. removable long strips wound on spool

19 Current Drawbacks to Tape Tape wear out: –Helical 100s of passes Head wear out: –2000 hours for helical Both must be accounted for in economic / reliability model Readers must be compatible with multiple generations of media Long rewind, eject, load, spin-up times; Designed for archival only

20 Automated Cartridge System: StorageTek Powderhorn x 50 GB 9830 tapes = 300 TBytes in 2000 (uncompressed) –Library of Congress: all information in the world; in 1992, ASCII of all books = 30 TB –Exchange up to 450 tapes per hour (8 secs/tape) 1.7 to 7.7 Mbyte/sec per reader, up to 10 readers 7.7 feet 10.7 feet 8200 pounds, 1.1 kilowatts

21 Use Arrays of Small Disks? Disk Array: 1 disk design Conventional: 4 disk designs Low End High End Katz and Patterson asked in 1987: Can smaller disks be used to close gap in performance between disks and CPUs?

22 Replace Small Number of Large Disks with Large Number of Small Disks! Disk Arrays have potential for large data and I/O rates, high MB per cubic foot, high MB per KW, but what about reliability?

23 Array Reliability Reliability of N disks = Reliability of 1 Disk ÷ N 50,000 Hours ÷ 70 disks = 700 hours Disk system MTTF: Drops from 6 years to 1 month! Arrays (without redundancy) too unreliable to be useful! Hot spares support reconstruction in parallel with access: very high media availability can be achieved Hot spares support reconstruction in parallel with access: very high media availability can be achieved

24 Redundant Arrays of (Inexpensive) Disks Files are "striped" across multiple disks Redundancy yields high data availability –Availability: service still provided to user, even if some components failed Disks will still fail Contents reconstructed from data redundantly stored in the array Capacity penalty to store redundant info Bandwidth penalty to update redundant info

25 Redundant Arrays of Inexpensive Disks RAID 1: Disk Mirroring/Shadowing Each disk is fully duplicated onto its mirror Very high availability can be achieved Bandwidth sacrifice on write: Logical write = two physical writes Reads may be optimized Most expensive solution: 100% capacity overhead ( RAID 2 not interesting, so skip) recovery group

26 Redundant Array of Inexpensive Disks RAID 3: Parity Disk P logical record P contains sum of other disks per stripe mod 2 (parity) If disk fails, subtract P from sum of other disks to find missing information Striped physical records

27 RAID 3 Sum computed across recovery group to protect against hard disk failures, stored in P disk Logically, a single high capacity, high transfer rate disk: good for large transfers Wider arrays reduce capacity costs, but decreases availability 33% capacity cost for parity in this configuration

28 Inspiration for RAID 4 RAID 3 relies on parity disk to discover errors on Read But every sector has an error detection field Rely on error detection field to catch errors on read, not on the parity disk Allows independent reads to different disks simultaneously

29 Redundant Arrays of Inexpensive Disks RAID 4: High I/O Rate Parity D0D1D2 D3 P D4D5D6 PD7 D8D9 PD10 D11 D12 PD13 D14 D15 P D16D17 D18 D19 D20D21D22 D23 P Disk Columns Increasing Logical Disk Address Stripe Insides of 5 disks Example: small read D0 & D5, large write D12-D15 Example: small read D0 & D5, large write D12-D15

30 Inspiration for RAID 5 RAID 4 works well for small reads Small writes (write to one disk): –Option 1: read other data disks, create new sum and write to Parity Disk –Option 2: since P has old sum, compare old data to new data, add the difference to P Small writes are limited by Parity Disk: Write to D0, D5 both also write to P disk D0 D1D2 D3 P D4 D5 D6 P D7

31 Redundant Arrays of Inexpensive Disks RAID 5: High I/O Rate Interleaved Parity Independent writes possible because of interleaved parity Independent writes possible because of interleaved parity D0D1D2 D3 P D4D5D6 P D7 D8D9P D10 D11 D12PD13 D14 D15 PD16D17 D18 D19 D20D21D22 D23 P Disk Columns Increasing Logical Disk Addresses Example: write to D0, D5 uses disks 0, 1, 3, 4

32 Problems of Disk Arrays: Small Writes D0D1D2 D3 P D0' + + D1D2 D3 P' new data old data old parity XOR (1. Read) (2. Read) (3. Write) (4. Write) RAID-5: Small Write Algorithm 1 Logical Write = 2 Physical Reads + 2 Physical Writes

33 System Availability: Orthogonal RAIDs Array Controller String Controller String Controller String Controller String Controller String Controller String Controller... Data Recovery Group: unit of data redundancy Redundant Support Components: fans, power supplies, controller, cables

34 System-Level Availability Fully dual redundant I/O Controller Array Controller Recovery Group Goal: No Single Points of Failure Goal: No Single Points of Failure host with duplicated paths, higher performance can be obtained when there are no failures

35 Summary: RAID Techniques: Goal was performance, popularity due to reliability of storage Disk Mirroring, Shadowing (RAID 1) Each disk is fully duplicated onto its "shadow" Logical write = two physical writes 100% capacity overhead Parity Data Bandwidth Array (RAID 3) Parity computed horizontally Logically a single high data bw disk High I/O Rate Parity Array (RAID 5) Interleaved parity blocks Independent reads and writes Logical write = 2 reads + 2 writes