COMP 1321 Digital Infrastructure

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COMP 1321 Digital Infrastructure Richard Henson University of Worcester October 2017

Week 3: Programming a CPU – The Fetch-Execute Cycle Explain the instruction set of a typical CPU Understand the sequential way a CPU uses its instruction set to run programs Understand how registers and memory addresses are used to process a CPU instruction and store the results

Minimalist CPU What is needed to build a successful CPU? ALU (Arithmetic Logic Unit) Memory (to store intermediate data)) “Execution Unit” Input & Output A Good Name! Intel’s first (1972) was called… “4004”… because it had a 4-bit bus!

Arithmetic Logic Unit (ALU) (or… more sophisticated… Integer Execution Unit) Input A Input B Output 5 3 2 add 1 3 2 sub How could these numbers be represented as data that passes into the ALU?

Programming Commands and Machine Code A set of instructions for the CPU can be put into a program that can be executed one after the other these instructions are known as machine code Each type of CPU has its own type of “machine language”.

Move data in and out of data memory store Processing Idea Nr. 1 Move data in and out of data memory store 1. Move data from memory 5 3 2 add 1 4 Memory DRAM, Hard Disk .. 2. 3. Move data into memory

Sequence of CPU commands If the CPU is going to do something useful, it needs a sequence of commands e.g. move number into ALU from memory move another number in from memory add them together move the result into memory…

Move instructions into CPU from code memory Processing Idea Nr.2 Move instructions into CPU from code memory Instruction Memory 5 3 2 add 1 4 (Code Memory) mov 3 in from memory mov 2 in from memory add the two numbers mov the result to memory IP Program

Registers Registers are high-speed memory stores on the CPU chip Parking places for data on the move 1 4 6 8 AX BX AX and BX are used for ALU operations MAR MAR is memory address register, here 4. So result, 6+8=14 will go into memory cell address 4

The computer so far … ip Data Memory Instruction Memory 1 4 mar

A couple of extra bits.. Line of code goes in… Memory Data Register Instruction Register Data Memory 1 4 1. 2 add ax,bx 2. 8 34 Instruction Memory Data Energize ax Energize bx Select ALU “add" 2 Address 34 Line of code goes in… Electrical bit signals come out

Moving data into Registers For example … mov ax , [1] Instruction Memory 1 2 mar 3 4 AX mov ax , [1] BX mov bx , [2] 5 mov bx , [2] 8 7 8 7 6 1

Moving data into Memory For example … mov [3] , ax Instruction Memory 1 2 mar 3 4 mov [0], bx AX mov [3] , ax BX 5 7 mov [0] , bx 8 7 8 7 6 8 1

… this means ‘ add ax to bx, put the answer in ax’ Adding Numbers For example … add ax , bx Instruction Memory 1 2 mar 3 4 … this means ‘ add ax to bx, put the answer in ax’ AX Add ax,bx BX 5 8 7 8 7 8 7 15 6 1

Now let’s slow things down… Today’s CPUs process billions of instructions every second in the early days (Intel 4004) it was merely millions! Many great simulators have been produced that can work through a machine code program one cycle, or one instruction, at a time…

What is “Processing”? Mostly… calculations by the ALU: need data input from register from external memory need to store output Could also be just a command, no data needed…

CPU types Most frequently used: We’ll focus on Intel 8086 family Motorola (esp. 68000 family) ARM (many mobile phones) We’ll focus on Intel 8086 family dates back to original IBM PC…

Role of “Registers” Memory stores inside the CPU just the right size “word” of data for ALU typically 1, 2, 4 bytes i.e. very small! Advantage: CPU reads/writes the data very very quickly to/from the registers

Architecture and Buses Design of CPU internal connections external connections to motherboard data bus (same word as registers) address bus (depends on no of memory locations) control bus (messages to/from components) layout of components on motherboard

Registers (summary…) high-speed memory on the CPU chip Parking places for data on the move 1 4 6 8 AX BX AX and BX registers are used for ALU operations MARR MAR is memory address register, 4 in eg. Result of processing, 6+8=14, will go into memory address 4

(identify & name components) The computer so far… (identify & name components) ip Data Memory Instruction Memory 1 4 mar

A couple of extra registers.. Memory Data Register Instruction Register Data Memory 1 4 1. 2 add ax,bx 2. 8 34 Instruction Memory Data Energize ax Energize bx Select ALU “add" 2 Address 34 Line of code goes in… Electrical bit signals come out

Moving data into Registers (ie from specified location) mov ax , [1] for example … Instruction Memory 1 2 mar 3 4 AX mov ax , [1] BX mov bx , [2] 5 mov bx , [2] 8 7 8 7 6 1

Moving data into Memory For example … mov [3] , ax Instruction Memory 1 2 mar 3 4 mov [0], bx AX mov [3] , ax BX 5 7 mov [0] , bx 8 7 8 7 6 8 1

8086 CPU family registers 8086 chip always used a 16-bit word SAM simulates an 8-bit word popular on most early microcomputers… Typical 8086 registers (stores): general purpose data: AX, BX, CX, DX specific use e.g. program counter (PC): instruction address in memory stack pointer SP): address of the top of the “stack”

Data and Addressing General purpose register contents… Convention: memory address that points to data Convention: data written as hexadecimal equivalent e.g. 4A memory location also has square brackets e.g. [4A]

CPU Instructions Used to tell the CPU what to do… MOV is for moving data around… MOV AX, 4A – move “4A” into AX register MOV AX, [4A] – move data contained in address 4A into AX register Many other instructions; range of operations… collectively known as an instruction set each CPU family has its own unique codes

8086 in practice Four 16-bit General Purpose registers each gen register (e.g. AX) can be read/written to upper (AH) & lower (AL) byte upper byte lower byte AX AH AL BX BH BL CX CH CL DX DH DL

Another 8086 Instruction: ADD Takes values from two registers Adds them together Deposits results back in one of the registers Which one? the register that appeared first e.g. “MOV, AX, BX” puts result in AX

Fetch-Execute Cycle (Organization and Control) 1. Fetch instruction from memory 5. Write back results to registers add ax , bx ax <- ALU 4. Do any Memory Access 2. Decode the instruction and read any registers (Data cache) ALU <- ax ALU <- bx None needed 3. Do any ALU operations (execute units) ax + bx

Fetch-Exec : State 1 Instruction Fetch 3 3 1 8 7 1 9 add ax , bx AX BX 1 4 3 2 add ax bx AX BX 3 add ax,bx 3 1 8 7 1 9

Fetch-Exec : State 2 Decode, Register Operations 3 3 1 8 7 3 1 1 9 add ax , bx 1 4 3 2 add ax bx AX BX 3 add ax,bx 3 1 8 7 3 1 1 9

Fetch-Exec : State 3 ALU Operation 3 8 7 3 1 4 1 9 add ax , bx AX BX 1 1 4 3 2 add ax bx AX BX 3 add ax,bx 8 1 7 3 4 1 9

Fetch-Exec : State 4 Memory Access 3 8 7 3 1 4 1 9 add ax , bx AX BX 1 1 4 3 2 add ax bx AX BX 3 add ax,bx 8 1 7 3 4 1 9

Fetch-Exec : State 5 Register Write 3 4 8 7 3 1 4 1 9 add ax , bx BX 1 1 4 3 2 add ax bx BX 3 add ax,bx 4 8 1 7 3 4 1 9

Fetch-Execute Cycle (Organization and Control) 1. Fetch instruction from memory 5. Write back results to registers mov ax , [1] Data into ax 4. Do any Memory Access 2. Decode the instruction and read any registers Read memory at addr ‘1’ Read the ‘1’ 3. Do any ALU operations (execute units) Put ‘1’ into MAR

Fetch-Exec : State 1 Instruction Fetch 3 8 7 1 9 mov ax , [1] 1 2 3 4 1 4 3 2 mov ax 1 mov ax , [1] 3 8 7 1 9

Fetch-Exec : State 2 Decode, Register Operations 3 8 7 1 9 mov ax , [1] 1 4 3 2 mov ax 1 mov ax , [1] 3 8 7 1 9

Fetch-Exec : State 3 ALU Operation 3 8 7 1 9 mov ax , [1] 1 1 2 3 4 1 4 3 2 mov ax 1 mov ax , [1] 3 8 7 1 1 9

Fetch-Exec : State 4 Memory Access 3 8 8 7 1 9 mov ax , [1] 1 1 2 3 4 1 4 3 2 mov ax 1 mov ax , [1] 3 8 8 7 1 1 9

Fetch-Exec : State 5 Register Write 3 8 8 8 7 1 9 mov ax , [1] 1 1 2 3 1 4 3 2 mov ax 1 mov ax , [1] 3 8 8 8 7 1 1 9

8088: Brains of the IBM PC

Inside the 8088 address bus address adder External buses gen registers ALU

1 Pentium (same family) 2 Fetch Decode ALU Mem Ops Reg Write 3 4 5

Intel Multi-core

Programming a CPU CPU programming code written as assembly language each family has its own instruction set Programming syntax depends on the CPU/instructions how they should be used Intel 8086 assembly language used for CPUs that support PC platforms

Example 8086 Assembly Language MOV AH,08 INT 21 MOV DL,AL MOV AH,02 MOV AH,4C

So THAT’S how it all works So THAT’S how it all works!  now you try it on SAM… Next week: a focus on writing programs and i/o