Professor Ira Fay Class 1

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Presentation transcript:

Professor Ira Fay Class 1 Analog Game Design Professor Ira Fay Class 1 1) Get volunteer note taker

Overview Introductions Course Overview Bonus Events Ensure Note Taker is active and wiki is working

Introductions Name Preferred Pronoun Most recently played game A favorite board game

Threefold Path Individual game Play sessions and analysis Collectible Games

Part A: Individual Game Make one game during the whole semester 30-90 min playtime At least one playtest per week

Part A: Individual Game Learning Goals: Game design Playtesting Rules writing Reaching final polish Sustaining effort

Game Making Supplies http://irafay.com/classes/Supplies Color printing

Part B: Play Sessions Check out a game from the library’s collection Play at least one new game per week Over the semester, write four detailed session reports with analysis Perhaps explore a common theme or mechanic Earn at least 2 GeekGold per report Include pictures

Demo: BGG search http://gamelibrary.hampshire.edu

Games with Ira Small group time with Ira Read rules in advance Thursdays 1:15pm – 3:30pm Read rules in advance Sign up from course website Starts tomorrow! I’ll be lenient on rules reading for tomorrow

Part B: Weekly Play Sessions Learning Goals: Exposure to many different design ideas Reading and retaining game rules Writing game rules Understanding your own tastes Describing play sessions Analyzing games Having fun!

Part C: Collectible Games Jump into an extremely complex game (750+ existing figures or cards) Interact with a real-world player community Analyze and improve a large game

Part C: Collectible Games Learning Goals: Learning and retaining complex game rules Jumping into an existing game Interacting with an active player community Debugging an existing game Improving an existing game Having fun!

Course Fee

Course Fee

Class Time Playtesting Reviewing session reports DDM/SWD team coordination Supporting work Simulation tools (PHP, Excel) Rules writing etc.

Book Kobold Guide to Board Game Design Required for anyone without prereq Complete it by February 19 at the latest Good for everyone!

Administration

Slack http://hampshiregamedev.slack.com

Lab Times This course has a required lab: 10:30am – 1pm on Fridays You’ll need/want the playtesting and game playing time!

IP Policy We are bound by Hampshire’s Intellectual Property (IP) Policy You own everything you make

Game Jam Friday at 5pm in Greenfield Free food! Great networking! Check the Slack #general channel for info

Ouroboros Demo http://irafay.com/ouroboros.html

Outside of Class Activities http://gamelibrary.hampshire.edu Check out one game and play it Friday Attend the game jam

Survey http://irafay.com/classes CS297, then click on the giant survey link When you finish the survey, write your name on the board.