Constructing a system with multiple computers or processors ITCS 4/5145 Parallel Programming, UNC-Charlotte, B. Wilkinson, 2012. slides1-b.ppt Aug 28, 2012
Conventional Computer Consists of a processor executing a program stored in a (main) memory: Each main memory location located by its address. Addresses start at 0 and extend to 2b - 1 when there are b bits (binary digits) in address. Main memory Instr uctions (to processor) Data (to or from processor) Processor
Types of Parallel Computers Two principal approaches: Shared memory multiprocessor Distributed memory multicomputer
1. Shared Memory Multiprocessor System Natural way to extend single processor model - have multiple processors connected to multiple memory modules, such that each processor can access any memory module: Memory module One address space Processor-memory Interconnections Processors
Using a processor-memory bus as the interconnection network Example – Dual and Quad Processor Shared Memory Multiprocessors Processor Processor Processor Processor L1 cache L1 cache L1 cache L1 cache L2 Cache L2 Cache L2 Cache L2 Cache Bus interface Bus interface Bus interface Bus interface Processor/ memory b us coit-grid01 – coit-grid04 are of this form (dual processor servers with 8GB shared memory) Set of lines 100+ Memory controller Memory Shared memory
“Recent” innovation(since 2005) Dual-core and multi-core processors Two or more independent processors in one package Actually an old idea but not put into wide practice until recently because limits of making single processors faster principally caused by: Power dissipation (power wall) and clock frequency limitations Limits in parallelism within a single instruction stream Memory speed limitations (memory wall)
Single quad core shared memory multiprocessor Chip Processor L1 cache Processor “core” L2 Cache Memory controller Memory Shared memory
Multiple quad-core multiprocessors L1 cache L1 cache L1 cache L1 cache L1 cache L1 cache L1 cache L1 cache L1 cache L1 cache L1 cache L1 cache L2 Cache L2 Cache possible L3 cache Memory controller Memory Shared memory Example coit-grid05.uncc.edu -- four processors each quad core. All 16 cores have access to 64 GB shared main memory (thro multilevel caches)
Programming Shared Memory Multiprocessors Several possible ways – Usual approach is to use threads Threads - individual parallel sequences (threads), each thread having their own local variables but being able to access shared variables declared outside threads. 1. Low–level thread libraries - programmer calls thread routines to create and control the threads. Example Pthreads, Java threads. 2. Higher level library functions and preprocessor compiler directives. Example OpenMP - industry standard. Consists of library functions, compiler directives, and environment variables
Tasks Rather than program with threads, which are closely linked to the physical hardware, can program with parallel “tasks.” Promoted by Intel with their TBB (Thread Building Blocks) tools. Other programming alternatives: Parallelizing compilers compiling regular sequential programs and making them parallel programs Special parallel languages (both not now common).
2. Distributed Memory Multicomputer Complete computers connected through an interconnection network: Many interconnection networks explored in 1970s and 1980s including 2- and 3-dimensional meshes, hypercubes, and multistage interconnection networks Interconnection network Messages Processor Local memory Computers
Networked Computers as a Computing Platform A network of computers became a very attractive alternative to expensive supercomputers and parallel computer systems for high-performance computing in early 1990s. Several early projects. Notable: Berkeley NOW (network of workstations) project. NASA Beowulf project.
Key advantages of using commodity networked computers: Very high performance workstations and PCs readily available at low cost. The latest processors can easily be incorporated into the system as they become available. Existing software can be used or modified.
Beowulf Clusters* A group of interconnected “commodity” computers achieving high performance with low cost. Typically using commodity interconnects - high speed Ethernet, and Linux OS. * Beowulf comes from name given by NASA Goddard Space Flight Center cluster project.
Cluster Interconnects Originally fast Ethernet on low cost clusters Gigabit Ethernet - easy upgrade path More specialized/higher performance interconnects available including Myrinet and Infiniband.
Dedicated cluster with a master node and compute nodes User Master node Compute nodes Dedicated Cluster Ethernet interface Switch External network Computers Local network
Software Tools for Clusters Based upon message passing programming model User-level libraries provided for explicitly specifying messages to be sent between executing processes on each computer . Use with regular programming languages (C, C++, ...). Can be quite difficult to program correctly as we shall see.
Using GPUs for high performance computing GPUs (graphics processing units) originally designed to speed and support graphics operations now used for high performance computing. GPUs have 100’s of processing cores and can provide orders of magnitude increase in execution speed. We will look at GPU devices and how to program them in the last few weeks of the course
GPU clusters Recent trend for clusters – incorporating GPUs for high performance. At least three of the five fastest computers in the world are GPU clusters (as of late 2011) UNC-C cluster used in the course has two GPU servers, coit-grid06.uncc.edu and coit-grid07.uncc.edu http://www.top500.org/
Next step Learn how to program multiprocessor systems New for Fall 2012, we will start with a new pattern programming approach and later consider lower level tools.