Grossberg Network.

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Presentation transcript:

Grossberg Network

Biological Motivation: Vision Eyeball and Retina

Layers of Retina The retina is a part of the brain that covers the back inner wall of the eye and consists of three layers of neurons: Outer Layer: Photoreceptors - convert light into electrical signals Rods - allow us to see in dim light Cones - fine detail and color Middle Layer Bipolar Cells - link photoreceptors to third layer Horizontal Cells - link receptors with bipolar cells Amacrine Cells - link bipolar cells with ganglion cells Final Layer Ganglion Cells - link retina to brain through optic nerve

Visual Pathway

Photograph of the Retina Blind Spot (Optic Disk) Vein Fovea

Imperfections in Retinal Uptake

Compensatory Processing Emergent Segmentation: Complete missing boundaries. Featural Filling-In: Fill in color and brightness.

Visual Illusions Illusions demostrate the compensatory processing of the visual system. Here we see a bright white triangle and a circle which do not actually exist in the figures.

Vision Normalization The vision systems normalize scenes so that we are only aware of relative differences in brightness, not absolute brightness.

Brightness Contrast If you look at a point between the two circles, the small inner circle on the left will appear lighter than the small inner circle on the right, although they have the same brightness. It is relatively lighter than its surroundings. The visual system normalizes the scene. We see relative intensities.

(Building block for basic nonlinear model.) Leaky Integrator (Building block for basic nonlinear model.)

Leaky Integrator Response For a constant input and zero initial conditions:

Shunting Model Excitatory Input Inhibitory Input Gain Control (Sets upper limit) Gain Control (Sets lower limit)

Shunting Model Response Upper limit will be 1, and lower limit will be 0.

Grossberg Network LTM - Long Term Memory (Network Weights) STM - Short Term Memory (Network Outputs)

Layer 1

Operation of Layer 1 Excitatory Input On-Center/ Off-Surround ¼ W + 1 = On-Center/ Off-Surround Connection Pattern Inhibitory Input ¼ W - 1 = Normalizes the input while maintaining relative intensities.

Analysis of Normalization Neuron i response: At steady state: Define relative intensity: where Steady state neuron activity: Total activity:

Layer 1 Example n 2 1 n 2 1 p 1 2 8 = p 2 10 40 = n 1 n 1 t t

Characteristics of Layer 1 The network is sensitive to relative intensities of the input pattern, rather than absolute intensities. The output of Layer 1 is a normalized version of the input pattern. The on-center/off-surround connection pattern and the nonlinear gain control of the shunting model produce the normalization effect. The operation of Layer 1 explains the brightness constancy and brightness contrast characteristics of the human visual system.

Layer 2

Layer 2 Operation Excitatory Input: Inhibitory Input: n b W f ( ) b - + W [ ] f – Excitatory Input: (On-center connections) (Adaptive weights) Inhibitory Input: (Off-surround connections)

Layer 2 Example Correlation between prototype 1 and input.

Layer 2 Response w a Contrast Enhancement and Storage t ( ) n 1 ( ) T a n Contrast Enhancement and Storage Input to neuron 1: Input to neuron 2:

Characteristics of Layer 2 As in the Hamming and Kohonen networks, the inputs to Layer 2 are the inner products between the prototype patterns (rows of the weight matrix W2) and the output of Layer 1 (normalized input pattern). The nonlinear feedback enables the network to store the output pattern (pattern remains after input is removed). The on-center/off-surround connection pattern causes contrast enhancement (large inputs are maintained, while small inputs are attenuated).

Oriented Receptive Field When an oriented receptive field is used, instead of an on-center/off-surround receptive field, the emergent segmentation problem can be understood.

Choice of Transfer Function

Adaptive Weights Hebb Rule with Decay Instar Rule (Gated Learning) Learn when ni2(t) is active. Vector Instar Rule

Example

Response of Adaptive Weights Two different input patterns are alternately presented to the network for periods of 0.2 seconds at a time. w 1 , 2 t ( ) For Pattern 1: For Pattern 2: The first row of the weight matrix is updated when n12(t) is active, and the second row of the weight matrix is updated when n22(t) is active.

Relation to Kohonen Law Grossberg Learning (Continuous-Time) Euler Approximation for the Derivative Discrete-Time Approximation to Grossberg Learning

Relation to Kohonen Law Rearrange Terms Assume Winner-Take-All Competition where Compare to Kohonen Rule