Homework Reading Machine Projects Labs PAL, pp

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Presentation transcript:

Homework Reading Machine Projects Labs PAL, pp 127-152 MP2 due at start of Class 12 Labs Continue labs with your assigned section

Jumps and Flow of Control In assembly language, there are NO “if-else”, “for”, “do”, or “do … while” statements as in C Must use some combination of conditional and unconditional “jump” instructions for if-else branching or looping Jump instruction is similar to a C “go to” Jump instruction is similar to “call” instruction, but it doesn’t push a return address via %esp

Jumps and Flow of Control When the processor is fetching and executing instructions, it follows this cycle: Fetches an instruction from memory using %eip Executes the instruction Increments %eip to point to the next instruction When a jump is executed, the last step of the fetch and execute cycle may be the loading of a different value into the %eip instead of the address for the next instruction in sequence

Jumps and Flow of Control Because there are no “structured programming” statements in assembly language, it may not be possible to use pseudo-code for the design The design technique that best supports logic for an assembly language program is the flowchart The flow chart has circles that represent labels and arrows that represent go-to’s

Jumps and Flow of Control If-Else if (test) statement1; else statement2; One or more flags are set or reset test Conditional Jump False True statement1 statement2 Unconditional Jump

Jumps and Flow of Control If-else in assembly code: cmpl $0, %eax # test value of eax for zero jnz else . . . # statement1 jmp end # and jump over statement2 else: # just a label … # statement2 end: … # next instruction after if-else

Jumps and Flow of Control Iterative Loop while (test) { body; } One or more flags are set or reset test Conditional Jump False True body Unconditional Jump

Jumps and Flow of Control While loop in assembly code: movl $3, %eax # loop three times while: # note – just a label cmpl $0, %eax # test value of eax for zero jz end # exit if counted down to zero … # body of loop here subl $1, %eax # decrement eax jmp while # loop end: … # next instruction after loop

Unconditional Jumps “Unconditional jump” always loads %eip with a new value: Hard coded address jmp 0x10ec # hard coded address . . . Label for address jmp label # address of a label label:

An Infinite Loop The following is an infinite loop based on a single unconditional jump instruction: movl $0, %eax movl $2, %ecx xyz: addl %ecx, %eax jmp xyz

Conditional Jumps “Conditional jump” may or may not load %eip with a new value When your code performs instructions, specific flags in %eflag may get set (=1) or reset (=0) Depends on the definition of the instruction: addb %bl, %al # affects zero and carry flags %al 1 0 1 1 0 0 0 1 %bl Carry Flag Zero Flag 1 0 0 1 0 0 1 0 %al 1 0 1 0 0 0 0 1 1

Flags Flags are set by arithmetic or logical instructions: Carry Flag – Set by a carry out / borrow in at MSB Zero Flag – Set if entire byte, word, or long == 0 Sign Flag – Set if sign bit == 1 Parity Flag – Set if 8 LSB’s contain an even number of 1’s Overflow Flag – Set by a carry into sign bit w/o a carry out Auxiliary Carry Flag – Set by a carry / borrow in 4 LSBs These flags are individual bits in the %eflag register Specific flag settings control the behavior of specific conditional jump instructions

Conditional Jumps Operation of conditional jump: Examples: If (state of specific flags) Load a new value based on operand into %eip Else Let the %eip be incremented to next sequential instruction Examples: jz label # if zero flag is set js label # if sign flag is set jnz label # if zero flag not set jns label # if sign flag not set . . . label:

Conditional Jumps Be careful about the meaning of flag bits! C code: if (al < bl) eax = 1; else eax = 0; /* compute boolean value */ Gas code (buggy): # assume values already in %al and %bl subb %bl, %al # set/reset sign flag js sib # jump if sign flag set movl $0, %eax # %al is bigger or = jmp end # don’t fall through sib: movl $1, %eax # %bl is bigger end: ret # return value 0 or 1 Bug is ignoring overflow flag!

Signed Comparisons Is it true?: A < B if and only if A – B is negative Not with fixed register sizes that can overflow! Example test in signed character (1 byte) arithmetic: Is 100 < -50? No, but 100 - (-50) = -106 (Due to overflow!) 100 01100100 - -50 + 00110010 (Add two’s compliment of -50) - 106 10010110 (Sets sign flag and sets overflow flag) Note: Carry into sign bit without a carry out  Set overflow flag!

Signed Comparisons If overflow occurs, the sign flag value will be the opposite of what it should be! So we need our jump condition to be: If overflow flag == 0, jump if sign flag == 1 If overflow flag == 1, jump if sign flag == 0 Same as: Jump if (sign flag XOR overflow flag) == 1 Hence, useful Intel instruction “jump less than”: jl label # jump if (SF xor OV) is set

Signed Comparisons Proper interpretation of flag bits! C code: if (al < bl) eax = 1; else eax = 0; /* compute boolean value */ Gas code (bug fixed for SIGNED data): # assume values already in %al and %bl subb %bl, %al # set/reset sign flag jl sib # jump less than movl $0, %eax # %al is bigger or = jmp end # don’t fall through sib: movl $1, %eax # %bl is bigger end: ret # return value 0 or 1

Signed Comparisons Compare Command Sets the flags according to a subtraction Does not save the result of the subtraction Does not overwrite values in the registers being compared (just sets the flag bits)

Signed Comparisons Proper interpretation of flag bits! C code: if (al < bl) eax = 1; else eax = 0; /* compute boolean value */ Gas code (using cmpb instead of subb): # assume values already in %al and %bl cmpb %bl, %al # set/reset flags jl sib # jump less than movl $0, %eax # %al is bigger or = jmp end # don’t fall through sib: movl $1, %eax # %bl is bigger end: ret # return value 0 or 1

Conditional Jumps (Signed) Jump Condition jl less than jle less than or equal jg greater than jge greater than or equal je equal jncc NOT of each of the above conditions

Unsigned Comparisons Is it true?: Carry Flag will indicate underflow A < B if and only if A – B is “negative” Carry Flag will indicate underflow Example test in unsigned character arithmetic: Is 100 < 206? (206 = same bits as -50 was before) Yes (because now the “sign bit” is 27) 100 01100100 - 206 + 00110010 (Add two’s compliment of 206) 150 10010110 (Underflows = goes below zero) Note: Underflow is a “Carry Error”  Set Carry flag!

Unsigned Comparisons Meaning of the carry flag is reversed A carry means a correct positive result after an unsigned subtraction, so carry flag = 0 If underflow occurs, the carry flag = 1 will be indicator of an unsigned “negative” result! So we need our jump condition to be: If carry == 1, jump If carry == 0, don’t jump Hence, useful Intel instruction “jump below”: jb label # jump if CF is set

Unsigned Comparisons Proper interpretation of flag bits! C code: if (al < bl) eax = 1; else eax = 0; /* compute boolean value */ Gas code (bug fixed for UNSIGNED data): # assume values already in %al and %bl cmpb %bl, %al # set/reset carry flag jb sib # jump below movl $0, %eax # %al is bigger or = jmp end # don’t fall through sib: movl $1, %eax # %bl is bigger end: ret # return value 0 or 1

Conditional Jumps (Unsigned) Jump Condition jb below jbe below or equal ja above jae above or equal je * equal * jncc NOT of each of the above conditions * Note: Same instruction as signed jump

loop Instruction Loop instruction = Decrement, Test, and Jump Instruction explanation: Decrement %ecx If %ecx != 0 Jump to label (Back to beginning of loop) Else Continue in sequence (Ends the loop) Example: movl $0x0a, %ecx # loop 10 times label: (instructions in loop) loop label (next instruction after loop)

Scanning Pointer Problem Want to sum up the elements in an array of N elements .data iarray: .long 1, 4, 9, 16 # n = 4 in example The code might look like this: _sumarray: xorl %eax, %eax # initial sum = 0 movl $4, %ecx # initial loop count movl $iarray,%edx # initial pointer value add1: addl (%edx), %eax # add in next element addl $4,%edx # bump pointer loop add1 # test and loop ret

inc and dec Instructions Incrementing and decrementing by one Useful inside loops C code: (Inc/dec pointers by size of the data type!) i++; or i--; Gas incrementing and decrementing registers incl %eax decl %eax Gas incrementing and decrementing memory incl index decl index (Inc/dec pointers by one – not by size of the data type!)