Cubes Orthographic projections One and Two-point Perspective

Slides:



Advertisements
Similar presentations
One-Point Perspective…
Advertisements

PERSPECTIVE DRAWING Mr. Brijesh TGT Art Education K.V Adoor Shift – 1 R/o Ernakulam, Kerala.
Drawing In One-Point Perspective
One Point Perspective A step-by-step guide.
Drawing a TV in One-Point Perspective
BELLWORK SINGLE POINT PERSPECTIVE
How to draw in 1 Point Linear
How to draw in 1 Point Linear An Artist’s Tool for showing Space and Form.
Isometric and Oblique Pictorials
Grade 8 Tech. Module Unit 2 – Basic Skills.
The Illusion of Depth in ART
Let us now draw a rug. A rug is unlike the door or window drawn in the previous sections because it is drawn on the floor, not the wall. Therefore, to.
From Isometric Drawings to Plans and Elevations
CONFIDENTIAL 1 Geometry Representations of Three- Dimensional Figures Geometry Representations of Three- Dimensional Figures.
Another Way to Look at Things: 2 Point Perspective During the Renaissance, artists became very interested in making two-dimensional artworks look three-dimensional.
Theatrical Design and Production Chapter 21: Perspective Drawing © 2006 McGraw-Hill. All right reserved. Perspective drawing provides a sketch with the.
prism with 6 square faces
Two-Point Perspective
Drawing & Drafting Tools. T-Square Why is the letter “T” in its name? Why is the word “square” in its name?
What is this type of drawing called? Perspective Drawing.
One Point Perspective Design and Technology. One Point Perspective Task 3 Here are some high quality examples of what we are aiming to produce by the.
Melon’s Fantastic Perspective Power-Point Linear perspective is based on the way the human eye sees the world—objects which are closer appear larger,
Drawing Perspective Get out sketchbooks and pencil
Freehand Two Point Perspective Drawing Abilities Teacher © J Lewis 2004.
Plans in Perspective Learning About Architecture Lesson Two Learning Goals Learning to draw architecture with dimension using perspective Understanding.
Holt Geometry 10-2 Representations of Three-Dimensional Figures 10-2 Representations of Three-Dimensional Figures Holt Geometry Warm Up Warm Up Lesson.
5th Grade One Point Perspective shapes Materials –White paper (12x18 cut down to 12x12) –newsprint paper –18” ruler –triangle (in drawer w/rulers) –No.
Holt Geometry 10-2 Representations of Three-Dimensional Figures 10-2 Representations of Three-Dimensional Figures Holt Geometry Warm Up Warm Up Lesson.
Space Linear perspective is a mathematical system for creating the illusion of space and distance on a flat surface. In other words it make three D things.
Drafting is the Language of Technology 3.40 BTS Taking your ideas and making them permanent…..
Perspective Drawings Linear perspective is a geometric method of representing the apparent diminishing of scale as the distance from object to viewer increases.
1 Point Perspective Students will tape down a piece of paper and go through the steps As we go through the presentation.
One Point Perspective: City Drawing A Tutorial
One Point Perspective: City Drawing A Tutorial Art 1: Fall 2011 MMRoberts.
2-POINT PERSPECTIVE. Exercise: Follow the next steps in order to create a box in a 2-point perspective.
Intro to One Point Perspective landscape drawing Mrs. Moore May 2012.
2-Point Perspective Edward Hopper The House by the Railroad.
Isometric, orthographic, and perspective drawing…
How to draw in 1 Point Linear
1 pt Perspective Practice Boxes.
Using One Point Perspective to Combine Shapes
A review of basic terms and techniques
ONE-POINT PERSPECTIVE
Perspective Linear Perspective: creating the illusion of 3-dimensional space on a 2-dimensional surface. A horizon line, vanishing point and perspective.
One-Point Perspective
Freehand Two Point Perspective
Engineering Drawing Essential Questions:
One-Point Perspective
One Point Perspective You Name It! HENRYDOG.
PERSPECTIVES & ELEVATIONS
Shape and One Point Perspective Project
How to draw cylinders This site Explains how you can use cylinders to draw people.
--the area around an object
Sketching Practice “One picture is worth a thousand words.”
How to Draw Cones & Cylinders
Sketching Practice “One picture is worth a thousand words.”
Sketching Practice “One picture is worth a thousand words.”
Graphic Communication
Lesson 54 Representing Solids.
Let’s start at where we left out just now
10-2 Warm Up Lesson Presentation Lesson Quiz
Drawing Walls for a Room
Using One Point Perspective to Combine Shapes
How to draw in 1 Point Linear
One-Point Perspective Drawing and Space
Label: Horizon, Vanishing Point, Vertical, Horizontal
Two-Point Perspective
Sketching Practice “One picture is worth a thousand words.”
One Point Perspective: City Drawing A Tutorial
2 POINT PERSPECTIVE.
Presentation transcript:

Cubes Orthographic projections One and Two-point Perspective How to draw basic forms Cubes Orthographic projections One and Two-point Perspective

Cubes – Orthographic projection We’ll start with a cube with its front side directly in front of you. You might have learned how to draw these boxes in elementary school. This probably was following a step by step process. The sides that are parallel in real-life are drawn parallel. What you get is called an orthographic projection.

Start by drawing a square Make sure it is a square: the sides need to be equal and the corners need to be 90 degrees. When you draw make sure that your guidelines are very light (butterfly weight!) Draw a second square lightly behind your first, slightly off-set. It helps to put a piece of grid paper under your drawing to help you keep the lines parallel.

Now you draw the sides Join the corners of your two squares. These lines will be parallel. You can then extend the bottom of your square to create the shadow. The edge of the shadow will also be parallel to the edge of the cube.

One point perspective When you draw a box in orthographic projection the front height is drawn the same as the height at the back of the box. This looks okay up close, but it doesn’t look as realistic as it could. In real life, things that are farther away look smaller. So this is when we use perspective techniques. If the front of the box is facing you directly and you can just see one side of the box (and the top), then you use one-point perspective to make it look more realistic.

One-point perspective Draw in a horizon line. This is usually drawn to indicate your eye height. It runs across the page, parallel to the bottom of the page. It’s essentially where the land or sea meets the sky. Just off center, draw a dot on the horizon line. This is your vanishing point. It can be in the center, however your drawing might be a little more interesting if it is not exactly centered.

Drawing a cube Draw in a square below the horizon line. Leave enough space above the square to allow you to add the top. Make sure the square is a little to one side of the vanishing point so that you can see the side of the cube. It works the same way to draw something like stairs (on the right)

Draw the sides You can then draw in the sides by connecting the corners of the square to the vanishing point. The upright lines for the sides go vertically. They are parallel to the sides of your paper. It is important to make sure that they are straight up and down. The top goes across horizontally. Make sure it is parallel to the bottom of your paper.

Now to draw a cube where the corner is facing you: We will start with an orthographic projection. Once again, with this we will draw any sides that are parallel in real-life, parallel in our drawing. Start with a center line low enough on the page that you have room for the sides and top of the box.

Now draw in the sides The next step is to draw the top angles, the red and green lines, like a wide letter Y (an obtuse angle) Keep the angle an obtuse angle (bigger than 90 and less than 180 degrees). It should be wide so that the cube look less “squished”, or distorted. Copy the same angles at the bottom of the vertical line to create the bottom of the box.

Now to get the width of the box Now eyeball the width of the box so it looks like a cube, and draw the sides as vertical lines, one on the right, and then one on the left. Make sure these lines go straight up and down, parallel to the sides of the paper. It is very easy at this stage to make these lines angled, and then your box looks like it is falling over.

Next is the top You now need to draw a line from the far left corner that goes to the right at an angle. This creates a line that is parallel to the top of the box on the opposite side. Then draw a line to create the top of the box on the top, from the far right going upwards to the left. This will create the back of the box, with a line that is parallel to the front edge of your box.

Now you have a cube, with the corner facing you. You can add a shadow you extending the lines of the bottom of your cube, at the same angle that you drew the sides. The edge of the shadow will be at the same angle as the bottom of the box that is parallel in real-life.

To make it look more realistic You need to use two-point perspective to do this. Start by putting in a horizon line. As far apart as you can put a vanishing point on the left on the horizon line and one on the right. Draw a vertical line below this line. Leave enough room to draw in the sides and top. It helps to colour-code the sides.

Now draw in the sides You need to take the sides of the right side to the right vanishing point. These are colour-coded green. Draw the left sides to the left vanishing point. These are colour coded red.

Now we need the width of the sides You’ll need to eye-ball the distance needed to draw in the uprights for each side. Make the cube look like a cube. There are ways to draw these in very accurately using drafting methods, but for now this will do.

Now the top of the box From the top right corner, take the top back line of the box to the left vanishing point. From the top left corner of the front of the box, go to the right vanishing point.

Now, to put in the shadow: The shadow lines need to go back to the vanishing points through the front edges of the cube. Note the circles on the corners which should help guide you. All parallel lines in real- life are drawn to the same vanishing point, rather than being drawn parallel as they are in orthographic projections.

And then to turn this box into a house: You need to make sure any parallel lines in real-life go to the corresponding vanishing point. There are lots of “You Tube” videos that offer tutorials if you need to watch this being done.

To find the center of the rectangle If you want to find the center of a square or rectangle, you draw lines diagonally from corner to corner. If you drop a line vertically through the center of the square or rectangle, then you have the center of the top and bottom of the square.

Drawing the peak of the roof. On the front of the cube, draw the two diagonals (orange). These will cross at what we’ll call the centre point. Draw a vertical line from the base of the front of your cube through the centre point. From the top of this vertical line (the peak of the roof) connect lines to each top corner of your front square.

The top edge of your roof. The top edge of the roof is parallel to the floor and the top of the walls, so it goes to the same vanishing point as those lines.

The roof line This is a little more tricky. Draw the roof angle to match the one at the front of the building (it should be parallel to the front roof line)

The rows of shingles The shingles are laid in rows, parallel to the roof and to the eaves troughs at the top of the wall. They are parallel to the top of the wall. Draw them to the same vanishing point as the walls

Now the individual shingles The shingles are laid so that the follow the same angle as the roof. (all the short shingle lines are parallel to the two main roof lines)

Now to add the details If you want to add a sidewalk you need to take the lines back to the corresponding vanishing points. The lines parallel to the front of the house go to the left vanishing point. The lines parallel to the side of the house go to the right vanishing point. The lines on the curb go vertically in real life, so they need to be drawn vertically.