Notes 6: Constraint Satisfaction Problems

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Presentation transcript:

Notes 6: Constraint Satisfaction Problems ICS 270A Spring 2003

Summary The constraint network model Variables, domains, constraints, constraint graph, solutions Examples: graph-coloring, 8-queen, cryptarithmetic, crossword puzzles, vision problems,scheduling, design The search space and naive backtracking, Line drawing interpretation Class scheduling The constraint graph Approximation consistency enforcing algorithms arc-consistency, AC-1,AC-3 Backtracking strategies Forward-checking, dynamic variable orderings Special case: solving tree problems

Constraint Satisfaction Example: map coloring Variables - countries (A,B,C,etc.) Values - colors (e.g., red, green, yellow) Constraints: A B red green red yellow green red green yellow yellow green yellow red C A B D E F G

Examples Cryptarithmetic SEND + MORE = MONEY n - Queen Crossword puzzles Graph coloring problems Vision problems Scheduling Design

A network of binary constraints Variables Domains of discrete values: Binary constraints: which represent the list of allowed pairs of values, Rij is a subset of the Cartesian product: . Constraint graph: A node for each variable and an arc for each constraint Solution: An assignment of a value from its domain to each variable such that no constraint is violated. A network of constraints represents the relation of all solutions.

Example 1: The 4-queen problem Place 4 Queens on a chess board of 4x4 such that no two queens reside in the same row, column or diagonal. Standard CSP formulation of the problem: Variables: each row is a variable. 1 2 3 4 Q Q Q Q Q Q Q Q Q Q Q Q Domains: ( ) 4 2 Constraints: There are = 6 constraints involved: Constraint Graph :

The search tree of the 4-queen problem

The search space Definition: given an ordering of the variables a state: is an assignment to a subset of variables that is consistent. Operators: add an assignment to the next variable that does not violate any constraint. Goal state: a consistent assignment to all the variables.

The search space depends on the variable orderings

Search space and the effect of ordering

Backtracking Complexity of extending a partial solution: Complexity of consistent O(e log t), t bounds tuples, e constraints Complexity of selectvalue O(e k log t)

A coloring problem

Backtracking search

Line drawing Interpretations

Class scheduling

The Minimal network: Example: the 4-queen problem

Approximation algorithms Arc-consistency (Waltz, 1972) Path-consistency (Montanari 1974, Mackworth 1977) I-consistency (Freuder 1982) Transform the network into smaller and smaller networks.

Arc-consistency   =  X Y 1, 2, 3 1, 2, 3 1  X, Y, Z, T  3 X  Y T  Z X  T  = 1, 2, 3 1, 2, 3  T Z

Arc-consistency   =  Incorporated into backtracking search X Y  1 3 2 1  X, Y, Z, T  3 X  Y Y = Z T  Z X  T  =  T Z Incorporated into backtracking search Constraint programming languages powerful approach for modeling and solving combinatorial optimization problems.

Arc-consistency algorithm domain of x domain of y Arc is arc-consistent if for any value of there exist a matching value of Algorithm Revise makes an arc consistent Begin 1. For each a in Di if there is no value b in Di that matches a then delete a from the Dj. End. Revise is , k is the number of value in each domain.

Algorithms for arc-consistency A network is arc-consistent if all its arcs are arc-consistent AC-1 begin 1. until there is no change do 2. For every directed arc (X,Y) Revise(X,Y) end Complexity: , e is the number of arcs, n number of variables, k is the domain size. Mackworth and Freuder, 1986 showed an algorithm Mohr and Henderson, 1986:

Algorithm AC-3 Complexity Begin 1. Q <--- put all arcs in the queue in both directions 2. While Q is not empty do, 3. Select and delete an arc from the queue Q 4. Revise 5. If Revise cause a change then add to the queue all arcs that touch Xi (namely (Xi,Xm) and (Xl,Xi)). 6. end-while end Processing an arc requires O(k^2) steps The number of times each arc can be processed is 2·k Total complexity is

Example applying AC-3

Examples of AC-3

Improving backtracking Before search: (reducing the search space) Arc-consistency, path-consistency Variable ordering (fixed) During search: Look-ahead schemes: value ordering, variable ordering (if not fixed) Look-back schemes: Backjump Constraint recording Dependency-directed backtacking

Look-ahead: value orderings Intuition: Choose value least likely to yield a dead-end Approach: apply propagation at each node in the search tree Forward-checking (check each unassigned variable separately Maintaining arc-consistency (MAC) (apply full arc-consistency) Full look-ahead One pass of arc-consistency (AC-1) Partial look-ahead directional-arc-consistency

Backtracking Complexity of extending a partial solution: Complexity of consistent O(e log t), t bounds tuples, e constraints Complexity of selectvalue O(e k log t)

Forward-checking Complexity of selectValue-forward-checking at each node:

A coloring problem

Forward-checking on graph coloring

Example 5-queen

Dynamic value ordering (LVO) Use constraint propagation to rank order the promise in non-rejected values. Example: look-ahead value ordering (LVO) is based of forward-checking propagation LVO uses a heuristic measure to transform this information to ranking of the values Empirical work shows the approach is cost-effective only for large and hard problems.

Look-ahead: variable ordering Dynamic search rearangement (Bitner and Reingold, 1975)(Purdon,1983): Choose the most constrained variable Intuition: early discovery of dead-ends

DVO

Example: DVO with forward checking (DVFC)

Algorithm DVO (DVFC)

Implementing look-aheads Cost of node generation should be reduced Solution: keep a table of viable domains for each variable and each level in the tree. Space complexity Node generation = table updating

Look-back: backjumping Backjumping: Go back to the most recently culprit. Learning: constraint-recording, no-good recording.

A coloring problem

Example of Gaschnig’s backjump

Solving trees

The cycle-cutset method An instantiation can be viewed as blocking cycles in the graph Given an instantiation to a set of variables that cut all cycles (a cycle-cutset) the rest of the problem can be solved in linear time by a tree algorithm. Complexity (n number of variables, k the domain size and C the cycle-cutset size):

Propositional Satisfiability Example: party problem If Alex goes, then Becky goes: If Chris goes, then Alex goes: Query: Is it possible that Chris goes to the party but Becky does not?

Look-ahead for SAT (Davis-Putnam, Logeman and Laveland, 1962)

Example of DPLL

Approximating Conditioning: Local Search Problem: complete (systematic, exhaustive) search can be intractable (O(exp(n)) worst-case) Approximation idea: explore only parts of search space Advantages: anytime answer; may “run into” a solution quicker than systematic approaches Disadvantages: may not find an exact solution even if there is one; cannot detect that a problem is unsatisfiable

Simple “greedy” search 1. Generate a random assignment to all variables 2. Repeat until no improvement made or solution found: // hill-climbing step 3. flip a variable (change its value) that increases the number of satisfied constraints Easily gets stuck at local maxima

GSAT – local search for SAT (Selman, Levesque and Mitchell, 1992) For i=1 to MaxTries Select a random assignment A For j=1 to MaxFlips if A satisfies all constraint, return A else flip a variable to maximize the score (number of satisfied constraints; if no variable assignment increases the score, flip at random) end Greatly improves hill-climbing by adding restarts and sideway moves

WalkSAT (Selman, Kautz and Cohen, 1994) Adds random walk to GSAT: With probability p random walk – flip a variable in some unsatisfied constraint With probability 1-p perform a hill-climbing step Randomized hill-climbing often solves large and hard satisfiable problems

Other approaches Different flavors of GSAT with randomization (GenSAT by Gent and Walsh, 1993; Novelty by McAllester, Kautz and Selman, 1997) Simulated annealing Tabu search Genetic algorithms Hybrid approximations: elimination+conditioning

Iterative Improvement search A greedy algorithm for finding a solution A different search space: States: value assignment to all the variables (e.g., an assignment of a queen in every raw) Operators: change the assignment of one variable An evaluation function: determines the value of a state: Number of violated constraints. Algorithm: move from current state to the state that maximize the improvement in the evaluation function (also called metric and heuristic function). To overcome local minima, plateau, etc. do random restarts. Examples: Traveling Salesperson N-queen Class scheduling Boolean satisfiability.

Stochastic Search: Simulated annealing, Walksat, rewighting A method for overcoming local minimas Allows bad moves with some probability: With some probability related to a temperature parameter T the next move is picked randomly. Theoretically, with a slow enough cooling schedule, this algorithm will find the optimal solution. But so will searching randomly. Walksat (Kautz and Selman, 1992), just take random walks from time to time Breakout method (Morris, 1990): adjust the weights of the violated constraints

Summary The constraint network model Variables, domains, constraints, constraint graph, solutions Examples: graph-coloring, 8-queen, cryptarithmetic, crossword puzzles, vision problems,scheduling, design The search space and naive backtracking, Line drawing interpretation Class scheduling The constraint graph Approximation consistency enforcing algorithms arc-consistency, AC-1,AC-3 Backtracking strategies Forward-checking, dynamic variable orderings Special case: solving tree problems Iterative improvement methods. Reading: Russel and Norvig chapter 5, Nillson ch. 11, and class notes.