Alice 3 Programming Assessment: Parameters

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Presentation transcript:

Alice 3 Programming Assessment: Parameters Jonathon Kuo Under the direction of Professor Susan Rodger Duke University June 2017 Adapted from Samantha Huerta’s Alice 2 assessment, “Parameters Assessment”

Assessment Overview This assessment is designed to cover parameters in Alice 3. This assessment should take about 15-20 minutes to complete. Before attempting this challenge, please complete the tutorial: “Alice 3 Parameters Video Tutorial” or another parameters tutorial

Starter World Open the parameterAssessmentStart.a3p world You will see that there are already objects and methods written If you press play and click on any of the objects in the world, the bunny will move to the banana and eat it

Goal The goal of the world is to have the bunny move to any of the objects in the world once they are clicked on If the object is healthy, she will eat it If it isn’t, then she will not eat it Your job is to fix the world so that it works!

Methods There are only two methods in this world this.myFirstMethod this.bunnyEat Your changes will be made in bunnyEat Find bunnyEat in the Scene tab There are comments in the method to help!

Fixing bunnyEat First Update the method so that instead of the bunny only visiting the banana, she is able to visit any of the objects

Fixing bunnyEat Next Change the eventListener so that the bunnyEat executes when a treat is clicked on.

Fixing bunnyEat Last Make sure the bunny does not eat ANY of the cakes!! Right now, she will eat cake2 and cake3!

Completion If in your world, you are able to visit all of the objects an the bunny only eats the fruits and vegetables, you have completed the challenge! You can compare to the solution online. Congratulations!!