Dynamic Memory Allocation: Basic Concepts /18-213/14-513/15-513: Introduction to Computer Systems 19th Lecture, October 30, 2018.

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Presentation transcript:

Dynamic Memory Allocation: Basic Concepts 15-213/18-213/14-513/15-513: Introduction to Computer Systems 19th Lecture, October 30, 2018

Today Basic concepts Implicit free lists

Dynamic Memory Allocation Kernel virtual memory Memory-mapped region for shared libraries User stack (created at runtime) Unused %rsp (stack pointer) Memory invisible to user code brk 0x400000 Read/write segment (.data, .bss) Read-only segment (.init, .text, .rodata) Loaded from the executable file Run-time heap (created by malloc) Application Dynamic Memory Allocator Heap Programmers use dynamic memory allocators (such as malloc) to acquire virtual memory (VM) at run time. for data structures whose size is only known at runtime Dynamic memory allocators manage an area of process VM known as the heap.

Dynamic Memory Allocation Allocator maintains heap as collection of variable sized blocks, which are either allocated or free Types of allocators Explicit allocator: application allocates and frees space E.g., malloc and free in C Implicit allocator: application allocates, but does not free space E.g., new and garbage collection in Java Will discuss simple explicit memory allocation today

The malloc Package #include <stdlib.h> void *malloc(size_t size) Successful: Returns a pointer to a memory block of at least size bytes aligned to a 16-byte boundary (on x86-64) If size == 0, returns NULL Unsuccessful: returns NULL (0) and sets errno to ENOMEM void free(void *p) Returns the block pointed at by p to pool of available memory p must come from a previous call to malloc or realloc Other functions calloc: Version of malloc that initializes allocated block to zero. realloc: Changes the size of a previously allocated block. sbrk: Used internally by allocators to grow or shrink the heap

malloc Example #include <stdio.h> #include <stdlib.h> void foo(int n) { int i, *p; /* Allocate a block of n ints */ p = (int *) malloc(n * sizeof(int)); if (p == NULL) { perror("malloc"); exit(0); } /* Initialize allocated block */ for (i=0; i<n; i++) p[i] = i; /* Return allocated block to the heap */ free(p);

Simplifying Assumptions Made in This Lecture Memory is word addressed. Words are int-sized. Allocations are double-word aligned. Allocated block (4 words) Free block (2 words) Free word Allocated word

Allocation Example #define SIZ sizeof(int) p1 = malloc(4*SIZ) free(p2) p4 = malloc(2*SIZ)

Constraints Applications Explicit Allocators Can issue arbitrary sequence of malloc and free requests free request must be to a malloc’d block Explicit Allocators Can’t control number or size of allocated blocks Must respond immediately to malloc requests i.e., can’t reorder or buffer requests Must allocate blocks from free memory i.e., can only place allocated blocks in free memory Must align blocks so they satisfy all alignment requirements 16-byte (x86-64) alignment on Linux boxes Can manipulate and modify only free memory Can’t move the allocated blocks once they are malloc’d i.e., compaction is not allowed. Why not?

Performance Goal: Throughput Given some sequence of malloc and free requests: R0, R1, ..., Rk, ... , Rn-1 Goals: maximize throughput and peak memory utilization These goals are often conflicting Throughput: Number of completed requests per unit time Example: 5,000 malloc calls and 5,000 free calls in 10 seconds Throughput is 1,000 operations/second

Performance Goal: Peak Memory Utilization Given some sequence of malloc and free requests: R0, R1, ..., Rk, ... , Rn-1 Def: Aggregate payload Pk malloc(p) results in a block with a payload of p bytes After request Rk has completed, the aggregate payload Pk is the sum of currently allocated payloads Def: Current heap size Hk Assume Hk is monotonically nondecreasing i.e., heap only grows when allocator uses sbrk Def: Peak memory utilization after k+1 requests Uk = ( maxi≤k Pi ) / Hk

Fragmentation Poor memory utilization caused by fragmentation internal fragmentation external fragmentation

Internal Fragmentation For a given block, internal fragmentation occurs if payload is smaller than block size Caused by Overhead of maintaining heap data structures Padding for alignment purposes Explicit policy decisions (e.g., to return a big block to satisfy a small request) Depends only on the pattern of previous requests Thus, easy to measure Block Internal fragmentation Payload Internal fragmentation

External Fragmentation #define SIZ sizeof(int) Occurs when there is enough aggregate heap memory, but no single free block is large enough Amount of external fragmentation depends on the pattern of future requests Thus, difficult to measure p1 = malloc(4*SIZ) p2 = malloc(5*SIZ) p3 = malloc(6*SIZ) free(p2) Yikes! (what would happen now?) p4 = malloc(7*SIZ)

Implementation Issues How do we know how much memory to free given just a pointer? How do we keep track of the free blocks? What do we do with the extra space when allocating a structure that is smaller than the free block it is placed in? How do we pick a block to use for allocation -- many might fit? How do we reinsert freed block?

Knowing How Much to Free Standard method Keep the length of a block in the word preceding the block. This word is often called the header field or header Requires an extra word for every allocated block p0 p0 = malloc(4*SIZ) 5 block size Payload (aligned) free(p0)

Keeping Track of Free Blocks Method 1: Implicit list using length—links all blocks Method 2: Explicit list among the free blocks using pointers Method 3: Segregated free list Different free lists for different size classes Method 4: Blocks sorted by size Can use a balanced tree (e.g. Red-Black tree) with pointers within each free block, and the length used as a key Need to tag each block as allocated/free Unused 4 6 2 Need space for pointers 4 6 2

Today Basic concepts Implicit free lists

Method 1: Implicit Free List For each block we need both size and allocation status Could store this information in two words: wasteful! Standard trick When blocks are aligned, some low-order address bits are always 0 Instead of storing an always-0 bit, use it as an allocated/free flag When reading the Size word, must mask out this bit 1 word Size a a = 1: Allocated block a = 0: Free block Size: block size Payload: application data (allocated blocks only) Format of allocated and free blocks Payload Optional padding

Detailed Implicit Free List Example End Block Unused Start of heap 2/0 4/1 8/0 4/1 0/1 Double-word aligned Allocated blocks: shaded Free blocks: unshaded Headers: labeled with “size in words/allocated bit”

Implicit List: Finding a Free Block First fit: Search list from beginning, choose first free block that fits: Can take linear time in total number of blocks (allocated and free) In practice it can cause “splinters” at beginning of list Next fit: Like first fit, but search list starting where previous search finished Should often be faster than first fit: avoids re-scanning unhelpful blocks Some research suggests that fragmentation is worse Best fit: Search the list, choose the best free block: fits, with fewest bytes left over Keeps fragments small—usually improves memory utilization Will typically run slower than first fit p = start; while ((p < end) && \\ not passed end ((*p & 1) || \\ already allocated (*p <= len))) \\ too small p = p + (*p & -2); \\ goto next block (word addressed)

Implicit List: Allocating in Free Block Allocating in a free block: splitting Since allocated space might be smaller than free space, we might want to split the block 4 4 6 2 p addblock(p, 4) 4 4 4 2 2 void addblock(ptr p, int len) { int newsize = ((len + 1) >> 1) << 1; // round up to even int oldsize = *p & -2; // mask out low bit *p = newsize | 1; // set new length if (newsize < oldsize) *(p+newsize) = oldsize - newsize; // set length in remaining } // part of block

Implicit List: Allocating in Free Block Allocating in a free block: splitting Since allocated space might be smaller than free space, we might want to split the block 4 4 6 2 p addblock(p, 4) 4 4 4 2 2 void addblock(ptr p, int len) { int newsize = ((len + 1) >> 1) << 1; // round up to even int oldsize = *p & -2; // mask out low bit *p = newsize | 1; // set new length if (newsize < oldsize) *(p+newsize) = oldsize - newsize; // set length in remaining } // part of block

Implicit List: Allocating in Free Block Allocating in a free block: splitting Since allocated space might be smaller than free space, we might want to split the block 4 4 6 2 p addblock(p, 4) 4 4 4 2 2 void addblock(ptr p, int len) { int newsize = ((len + 1) >> 1) << 1; // round up to even int oldsize = *p & -2; // mask out low bit *p = newsize | 1; // set new length if (newsize < oldsize) *(p+newsize) = oldsize - newsize; // set length in remaining } // part of block

Implicit List: Allocating in Free Block Allocating in a free block: splitting Since allocated space might be smaller than free space, we might want to split the block 4 4 6 2 p addblock(p, 4) 4 4 4 2 2 void addblock(ptr p, int len) { int newsize = ((len + 1) >> 1) << 1; // round up to even int oldsize = *p & -2; // mask out low bit *p = newsize | 1; // set new length if (newsize < oldsize) *(p+newsize) = oldsize - newsize; // set length in remaining } // part of block

Implicit List: Freeing a Block Simplest implementation: Need only clear the “allocated” flag void free_block(ptr p) { *p = *p & -2 } But can lead to “false fragmentation” 4 2 free(p) p 4 2 Yikes! malloc(5*SIZ) There is enough contiguous free space, but the allocator won’t be able to find it

Implicit List: Coalescing Join (coalesce) with next/previous blocks, if they are free Coalescing with next block But how do we coalesce with previous block? 4 4 4 2 2 logically gone p free(p) 4 4 6 2 2 void free_block(ptr p) { *p = *p & -2; // clear allocated flag next = p + *p; // find next block if ((*next & 1) == 0) *p = *p + *next; // add to this block if } // not allocated

Implicit List: Bidirectional Coalescing Boundary tags [Knuth73] Replicate size/allocated word at “bottom” (end) of free blocks Allows us to traverse the “list” backwards, but requires extra space Important and general technique! 4 6 Header a = 1: Allocated block a = 0: Free block Size: Total block size Payload: Application data (allocated blocks only) Size a Format of allocated and free blocks Payload and padding Boundary tag (footer) Size a

Constant Time Coalescing Case 1 Case 2 Case 3 Case 4 Allocated Allocated Free Free Block being freed Allocated Free Allocated Free

Constant Time Coalescing (Case 1) m2 m1 1 n 1 n 1 m2 1 m2 1

Constant Time Coalescing (Case 2) 1 m1 1 n+m2 m1 1 n 1 n 1 m2 m2

Constant Time Coalescing (Case 3) n+m1 m2 1 m1 n 1 n 1 m2 1 m2 1

Constant Time Coalescing (Case 4) n+m1+m2 m1 n 1 n 1 m2 m2

Disadvantages of Boundary Tags Internal fragmentation Can it be optimized? Which blocks need the footer tag? What does that mean? Size Payload and padding a

No Boundary Tag for Allocated Blocks Boundary tag needed only for free blocks When sizes are multiples of 4 or more, have 2+ spare bits 1 word 1 word Size b1 Size b0 a = 1: Allocated block a = 0: Free block b = 1: Previous block is allocated b = 0: Previous block is free Size: block size Payload: application data Payload Unallocated Optional padding Size b0 Free Block Allocated Block

No Boundary Tag for Allocated Blocks (Case 1) m1 ?1 m1 ?1 n 10 m2 01 previous block block being freed n 11 m2 11 next block Header: Use 2 bits (address bits always zero due to alignment): (previous block allocated)<<1 | (current block allocated)

No Boundary Tag for Allocated Blocks (Case 2) m1 ?1 m1 ?1 n+m2 10 previous block block being freed n 11 m2 10 next block m2 10 Header: Use 2 bits (address bits always zero due to alignment): (previous block allocated)<<1 | (current block allocated)

No Boundary Tag for Allocated Blocks (Case 3) m1 ?0 n+m1 ?0 previous block m1 ?0 block being freed n 01 n+m1 ?0 m2 11 m2 01 next block Header: Use 2 bits (address bits always zero due to alignment): (previous block allocated)<<1 | (current block allocated)

No Boundary Tag for Allocated Blocks (Case 4) m1 ?0 n+m1+m2 ?0 previous block m1 ?0 block being freed n 01 m2 10 next block m2 10 Header: Use 2 bits (address bits always zero due to alignment): (previous block allocated)<<1 | (current block allocated)

Summary of Key Allocator Policies Placement policy: First-fit, next-fit, best-fit, etc. Trades off lower throughput for less fragmentation Interesting observation: segregated free lists (next lecture) approximate a best fit placement policy without having to search entire free list Splitting policy: When do we go ahead and split free blocks? How much internal fragmentation are we willing to tolerate? Coalescing policy: Immediate coalescing: coalesce each time free is called Deferred coalescing: try to improve performance of free by deferring coalescing until needed. Examples: Coalesce as you scan the free list for malloc Coalesce when the amount of external fragmentation reaches some threshold

Implicit Lists: Summary Implementation: very simple Allocate cost: linear time worst case Free cost: constant time worst case even with coalescing Memory usage: will depend on placement policy First-fit, next-fit or best-fit Not used in practice for malloc/free because of linear- time allocation used in many special purpose applications However, the concepts of splitting and boundary tag coalescing are general to all allocators