Animation Programs: Scenarios and Storyboards

Slides:



Advertisements
Similar presentations
Learning to Program With Alice
Advertisements

Alice.
Introduction to Alice Alice is named in honor of Lewis Carroll’s Alice in Wonderland Modified by Serita Scott Further modified by Suzy Crowe.
Class-level Methods and Inheritance MMP 220 Multimedia Programming This adapted material was prepared for students in MMP220 as as part of a curriculum.
1 Fall 2009ACS-1805 Techniques for designing code Storyboards Text (aka pseudocode) Diagrams Flowcharts (a procedural technique shown in text) Directed.
Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.
Programming in Alice Chapter 2. Today’s Agenda Designing a Program Writing Methods Executing Instructions Simultaneously Comments Tips for Setting Up.
1 Fall 2008ACS-1805 Techniques for designing code Storyboards Text (aka pseudocode) Diagrams Flowcharts (a procedural technique) Text presents one of these.
Using the Alice 3D Environment to Teach Multimedia Programming Chris Stein BMCC Jody Culkin BMCC CUNY IT Conference Dec. 06.
Creating an Animation Program Alice. Step 1: Design Decide on the problem to be solved Design a solution We will use a storyboard design technique, commonly.
Copyright 2011 Wanda Dann, Steve Cooper, Don Slater Alice Workshop Problem Solving with Alice 2 & Friends.
Copyright 2011 Wanda Dann, Steve Cooper, Don Slater Alice Workshop Implementation Algorithm  Code World.my first method Control blocks Statements (methods,
Animation Programs Alice. Overview 4-step process for creating animations Step 1: Understand Problem Step 2: Design Step 3: Implementation Step 4: Test.
Programming: Simple Control Structures Alice. Control Statements We have been using Do in order and Do together to control the way instructions are executed.
Creating An Animation Program Alice Web Design Section 8-4.
Animation Programs: Scenarios and Storyboards Alice Web Design Section 8-3.
CRA – CDC Duke Summer Internship 2008 Adventures in Alice Programming for Grades Gaetjens Lezin Professor Susan H. Rodger Duke University.
Classes, Objects, and World-level Methods Alice. Larger Programs As you become more skilled in writing programs, you will find that programs quickly increase.
Storyboards in Alice Summer 2010 Prof. Susan Rodger.
Animation Programs: Scenarios and Storyboards Alice.
Alice Programming Step 1:Design Copyright 2011 Wanda Dann, Don Slater, Steve Cooper.
Classes and Objects Copyright 2014 Wanda Dann, Don Slater All rights reserved.
Animation Programs: Scenarios and Storyboards Alice.
Parameters and Event-Handler Methods MMP 220 Multimedia Programming This adapted material was prepared for students in MMP220 as as part of a curriculum.
A first program Sept 14, 2010 – Day 3 Object-oriented Programming thru Video Games TIDE 1840 Harry Howard Tulane University.
Alice Program Design and Implementation. Scenarios and storyboards The previous magician example illustrated a simple storyboard which depicts a scenario.
1 Fall 2007ACS-1903 Techniques for designing code Storyboards Text (aka pseudocode) Diagrams Flowcharts (a procedural technique) Text presents one of these.
Creating An Animation Program Alice. Step 1: Design Decide on the problem to be solved Design a solution We will use a storyboard design technique, commonly.
Storyboarding1 Steve Cooper Barb Ericson August 2009 Storyboarding.
Creating An Animation Program Alice. Recall We began the animation creation process We introduced the concept of storyboard We will continue using the.
ActionScript: Addressing Display Objects, Duplicating MovieClips, Attaching MovieClips Dynamically MMP 220 Multimedia Programming This material was prepared.
ActionScript: Loading External Content with MovieClipLoader Class, Listener Objects, Preloaders, HitTest, Loading Sound MMP 220 Multimedia Programming.
Animation Programs: Scenarios and Storyboards
ActionScript: Functions, Parameters, Functions that return a value, Variables, setInterval Functions MMP 220 Multimedia Programming This material was prepared.
Animation Programs Alice.
Creating an Animation Program
Copyright 2011 Wanda Dann, Steve Cooper, Don Slater Alice Workshop More Precise Positioning Camera Marker One-shot methods Saving a world.
ActionScript: For Loops, While Loops, Concatenation and Arrays MMP 220 Multimedia Programming This material was prepared for students in MMP220 Multimedia.
Classes, Objects, and World-level Methods MMP 220 Multimedia Programming This adapted material was prepared for students in MMP220 as as part of a curriculum.
ActionScript: Classes, Properties, EventHandler Methods, Datatypes & Control Structures MMP 220 Multimedia Programming This material was prepared for students.
Fall 2009ACS-1805 Ron McFadyen1 Chapter 2 Program Design & Implementation.
Storyboarding and Program Design Alice. Step 1: Design Decide on the problem to be solved Design a solution We will use a storyboard design technique,
Programming: Simple Control Structures
Programming: Simple Control Structures MMP 220 Multimedia Programming This adapted material was prepared for students in MMP220 as as part of a curriculum.
Learning to Program with Alice September 22, 2009.
Copyright 2008 Wanda Dann, Steve Cooper, Don Slater Alice Workshop Variables & Conditions.
Fall 2007ACS-1805 Ron McFadyen1 Chapter 2 Creating Your First Animation (An Introduction to Programming)
Wanda Dann Don Slater Classes and Objects Copyright 2012 Wanda Dann, Don Slater All rights reserved.
Animation Programs: Scenarios and Storyboards Alice.
Interactive Programming MMP 220 Multimedia Programming This adapted material was prepared for students in MMP220 as as part of a curriculum redesign project.
Parameters MMP 220 Multimedia Programming This adapted material was prepared for students in MMP220 as as part of a curriculum redesign project funded.
Creating an Animation Program Alice. The programming steps.
Animation Programs: Scenarios and Storyboards Alice.
Program design and implementation Sept 7, 2010 – Day 2 Object-oriented Programming thru Video Games TIDE 1840 Harry Howard Tulane University.
Creating an Animation Program Alice. Step 1: Design Decide on the problem to be solved Design a solution We will use a storyboard design technique, commonly.
Programming in Alice Chapter 2.
Animation Programs: Scenarios and Storyboards
Animation Programs: Scenarios and Storyboards
Lists and Iteration in Alice
Classes, Objects, and World-level Methods
Animation Programs: Scenarios and Storyboards
Creating Animations in Alice
Classes, Objects, and World-level Methods
Creating an Animation Program
Classes, Objects, and World-level Methods
Animation Programs: Scenarios and Storyboards
Creating an Animation Program
Programming: Simple Control Structures
Classes and Objects Wanda Dann Don Slater
Animation Programs: Scenarios and Storyboards
Presentation transcript:

Animation Programs: Scenarios and Storyboards MMP 220 Multimedia Programming The material in this handout is taken from “Learning to Program with Alice” a project supported by the National Science Foundation under Grant NSF-0126833, NSF-0302542, and NSF-0339734. Contact Wanda Dann: wpdann@ithaca.edu, Stephen Cooper: scooper@sju.edu, Randy Pausch: pausch@cmu.edu, and Don Slater: dslater@cmu.edu http://www.aliceprogramming.net/ This adapted material was prepared for students in MMP220 as as part of a curriculum redesign project funded by National Science Foundation grant #0511209 Co PI’s Christopher Stein and Jody Culkin BMCC CUNY http://teachingmultimedia.net

Step 1: Design Decide on the problem to be solved Design a solution We will use a storyboard design technique, commonly used in the film industry

Example The scenario is: The problem is: First Encounter After traveling through space, a robot-manned craft has just made a landing on a moon. The robot is on the moon and has set up a camera so earthbound scientists in Houston can view this historic event. The camera view shows the robot, the lunar Lander and some nearby rock formations. Suddenly an alien peeks out from behind a rock, surprising the robot. The robot looks around, spots the alien, and walks over to take a closer look. The alien is frightened and hides behind the rocks. The problem is: How can we create this animation?

Create Initial World by adding objects

Storyboard Option 1: Sketches

Storyboard Option 2: Screen Shots The spiderRobot walks toward the alien Initial scene

Storyboard Option 3: Text Form A textual storyboard is like a "to-do" list. The Learning to Program in Alice textbook puts a textual storyboard in a box: Do the following steps in order alien moves up alien says "Slithy toves?" robot's head turns around robot turns to look at alien Do together robot moves toward the alien robot legs walk alien moves down

Assignment Read Chapter 2