Archetypes.

Slides:



Advertisements
Similar presentations
ARCHETYPES. Introduction Researchers have been able to collect and compare myths, legends, and religions of cultures from all around the world. They discovered.
Advertisements

Based on the work of Joseph Campbell. The protagonist is separated from the known and steps into the unknown.
FINDING NEMO and the HERO’S JOURNEY
The Archetypal Heroes' Journey
Characteristics of the Epic
Joseph Campbell American Mythologist and Writer His theory: “All mythic narratives follow a common pattern regardless of their time of creation.” “The.
Lion King Hero’s journey
17 Steps.  He was fascinated with what he viewed as basic, universal truths, expressed in different manifestations across different cultures  Heroes.
Archetypes The hero Journey
Aladdin Heroes Journey By: Kyle Rysan P. 2
Remember all that hero stuff from last year? It’s back!!!
A Hero’s Journey Transformers
Archetypes Archetypes. From the Greek word arkhetupos. Arkhe = “Primitive” Arkhe = “Primitive” Tupos – “a model” Tupos – “a model” An archetype is an.
Stars Wars Archetypal Traits of a Hero. Other Hero Archetypal Traits.
THE HEROIC CYCLE Development of Joseph Campbell. WHAT HEROES TEACH US Heroes go on quests which help readers to understand their own journey through life.
A Hero’s Journey. What do the following have in common?
A HERO’S JOURNEY By: Lindsay Romero
Separation Call to Adventure The quest always begins with the hero in a state of neurotic anguish. The call comes when the psychological forces of the.
EPIC HERO CYCLE A hero is someone who has given his or her life to something bigger than one’s self"  -- Joseph Campbell   
THE CHALLENGE OF THE HERO’S JOURNEY WARM-UP: Define stereotype. Think about the culture here at Strayer and list stereotypes that you see exist. Record.
The Myth, the Hero, and the Epic Mr. Hill Pre-AP English I.
A Hero’s Journey Marking Period Four April 11 to end of year.
Mr. Pratt ASTEC Charter High School World Mythology 2011.
The Monomyth By Joseph Campbell.
Three Phases, Twelve Stages,
The Myth, the Hero, and the Epic Mr. Hill Pre-AP English I.
Archetypes The Odyssey & The Heroes’ Journey. Archetypes Images, descriptive detail patterns, plot or character patterns that occur frequently in literature,
The Hero’s Journey. Departure The Call to Adventure- the point in a person’s life when he or she first realizes everything is about to change.
Hero’s Journey CAPTAIN AMERICA. HERO’S JOURNEY Joseph Campbell noticed a pattern of storytelling in all stories from all cultures. He put the pattern.
The Hero’s Journey. The Hero’s Journey Archetype An archetype is a character, symbol, story pattern, or other element that is common to human experience.
The Hero’s Journey An Archetypal Story.
Hero Journey Analysis By Catherine Chang. The Ordinary World This is the hero’s home environment where his friends and family are located. This is where.
Studies in Narratology, Summer 2011 Campbell’s Monomyth.
The Hero’s Journey or Quest The “quest” pattern is one of the most popular archetypal stories. It has been used over and over through time, through myths,
A Hero’s Journey On Simba, from “The Lion King” By Lindsay Dolan
The Little Mermaid’s Hero Journey
17 Steps. The point in a person's life when they are first given notice that everything is going to change, whether they know it or not.
THE HERO’S JOURNEY As seen in the Harry Potter series.
THE LION KING.
Archetype: A recurring pattern found in the mythology, religion, and stories of all cultures and time periods These patterns can be found in characters,
Write a definition for a hero THEN think of your own personal hero:  Who is it?  Why are they your hero?  What attributes, or characteristics do they.
Background  The Hero’s Journey is the idea that all heroic characters, regardless of the society they come from, share certain qualities and follow a.
The Stages of the Hero’s Journey
Archetypes. Introduction  Researchers have been able to collect and compare myths, legends, and religions of cultures from all around the world.  They.
Based on the work of Joseph Campbell
Archetypes.
Come in, take a seat and put your cell phone away!
The Path of the Mythic Hero
A Hero’s Journey.
The Hero’s Journey.
The Hero’s Journey An Archetypal Story.
Based on the work of Joseph Campbell
Archetypes.
The Hero’s Journey In 3 Stages and 17 Steps.
Welcome to Who Wants to be a Millionaire
THE HERO’S JOURNEY …IS OUR OWN STORY.
The monomyth Lecture 2/2.
Archetypes.
Archetypes.
17 Steps The Hero’s Journey.
Stage 1: The Call to Adventure
Lesson: The Hero’s Journey
Archetypes.
The Monomyth By Joseph Campbell.
The Hero’s Journey Classical mythology.
STAGES OF THE HERO’S JOURNEY
The Hero’s Journey LA 10.
Archetypes.
Archetypes.
Hero’s Journey.
Presentation transcript:

Archetypes

From the Greek word arkhetupos. Arkhe = “Primitive” Tupos – “a model” An archetype is an original model or pattern from which later copies are made.

THE HERO’S JOURNEY

THE CALL TO ADVENTURE The future hero is first given notice that his or her life is going to change. Ex. Nemo is caught by the men in the boat and Marlin has to get him back.

REFUSAL OF THE CALL The future hero often refuses to accept the Call to Adventure. Refusal may stem from: A sense of duty An obligation A fear An insecurity EX. Marlin fears the open sea, but he has to go because of Nemo.

BEGINNING OF THE ADVENTURE Point where the hero actually begins the adventure. Hero leaves the known limits of his/her world Hero ventures into an unknown/dangerous realm. Ex. Marlin swims out into the ocean and meets Dory, the Trickster Mentor who will help him on his journey.

ROAD OF TRIALS Series of tests or challenges that hero must go through. Hero will usually fail one or more these trials. Ex. Dory and Marlin face many trials: Meeting and escaping the sharks “Fish are friends….. not food” Dory = Her short term memory loss The Jelly Fish = Marlin learns to trust Dory even though she not always together mentally Whale = Marlin has to learn to just let go.

EXPERIENCE WITH UNCONDITIONAL LOVE During the Road of Trials, the hero experiences unconditional love from A friend A mentor A family member This love usually drives the hero to continue their journey when they doubt themselves. Ex. Dory never leaves Marlin no matter how rude he is to her. She stays by his side and continues to help him.

THE ULTIMATE BOON The goal of the quest is achieved! Ex. Dory meets Nemo, remembers the adventure, and helps him find his dad.

REFUSAL OF THE RETURN When the goal of the adventure has been accomplished, the hero may refuse to return with the boon or gift. Sometimes the hero prefers to stay in a better place rather than return to a normal life of pain and trouble. Ex. When Dory and the other fish are captured in the net, Marlin does not want to let Nemo help for fear of losing him again.

THE MAGIC FLIGHT The hero experiences adventure and perhaps danger as he or she returns to life as it was before the adventure. Ex. Marlin must face a great fear as he realizes that Nemo may not have survived after the net broke and Dory and the other fish escaped.

RESCUE FROM WITHOUT These guides/rescuers bring him/her back to everyday life, especially if the hero has been weakened by the experience. Ex. Not Any

THE CROSSING/RETURN THRESHOLD THE FINAL POINT IN THE ADVENTURE! The hero must retain the wisdom gained on the quest. The hero will integrate that wisdom into his/her previous life. Perhaps decide how to share the wisdom with the rest of the world. Ex. Marlin learns to let his son explore and to trust Nemo and himself.

CHARACTER ARCHETYPES

Common Hero Patterns The hero is born under unusual circumstances. The son (daughter) of a great king or deity. Marked for greatness by prophecy or physical trait. While young is exiled or placed in harm’s way in an attempt to kill or hinder him (her). Must prove “royal” claim by test or trial. Accomplishes great deeds for his people. Often a mysterious or ambiguous death. A suggestion or promise that the hero will someday return to reward or rescue.

Primitive Hero Usually a slayer of monsters Beowulf Conan Ripley from Alien

Warrior Hero Fights for personal glory and/or a dying or doomed culture or cause Has no fear of death (usually) Seeks to create or revive a society (Ex. Achilles, Rambo, Hercules, Odysseus)

Metaphysical Hero On a quest for enlightenment or very spiritual journey. The conquest is against himself as he conquers selfish urges and undergoes great temptation. (Buddah)

Character Archetypes Helpers The hero’s “sidekick” usually has his own abilities but somehow lacks the necessary traits of being a hero himself. Ex. Sam for Frodo in Lord of the Rings

Character Archetypes Mentor – “Wise Old Man” ; gives the hero wisdom and often has trained or helped the hero develop his abilities. (Gandalf, Dumbledore)

Character Archetypes Femme Fatale – “Deadly Lady” ; a temptress who seeks to destroy the Hero or keep him from completing his mission (often times is truly attracted to the hero and vice versa). (Cat woman)

Character Archetypes Good (or Earth) Mother – opposite of the Femme Fatale ; she possesses all the positive aspects of life (protection, warmth, nurturing). Ex. Glinda The Good Witch from Wizard of Oz

Character Archetypes 6. Father Figure – Represents all that the hero is trying to attain or find in his search or possesses or is involved in a secret that can change the hero’s destiny. Ex. Mufasa from The Lion King

Character Archetypes 7. Trickster - many times a “helper” to the hero (does things w/out meaning to) Although he/she may often cause problems, he/she does not want to hurt the hero. The Trickster may be an adversary despite the fact that an “enemy trickster” can border on maliciousness. Ex. Fred and George Weasley in Harry Potter Gollum is an “enemy trickster”

Character Archetypes 8. Nemesis – The Hero’s “sworn enemy” Perfect adversary for the Hero Usually evenly matched in ability yet opposite in temperament or values. EX. Voldemort