Web Socket Protocol.

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Presentation transcript:

Web Socket Protocol

Sending Event From Server To Client HTTP is a Client – Server Protocol Client send request to server and Server return response back What if server want to send data/event to Client HTML5 Server-Sent Events Long polling Web Socket Socket.IO

Web Socket Web sockets are defined as a two-way communication between the servers and the clients All modern Browsers support Web Socket WebSocket Protocol uses HTTP protocol for initiating a connection. Web Socket is an independent TCP-based protocol

Establishing a connection in Web Socket Client send a regular HTTP request to the server. An Upgrade header is requested. In this request, it informs the server that request is for Web Socket connection. Web Socket URLs use the ws scheme. They are also used for secure Web Socket connections, which are the equivalent to HTTPs. GET ws://websocket.example.com/ HTTP/1.1 Origin: http://example.com Connection: Upgrade Host: websocket.example.com Upgrade: websocket

Web Socket – Events Open Message Once the connection has been established between the client and the server, the open event is fired from Web Socket instance. The event, which is raised once the connection is established, is called onopen. Message Message event happens usually when the server sends some data. Messages sent by the server to the client can include plain text messages, binary data or images. Whenever the data is sent, the onmessage function is fired.

Web Socket – Events Close Error Close event marks the end of the communication between server and the client. Closing the connection is possible with the help of onclose event. Error Error marks for some mistake, which happens during the communication. It is marked with the help of onerror event. onerror is always followed by termination of connection.

Web Sockets – Actions send ( ) Close ( ) Is used for communication with the server by sending sending messages, which includes text files, binary data or images. Close ( ) terminates the connection completely.

Web Sockets – Opening Connections Creating a new WebSocket: var socket = new WebSocket('ws://echo.websocket.org'); Once the connection has been established, the open event will be fired on your Web Socket instance socket.onopen = function(event) { console.log(“Connection established”); var label = document.getElementById(“status”); label.innerHTML = ”Connection established”; }

Web Sockets – Opening Connections <!DOCTYPE html> <html> <meta charset = "utf-8" /> <title>WebSocket Test</title> <script language = "javascript" type = "text/javascript"> var wsUri = "ws://echo.websocket.org/"; var output; function init() { output = document.getElementById("output"); websocket = new WebSocket(wsUri); websocket.onopen = function(evt) { output.innerHTML="CONNECTED"; }; } window.addEventListener("load", init, false); </script> <h2>WebSocket Test</h2> <div id = "output"></div> </html>

Web Sockets – Closing Connections The close() method stands for goodbye handshake. var textView = document.getElementById("text-view"); var buttonStop = document.getElementById("stop-button"); buttonStop.onclick = function () { // Close the connection, if open. if (socket.readyState === WebSocket.OPEN) { socket.close(); } It is also possible to pass the code and reason parameters we mentioned earlier as shown below. socket.close(1000, "Deliberate disconnection");

WebSockets - Send & Receive Messages Whenever the server sends data, the onmessage event gets fired. socket.onmessage = function (event) { var server_message = event.data; console.log(server_message); } socket.onmessage = function(event){ if(typeOf(event.data) === String ) { console.log(“Received data string”);

WebSockets - Send & Receive Messages Whenever the server sends data, the onmessage event gets fired. socket.onmessage = function(event) { if(typeOf(event.data) === String ){ //create a JSON object var jsonObject = JSON.parse(event.data); var username = jsonObject.name; console.log(“Received data string”); } if(event.data instanceof ArrayBuffer ){ var buffer = event.data; console.log(“Received arraybuffer”);

WebSockets - Send & Receive Messages Client can use the Send action to send some data to the server. // get text view and button for submitting the message var textsend = document.getElementById(“text-view”); var submitButton = document.getElementById(“send-button”); submitButton.onclick = function ( ) { // Send the data socket.send( textsend.value); }