Introduction to Micro Controllers & Embedded System Design

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Introduction to Micro Controllers & Embedded System Design Department of Electrical & Computer Engineering Missouri University of Science & Technology hurson@mst.edu A.R. Hurson

Stored Program Machine: A computer with a storage component that may contain both data to be manipulated and instructions to manipulate the data is called a stored program machine. This simply implies that the user is able to change the sequence of operations on the data. Program: The sequence of operations performed on the data is called a program. More formally, it is a finite set of instructions that specify the operands, operations, and the sequence by which processing has to occur. A.R. Hurson

Instruction: An instruction is a group of bits that tells the computer to perform a specific operation. It is composed of two parts: Operation part Operand part A.R. Hurson

Operation part (operation code) is a group of bits that defines the action to be performed. For each machine the set of operations is limited and defined. In general, a machine with n bits as op.code is capable of supporting 2n distinct operations each having a distinct encoding as op.code. A.R. Hurson

Operand part defines the element (s) needed for operation. Within the scope of a program, besides the op.code, one needs four pieces of information (note majority of operations are binary operations): 2 operands as sources 1 operand as a destination 1 operand to specify the location of the next instruction that should be fetched. A.R. Hurson

Depending on how many of these pieces of information are explicitly defined, instructions are grouped into 5 classes: 4, 3, 2, 1, and 0-address instructions. A.R. Hurson

Register addressing In 8051 programmer has access to eight “working registers” numbered R0 to R7. Three least significant bits of op.code are used to specify a register. The 8051 assembly language indicates register addressing with the symbol Rn (0  n  7). A.R. Hurson

Instruction format Register addressing Op.code Register Example ADD A, R7  1 1 1 0 1 1 1 1 register Op.code Op.code Register Instruction format A.R. Hurson

Implied Some instructions are referring to specific register such as A (accumulator), DPTR (data pointer), PC (program counter), and B register so address bits are not needed. In another words, op.code indicates the register involved in the operation. Example INC DPTR MUL AB A.R. Hurson

Instruction format Direct addressing Op.code Direct addressing Direct addressing allows access to any on-chip variable or hardware register. An additional byte is appended to the op.code specifying the location to be used. Example MOV P1, A Op.code Direct addressing Instruction format A.R. Hurson

Indirect addressing In 8051, R0 and R1 may operate as a “pointer” register. In this case, the low order bit of op.code indicates which register. In 8051assembly language, indirect addressing is identified as “@” preceding either R0 or R1. A.R. Hurson

Instruction format Indirect addressing i Op.code Example: Assume R1 contains 40H and internal memory address 40H contains 55H, then the instruction MOV A, @R1 moves 55H into the accumulator i Op.code R0 or R1 Instruction format A.R. Hurson

Instruction format Immediate addressing Op.code Immediate data In assembly language of 8051, immediate addressing is identified by “#” symbol. The operand may be a numeric constant, a symbolic variable, or an arithmetic expression using constant, symbols, and operators. Assembler calculates the expression and substitutes the result into the instruction. Op.code Immediate data Instruction format A.R. Hurson

Immediate addressing Example: MOV A, #12 Note: There is just one exception when initializing the data pointer, we need a 16-bit constant, therefore MOV DPTR, #8000H is a 3-byte instruction with a 16-bit constant 8000H. A.R. Hurson

Instruction format Relative addressing Op.code Relative offset This addressing mode is used with certain jump instructions. A relative address is an 8-bit signed value which is added to the contents of the program counter to form address of the next instruction to be fetched and executed. Naturally, the range for jump is -128 to +127 locations. Op.code Relative offset Instruction format A.R. Hurson

Relative addressing Example: Assume label THREE represents an instruction at location 1040H and instruction SJMP THREE is in memory location 1000H and 1001H, then the assembler assigns a relative offset of 3EH as byte-two of the instruction since 1002H + 3EH = 1040H A.R. Hurson

Instruction format Absolute addressing Op.code A7-A0 Absolute addressing is just used with ACALL and AJMP instructions. These 2-byte instructions allow branching within the current 2K page of code memory by providing the 11 least significant bits of destination address in op.code (i.e., A10-A8 and byte 2 of instruction A7-A0). A10-A8 Op.code A7-A0 Instruction format A.R. Hurson

Absolute addressing The upper five bits of the destination address are the current value of the upper five bits of program counter. Therefore, the next instruction after the branch and the destination instruction must be within the same 2K page. A.R. Hurson

PC or DPTR + ACC = effective address Index addressing Index addressing uses a base register (either the program counter or the data pointer) and an offset (the accumulator) in forming the effective address for JMP or MOVC instructions. Example: MOVC A, @A+PC PC or DPTR + ACC = effective address Base register Offset A.R. Hurson