Fusion in games in a single image Kim Blake, Talent Development Co-ordinator
Assassins Creed: Revelations (Ubisoft 2011)
3D characters: design, research, concept art, 3D modelling, UV unwrapping, sculpting, normal map editing, texturing
3D environments: design, research, concept art, modelling, UV unwrapping, normal map editing, texturing
drape, swirl, cling, blow in wind, soft silk, stiff brocade Cloth physics: drape, swirl, cling, blow in wind, soft silk, stiff brocade
colours, textures, transparency, fluid physics, particle physics… Water: colours, textures, transparency, fluid physics, particle physics…
Lighting: global, ambient, spot, highlights, torchlight, candlelight
concept, storyboards, realistic human, timely, elegant, fun 3D animation: concept, storyboards, realistic human, timely, elegant, fun
ambient soundscape, dynamic music, voices, effects Audio: ambient soundscape, dynamic music, voices, effects
mechanics, narrative, dialogue, combat, Gameplay: mechanics, narrative, dialogue, combat, any interaction
Thank you for listening! Kim Blake, Talent Development Co-ordinator Kim.blake@ukie.org.uk @UkieKim