Fusion in games in a single image

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Presentation transcript:

Fusion in games in a single image Kim Blake, Talent Development Co-ordinator

Assassins Creed: Revelations (Ubisoft 2011)

3D characters: design, research, concept art, 3D modelling, UV unwrapping, sculpting, normal map editing, texturing

3D environments: design, research, concept art, modelling, UV unwrapping, normal map editing, texturing

drape, swirl, cling, blow in wind, soft silk, stiff brocade Cloth physics: drape, swirl, cling, blow in wind, soft silk, stiff brocade

colours, textures, transparency, fluid physics, particle physics… Water: colours, textures, transparency, fluid physics, particle physics…

Lighting: global, ambient, spot, highlights, torchlight, candlelight

concept, storyboards, realistic human, timely, elegant, fun 3D animation: concept, storyboards, realistic human, timely, elegant, fun

ambient soundscape, dynamic music, voices, effects Audio: ambient soundscape, dynamic music, voices, effects

mechanics, narrative, dialogue, combat, Gameplay: mechanics, narrative, dialogue, combat, any interaction

Thank you for listening! Kim Blake, Talent Development Co-ordinator Kim.blake@ukie.org.uk @UkieKim