Why Computer Science? “The United States currently has more than 494,000 unfilled computing jobs, but only 43,000 computer science graduates to fill those.

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Presentation transcript:

Why Computer Science? “The United States currently has more than 494,000 unfilled computing jobs, but only 43,000 computer science graduates to fill those jobs,” Kentucky Education Commissioner Stephen Pruitt , 2017

Mr. Smith’s Schedule Fall 2018 1st Period Computer Science I (D131) 2nd Period Prep 3rd Period Computer Science I (D131) 4th Period Intro to Programming (D131) Lunch 5th Period AP Computer Science (A116) 6th Period AP Computer Science (A116) 7th Period Prep 8th Period Robotics Projects/Advanced Computer Projects (A116)

West High D131 A116 Main Gym Counselors Commons Attendance Student Center

West High D131 A116 Main Gym Commons Counselors Attendance Student Center

Today’s Goals Introductions Glance at Computer Science career options. Overview Computer Science at West Review EPIC Successful behaviors Overview of Intro to Programming Topics Discuss Grading Set up a folder and shortcuts for the class. Give an overview of Scratch, and write a program in Scratch.

Seating Organize yourselves by Last Name

Introductions You will introduce the people next to you Name Favorite Dessert Worst meal you prepared. Best vacation

Top Paid Majors for 2018 BROAD CATEGORY AVERAGE SALARY Engineering Here is a list of average starting salaries by discipline: National Center for Career Development BROAD CATEGORY AVERAGE SALARY Engineering $66,521 Computer Science $66,005 Math & Sciences $61,867 Business $56,720 Social Sciences $56,689 Humanities $56,688 Agriculture & Natural Resources $53,565 Communications $51,448

Monster.Com High Paying Fast Growing Jobs: 2010 1. Physician's assistant: Usually take a two-year course (in addition to required college coursework and/or degree) and need to pass a certification exam. -- $88,575 2. Database administrator One thing's for sure in this uncertain economy -- companies continue to pile up data and need experts to make sure it's properly organized and securely stored. Some database administrators get started with just a two-year degree -- and if you enjoy computer programming, this is one of the best-paid areas in computer tech. 28.6% projected growth. -- $73,388 3. Video game designer -- "These skills are often self-taught," she notes. "And programming jobs pay extremely well." 35% projected growth. Median annual salary: $66,664 4. Medical equipment repair -- 9.4% projected growth. Median annual salary: $62,115 5. Media planner/buyer -- "This is an emerging area where talent is going to be rewarded," Yergen says. 11.7% projected growth. Median annual salary: $47,149 6. X-ray/Imaging technician -- Median annual salary: $42,749 7. Plumber --. 10.6% projected growth. Median annual salary: $42,001 8. Graphic/Web designer -- "This field will blossom as people find creative ways to help clients." About one-quarter of graphic designers are self-employed, the BLS reports, and may get started with a two-year degree or be self-taught. 44.6% projected growth. Median annual salary: $41,215

Computer Science – Robotics - Engineering Honors Geometry + Co-Requisite Can Skip Intro Intro to Engineering Design Engineering Design

Successful Behavior Behavior/Discipline Plan: Students are expected to be safe, responsible and respectful. Students not following these expectations may expect: verbal warnings, removal from class pending conference, parent contact, or referral to administration.

To be successful in this course: Stay focused and productive in the classroom Excellent attendance Let your projects, daily work, quizzes and tests display your best effort Feel free to talk with me about your projects, questions, etc.

Computer Lab Rules No gum in class No food or drink in the lab (except water with a lid at approved locations) No headphones or music except on days selected by teacher Absolutely no off-task Internet usage (e-mail, games, chat, etc – anything other than class related) Absolutely no off-task Computer usage (ask teacher permission to use equipment for anything other than class assignments) Do NOT download any software (games, utilities, music, etc.) Do NOT use any “chat” software No CELL PHONE use in class without permission of Mr. Smith.

Materials Needed Each student will need a Composition Book, spiral or a tabbed off section in your three-ring binder for notes and handouts. Bring notebook, and a pen or pencil with you everyday

Intro to Programming This is a one semester course intended to introduce students to computer programming. Students will use linear, looping and decision structures in solving a variety of problems in class. Students will also be exploring these concepts using different languages including Game Maker and Scratch. Both of these programming environments are free and students are encouraged to download them and experiment at home.

Method of Instruction Most of the assignments will be completed in the classroom. The instruction format will include lecture, individual and team projects, tests and quizzes. With a majority of the work being completed in class, attendance is extremely important. If you need to schedule appointments please do so outside of class time.

Course Objectives 1. Gain an appreciation for computer programming and computer science. 2. Be able to read and understand a program. 3. Be able to modify and improve and existing program. 4. Be able to take an idea and create a program to accomplish the idea. 5. Grow student interest in computer science.

COURSE TOPICS/UNITS Programming in Scratch Programming in Game Maker Beginning programming in Pascal Beginning programming in Java

TEXTBOOK(S) AND REQUIRED TOOLS OR SUPPLIES 1. Will be provided by the instructor 2. Game Maker and Scratch free downloads. Not required for class. Game Maker Download (http://www.yoyogames.com/gamemaker/try) Scratch download (http://scratch.mit.edu/) Computer Facilities The class is taught in a 30+ station networked computer lab. This room is used for lectures and student lab time. This lab is open before and after school for student use.

GRADING PLAN Students will be graded on the following Warm ups – 5 pts Programming Assignments – 10 points Projects – 20 – 100 points Quizzes – 25 Points Tests – 100 points The grades will be given as follows ‘A’ 90%+ ‘B’ 80 – 89% ‘C’ 70 – 79% ‘D’ 60 – 69% ‘F’ Below 60%

Computer Science Courses One semester of Algebra 1 or higher math class Robotics Programming (1 Semester) Introduction to Computer Science (1 Semester) You can skip to Computer Science 1 if you are in Honors Geometry + math. Computer Science 1 (1 semester) and Computer Science 2 (1 Semester) Robotics Projects (1 Semester, but can be repeated) Advanced Placement (AP) Computer Science - Language (1 year) Advanced Computer Projects (1 Semester but can be repeated)

Behavior/Discipline Plan: Students are expected to be safe, responsible and respectful. Students not following these expectations may expect: verbal warnings, removal from class pending conference, parent contact, or referral to administration.

Behavior/Discipline Plan: Students are expected to be safe, responsible and respectful. Students not following these expectations may expect: verbal warnings, removal from class pending conference, parent contact, or referral to administration.

To be successful in this course: Stay focused and productive in the classroom Excellent attendance Let your projects, daily work, quizzes and tests display your best effort Feel free to talk with me about your projects, questions, etc.

Computer Lab Rules No food or drink in the lab (except water with a lid that is stored away from the computers) No headphones or music except on days selected by teacher Absolutely no off-task Internet usage (e-mail, games, chat, etc – anything other than class related) Absolutely no off-task Computer usage (ask teacher permission to use equipment for anything other than class assignments Do NOT download any software (games, utilities, music, etc.) Do NOT use any “chat” software (AOL Instant Messenger, etc.) No CELL PHONE use in class

TAG Differentiated Instructional Strategies Independent Study/Project – Designed to allow a student to proceed independently and at his/her own rate. Assignment Modification – The regular assignment may be modified to meet the needs of the student. Cluster/Small Grouping – Grouping students with similar needs, interests, and/or abilities in the same classroom. Enrichment – Activities that add or go beyond the existing curriculum. Contracting – Student pursues an area of special interest. Multiple Intelligences – Incorporation of strategies into instruction that allow students to use areas of strength.

Questions?? School Announcements

Log in Log onto the network Your log in number is on your student ID number Your password is your First Initial Last Initial Birthdate. Example Susie Kalahan 1/1/2002 sk112002 Jose Mahindra 10/15/2001 Jm10152001 Create a Folder for ComputerScience1 in your school folder

Creating Shortcuts Open MyDocuments Make a new folder called IntroToProgramming Keep the IntroToProgramming Folder open Click on the ‘SMITH_GREG-Shortcut’ on the desktop Double click on the IntroToProgramming folder Drag the Coursework\West\Smith_Greg\IntroToProgramming folder (The one on top, not the big folder in the Window) and drop it into your IntroToProgramming folder.

Shortcut to Class Website www.smithcsrobot.weebly.com Find your course and click

Put Shortcut into Your Class Folder Drag and Drop Into Your Folder Drop

Class Website Print out the Syllabus at home Have your parents sign it and turn it in

Find the Class Website, Find your Strengths Smithcsrobot.weebly.com Click on the Intro to Programming Link Click on ‘Find Your Strengths’ When complete Turn in a Word Document that includes: Save it as ‘YourNameStrengths’ Your Name Class Period Two + strengths Any questions you have at this point in time Anything that would help me teach you better.