Witzzle Pro The Rules of the Game.

Slides:



Advertisements
Similar presentations
Solving problems ONE STEP at a time
Advertisements

Intro To Algebra By: Carolyn Barone.
Addition Subtraction Multiplication Division
Solve an equation using subtraction EXAMPLE 1 Solve x + 7 = 4. x + 7 = 4x + 7 = 4 Write original equation. x + 7 – 7 = 4 – 7 Use subtraction property of.
It is as easy as playing tic-tac-toe!. Make the vertical and horizontal lines of a tic- tac-toe game.
11 and 6 3 and 9 2, 5, 10 and 4, 8 Divisibility Rules.
Order of Operations What are the four math operations? Addition
© 2007 by S - Squared, Inc. All Rights Reserved.
Year 3 and 4 Calculations Maths Information Session Welcome Multiplication Subtraction Division Addition.
Orders of Operations Section 1.6. Objective Perform any combination of operations on whole numbers.
ORDER OF OPERATIONS x 2 Evaluate the following arithmetic expression: x 2 Each student interpreted the problem differently, resulting in.
Dice Games for Math. Multiplication War Skill: Multiplication facts to 36 Players: 2 to 4 players Supplies: 2 dice and counters (such as M&Ms, Cheerios,
Pre-Algebra 2-3 Multiplying and Dividing Integers 2-3 Multiplying and Dividing Integers Pre-Algebra Warm Up Warm Up Problem of the Day Problem of the Day.
DIVISIBILITY RULES.
7 th grade Mathematics - 5 Order of Operation 7 th grade Mathematics - 5 Order of Operation.
Sequencing Shuffle the cards and place in a pile with the numbers facing down. Order the cards from 0 to 11. How fast can you do this?
2 Digit Divisors. 3,521 ÷ 26 = = 26 x = 26 x 3 Click the squirrel for a video on repeated multiplication.
1-2 Order of Operations and Evaluating Expressions.
One step equations Add Subtract Multiply Divide  When we solve an equation, our goal is to isolate our variable by using our inverse operations.  What.
Solve an equation using addition EXAMPLE 2 Solve x – 12 = 3. Horizontal format Vertical format x– 12 = 3 Write original equation. x – 12 = 3 Add 12 to.
Solving Equations Inverse operations. INVERSE = Opposite If I am solving an equation using inverses operations, I am solving it using opposite signs.
Bell Ringers Solve the following equations and write the commutative property equation and solve: (-74) + 54 (-87) + (-32) Solve the following equations.
Fun with Fractions. Important…. It is important that you are able to make calculations with fractions. You must be able to add, subtract, multiply, and.
Adding, Subtracting, Multiplying, and Dividing Decimals.
Operations with Decimals
ORDER OF OPERATIONS. What is the correct method for solving numerical problems?
Addition Multiplication Subtraction Division. 1.If the signs are the same, add the numbers and keep the same sign = = If the.
Solving two step Inequalities < < < > < > <
1-2 Order of Operations Objective: Use the order of operations to evaluate expressions.
0.1 Solving One-Step Equations. To solve an equation means to find all values of the variable that make the equation true. Isolate the variable to one.
Multiplying and Dividing Integers
Bell Ringer What value(s) of x make the sentence true? 7 + x = 12
Order of Operation Must follow special set of rules to solve
Properties of Operations
Addition Subtraction Multiplication Division
Addition Subtraction Multiplication Division
THE DISTRIBUTIVE PROPERTY
MATHS 24 MATHS MATHS 24 MATHS 24 GAME RULES:
5.2 The Integers; Order of Operations
How can I teach The skills? What are tournament rules?
Matrix Operations SpringSemester 2017.
Bell Ringer.
slope and y-intercepts.
Addition Subtraction Multiplication Division
ORDER OF OPERATIONS BEMDAS. 1. Brackets - ( ) or [ ]
10 Real Numbers, Equations, and Inequalities.
Week August 2015.
Solving Multi-Step Equations
Solving Multi-Step Equations 11-2
Lesson 2.1 How do you use properties of addition and multiplication?
TRICKS & TREATS Each team rolls the die, lowest number goes first.
EQ: How do I solve an equation in one variable?
Addition Subtraction Multiplication Division
Rational Numbers & Equations
Solve an equation by combining like terms
1.3 Solving Linear Equations
Games Workshop.
3rd/4th grade Family Math Night Games
Addition Subtraction Multiplication Division
Subtract the same value on each side
Bell Ringer.
Interesting Integers!.
Review of Integers and Solving Equations
Add Subtract Multiply Divide
Matrix Operations SpringSemester 2017.
What do you think it means? Before:
Order of Operations  + - X.
Add Subtract Multiply Divide
Three Card Targets Greater than 300 Less than 700
MORE WAYS TO PLAY.
Presentation transcript:

Witzzle Pro The Rules of the Game

The sum of the two numbers rolled will determine the target number. How To Play Witzzle Pro Roll the dice to determine the target number in play. The sum of the two numbers rolled will determine the target number.

Choose a 3-digit combination from any horizontal, vertical, or diagonal line on the array. Use each number in the line ONCE AND ONLY ONCE. Use any combination of the four basic operations. Create an equation using the 3-digit combination.

Follow order-of-operations rules Follow order-of-operations rules. First solve the problem inside the parentheses; then multiply or divide from left to right; and then add or subtract from left to right. Example: Using row 3 of game card If target is 22, then 4+9 x 2 = 22 -- Multiply first!  If target is 26, then 2 x (9 + 4) = 26 -- Parentheses first! 

If the target number is 24, there are several correct solutions: 24 = 6 • ( 5 – 1) 8 x ( 9 – 6 ) = 24 ( 7 + 5 ) * 2 = 24 A dot (•) or an (X) may be used for multiplication. A division line (/) or sign (÷) may be used.

Correct Solutions: Are legible. Are equations. (have an = sign) Include the target number. Use parentheses. ( ) Must be formed from 3 digits in a straight line.

How points are awarded The first player to write the correct solution and to hold it up wins a point. The player will quickly share the solution with the other players. If the solution is correct, the player earns a point. Then set up the next play – new card and new target number.

End of the Round When the bell rings, the round is over and play STOPS. The two students with the most points during that round advance to the next table. Players must wait until the bell rings to begin a new round.

*Reminder* NO marks may be made on the paper before the card is turned!

Have fun!