Unit II MOBILE NETWORK LAYER. Motivation for Mobile IP Routing based on IP destination address, network prefix (e.g ) determines physical subnet.

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Presentation transcript:

Unit II MOBILE NETWORK LAYER

Motivation for Mobile IP Routing based on IP destination address, network prefix (e.g ) determines physical subnet change of physical subnet implies change of IP address to have a topological correct address (standard IP) or needs special entries in the routing tables Specific routes to end-systems? change of all routing table entries to forward packets to the right destination does not scale with the number of mobile hosts and frequent changes in the location, security problems Changing the IP-address? adjust the host IP address depending on the current location almost impossible to find a mobile system, DNS updates take to long time TCP connections break, security problems

Requirements for Mobile IPv4 (RFC 3344, was: 3220, was: 2002, updated by: 4721) Transparency mobile end-systems keep their IP address continuation of communication after interruption of link possible point of connection to the fixed network can be changed Compatibility support of the same layer 2 protocols as IP no changes to current end-systems and routers required mobile end-systems can communicate with fixed systems Security authentication of all registration messages Efficiency and scalability only little additional messages to the mobile system required (connection typically via a low bandwidth radio link) world-wide support of a large number of mobile systems in the whole Internet

Terminology Mobile Node (MN) system (node) that can change the point of connection to the network without changing its IP address Home Agent (HA) system in the home network of the MN, typically a router registers the location of the MN, tunnels IP datagrams to the COA Foreign Agent (FA) system in the current foreign network of the MN, typically a router forwards the tunneled datagrams to the MN, typically also the default router for the MN Care-of Address (COA) address of the current tunnel end-point for the MN (at FA or MN) actual location of the MN from an IP point of view can be chosen, e.g., via DHCP Correspondent Node (CN) communication partner

Example network mobile end-system Internet router end-system FA HA MN home network foreign network (physical home network for the MN) (current physical network for the MN) CN

Data transfer to the mobile system Internet sender FA HA MN home network foreign network receiver Sender sends to the IP address of MN, HA intercepts packet (proxy ARP) 2. HA tunnels packet to COA, here FA, by encapsulation 3. FA forwards the packet to the MN CN

Data transfer from the mobile system Internet receiver FA HA MN home network foreign network sender 1 1. Sender sends to the IP address of the receiver as usual, FA works as default router CN

Overview CN router HA router FA Internet router home network MN foreign network 4. CN router HA router FA Internet router home network MN foreign network COA

Network integration Agent Advertisement HA and FA periodically send advertisement messages into their physical subnets MN listens to these messages and detects, if it is in the home or a foreign network (standard case for home network) MN reads a COA from the FA advertisement messages Registration (always limited lifetime!) MN signals COA to the HA via the FA, HA acknowledges via FA to MN these actions have to be secured by authentication Advertisement HA advertises the IP address of the MN (as for fixed systems), i.e. standard routing information routers adjust their entries, these are stable for a longer time (HA responsible for a MN over a longer period of time) packets to the MN are sent to the HA, independent of changes in COA/FA

type = 16 length = * #COAs R: registration required B: busy, no more registrations H: home agent F: foreign agent M: minimal encapsulation G: GRE encapsulation r: =0, ignored (former Van Jacobson compression) T: FA supports reverse tunneling reserved: =0, ignored Agent advertisement preference level 1 router address 1 #addresses type addr. sizelifetime checksum COA 1 COA 2 type = 16sequence numberlength code preference level 2 router address 2... registration lifetime... RBHFMGr reserved T

Registration t MN HA registration request registration reply t MN FAHA registration request registration request registration reply registration reply

Mobile IP registration request home agent home address type = 1lifetime T x identification COA extensions... SBDMGr S: simultaneous bindings B: broadcast datagrams D: decapsulation by MN M mininal encapsulation G: GRE encapsulation r: =0, ignored T: reverse tunneling requested x: =0, ignored

Mobile IP registration reply home agent home address type = 3lifetime code identification extensions... Example codes: registration successful 0 registration accepted 1 registration accepted, but simultaneous mobility bindings unsupported registration denied by FA 65 administratively prohibited 66 insufficient resources 67 mobile node failed authentication 68 home agent failed authentication 69 requested Lifetime too long registration denied by HA 129 administratively prohibited 131 mobile node failed authentication 133 registration Identification mismatch 135 too many simultaneous mobility bindings

Encapsulation original IP headeroriginal data new datanew IP header outer headerinner headeroriginal data

Encapsulation I Encapsulation of one packet into another as payload e.g. IPv6 in IPv4 (6Bone), Multicast in Unicast (Mbone) here: e.g. IP-in-IP-encapsulation, minimal encapsulation or GRE (Generic Record Encapsulation) IP-in-IP-encapsulation (mandatory, RFC 2003) tunnel between HA and COA Care-of address COA IP address of HA TTL IP identification IP-in-IPIP checksum flagsfragment offset lengthDS (TOS)ver.IHL IP address of MN IP address of CN TTL IP identification lay. 4 prot.IP checksum flagsfragment offset lengthDS (TOS)ver.IHL TCP/UDP/... payload

Encapsulation II Minimal encapsulation (optional) avoids repetition of identical fields e.g. TTL, IHL, version, DS (RFC 2474, old: TOS) only applicable for non fragmented packets, no space left for fragment identification care-of address COA IP address of HA TTL IP identification min. encap.IP checksum flagsfragment offset lengthDS (TOS)ver.IHL IP address of MN original sender IP address (if S=1) Slay. 4 protoc.IP checksum TCP/UDP/... payload reserved

Generic Routing Encapsulation original header original data new datanew header outer header GRE header original data original header Care-of address COA IP address of HA TTL IP identification GREIP checksum flagsfragment offset lengthDS (TOS)ver.IHL IP address of MN IP address of CN TTL IP identification lay. 4 prot.IP checksum flagsfragment offset lengthDS (TOS)ver.IHL TCP/UDP/... payload routing (optional) sequence number (optional) key (optional) offset (optional)checksum (optional) protocolrec.rsv.ver.CRKSs RFC 1701 RFC 2784 (updated by 2890) reserved1 (=0)checksum (optional) protocolreserved0ver.C

Optimization of packet forwarding Problem: Triangular Routing sender sends all packets via HA to MN higher latency and network load “Solutions” sender learns the current location of MN direct tunneling to this location HA informs a sender about the location of MN big security problems! Change of FA packets on-the-fly during the change can be lost new FA informs old FA to avoid packet loss, old FA now forwards remaining packets to new FA this information also enables the old FA to release resources for the MN

Change of foreign agent CNHAFA old FA new MN MN changes location t Data Update ACK Data Registration Update ACK Data Warning Request Update ACK Data

Reverse tunneling (RFC 3024, was: 2344) Internet receiver FA HA MN home network foreign network sender MN sends to FA 2. FA tunnels packets to HA by encapsulation 3. HA forwards the packet to the receiver (standard case) CN

Mobile IP with reverse tunneling Router accept often only “topological correct“ addresses (firewall!) a packet from the MN encapsulated by the FA is now topological correct furthermore multicast and TTL problems solved (TTL in the home network correct, but MN is to far away from the receiver) Reverse tunneling does not solve problems with firewalls, the reverse tunnel can be abused to circumvent security mechanisms (tunnel hijacking) optimization of data paths, i.e. packets will be forwarded through the tunnel via the HA to a sender (double triangular routing) The standard is backwards compatible the extensions can be implemented easily and cooperate with current implementations without these extensions Agent Advertisements can carry requests for reverse tunneling

Mobile IP and IPv6 (RFC 3775) Mobile IP was developed for IPv4, but IPv6 simplifies the protocols security is integrated and not an add-on, authentication of registration is included COA can be assigned via auto-configuration (DHCPv6 is one candidate), every node has address auto-configuration no need for a separate FA, all routers perform router advertisement which can be used instead of the special agent advertisement; addresses are always co-located MN can signal a sender directly the COA, sending via HA not needed in this case (automatic path optimization) „soft“ hand-over, i.e. without packet loss, between two subnets is supported MN sends the new COA to its old router the old router encapsulates all incoming packets for the MN and forwards them to the new COA authentication is always granted

Problems with mobile IP Security authentication with FA problematic, for the FA typically belongs to another organization no protocol for key management and key distribution has been standardized in the Internet patent and export restrictions Firewalls typically mobile IP cannot be used together with firewalls, special set-ups are needed (such as reverse tunneling) QoS many new reservations in case of RSVP tunneling makes it hard to give a flow of packets a special treatment needed for the QoS Security, firewalls, QoS etc. are topics of research and discussions

Security in Mobile IP Security requirements (Security Architecture for the Internet Protocol, RFC 4301, was: 1825, 2401) Integrity any changes to data between sender and receiver can be detected by the receiver Authentication sender address is really the address of the sender and all data received is really data sent by this sender Confidentiality only sender and receiver can read the data Non-Repudiation sender cannot deny sending of data Traffic Analysis creation of traffic and user profiles should not be possible Replay Protection receivers can detect replay of messages

not encryptedencrypted IP security architecture I Two or more partners have to negotiate security mechanisms to setup a security association typically, all partners choose the same parameters and mechanisms Two headers have been defined for securing IP packets: Authentication-Header guarantees integrity and authenticity of IP packets if asymmetric encryption schemes are used, non-repudiation can also be guaranteed Encapsulation Security Payload protects confidentiality between communication partners Authentification-HeaderIP-HeaderUDP/TCP-Paketauthentication headerIP headerUDP/TCP data ESP headerIP headerencrypted data

Mobile Security Association for registrations parameters for the mobile host (MH), home agent (HA), and foreign agent (FA) Extensions of the IP security architecture extended authentication of registration prevention of replays of registrations time stamps: 32 bit time stamps + 32 bit random number nonces: 32 bit random number (MH) + 32 bit random number (HA) registration reply registration request IP security architecture II MHFAHA registration reply MH-HA authentication MH-FA authenticationFA-HA authentication

Key distribution Home agent distributes session keys foreign agent has a security association with the home agent mobile host registers a new binding at the home agent home agent answers with a new session key for foreign agent and mobile node FAMH HA response: E HA-FA {session key} E HA-MH {session key}

IP Micro-mobility support Micro-mobility support: Efficient local handover inside a foreign domain without involving a home agent Reduces control traffic on backbone Especially needed in case of route optimization Example approaches (research, not products): Cellular IP HAWAII Hierarchical Mobile IP (HMIP) Important criteria: Security Efficiency, Scalability, Transparency, Manageability

Cellular IP Operation: “CIP Nodes” maintain routing entries (soft state) for MNs Multiple entries possible Routing entries updated based on packets sent by MN CIP Gateway: Mobile IP tunnel endpoint Initial registration processing Security provisions: all CIP Nodes share “network key” MN key: MD5(net key, IP addr) MN gets key upon registration CIP Gateway Internet BS MN1 data/control packets from MN 1 Mobile IP BS MN2 packets from MN2 to MN 1

Cellular IP: Security Advantages: Initial registration involves authentication of MNs and is processed centrally by CIP Gateway All control messages by MNs are authenticated Replay-protection (using timestamps) Potential problems: MNs can directly influence routing entries Network key known to many entities (increases risk of compromise) No re-keying mechanisms for network key No choice of algorithm (always MD5, prefix+suffix mode) Proprietary mechanisms (not, e.g., IPSec AH)

Cellular IP: Other issues Advantages: Simple and elegant architecture Mostly self-configuring (little management needed) Integration with firewalls / private address support possible Potential problems: Not transparent to MNs (additional control messages) Public-key encryption of MN keys may be a problem for resource-constrained MNs Multiple-path forwarding may cause inefficient use of available bandwidth

HAWAII Operation: MN obtains co-located COA and registers with HA Handover: MN keeps COA, new BS answers Reg. Request and updates routers MN views BS as foreign agent Security provisions: MN-FA authentication mandatory Challenge/Response Extensions mandatory BS Backbone Router Internet BS MN BS MN Crossover Router DHCP Server HA DHCP Mobile IP

HAWAII: Security Advantages: Mutual authentication and C/R extensions mandatory Only infrastructure components can influence routing entries Potential problems: Co-located COA raises DHCP security issues (DHCP has no strong authentication) Decentralized security-critical functionality (Mobile IP registration processing during handover) in base stations Authentication of HAWAII protocol messages unspecified (potential attackers: stationary nodes in foreign network) MN authentication requires PKI or AAA infrastructure

HAWAII: Other issues Advantages: Mostly transparent to MNs (MN sends/receives standard Mobile IP messages) Explicit support for dynamically assigned home addresses Potential problems: Mixture of co-located COA and FA concepts may not be supported by some MN implementations No private address support possible because of co-located COA

Hierarchical Mobile IPv6 (RFC 4140) Operation: Network contains mobility anchor point (MAP) mapping of regional COA (RCOA) to link COA (LCOA) Upon handover, MN informs MAP only gets new LCOA, keeps RCOA HA is only contacted if MAP changes Security provisions: no HMIP-specific security provisions binding updates should be authenticated MAP Internet AR MN AR MN HA binding update RCOA LCOA old LCOA new

Hierarchical Mobile IP: Security Advantages: Local COAs can be hidden, which provides at least some location privacy Direct routing between CNs sharing the same link is possible (but might be dangerous) Potential problems: Decentralized security-critical functionality (handover processing) in mobility anchor points MNs can (must!) directly influence routing entries via binding updates (authentication necessary)

Hierarchical Mobile IP: Other issues Advantages: Handover requires minimum number of overall changes to routing tables Integration with firewalls / private address support possible Potential problems: Not transparent to MNs Handover efficiency in wireless mobile scenarios: Complex MN operations All routing reconfiguration messages sent over wireless link

DHCP: Dynamic Host Configuration Protocol Application simplification of installation and maintenance of networked computers supplies systems with all necessary information, such as IP address, DNS server address, domain name, subnet mask, default router etc. enables automatic integration of systems into an Intranet or the Internet, can be used to acquire a COA for Mobile IP Client/Server-Model the client sends via a MAC broadcast a request to the DHCP server (might be via a DHCP relay) clientrelay clientserver DHCPDISCOVER

DHCP - protocol mechanisms time server (not selected) client server (selected) initialization collection of replies selection of configuration initialization completed release confirmation of configuration delete context determine the configuration DHCPDISCOVER DHCPOFFER DHCPREQUEST (reject) DHCPACK DHCPRELEASE DHCPDISCOVER DHCPOFFER DHCPREQUEST (options) determine the configuration

Mobile IP session initiation protocol SIP is used for provisioning services in IP-based mobile networks SIP specifications define an architecture of user agents and servers (proxy server, redirect server,register) that support communications between SIP peers through user tracking,call routing, and so on. In SIP, each user is uniquely identifi ed by an SIP universal resource indicator, which is used as the identifi er to address the called user when the sending session initiation requests An IP address is associated with the user in order to route SIP signaling from the SIP register. A SIP user registers with the SIP register to indicate its presence in the network and its willingness to receive incoming session initiation requests from other users.

Mobile IP session initiation protocol A typical session in SIP begins with a user sending an INVITE message (carries a description of the session parameters) to a peer through SIP proxies When the recipient accepts the request and the initiator is notified, the actual data flow begins, usually taking a path other than the one taken by the SIP signaling messages SIP also supports personal mobility by allowing a user to reregister with an SIP register on changing its point of attachment to the network, in particular on changing its IP address A user could also change point of attachment during an active session provided the user reinvites the session providing the new parameter

DHCP characteristics Server several servers can be configured for DHCP, coordination not yet standardized (i.e., manual configuration) Renewal of configurations IP addresses have to be requested periodically, simplified protocol Options available for routers, subnet mask, NTP (network time protocol) timeserver, SLP (service location protocol) directory, DNS (domain name system)

Mobile ad hoc networks Standard Mobile IP needs an infrastructure Home Agent/Foreign Agent in the fixed network DNS, routing etc. are not designed for mobility Sometimes there is no infrastructure! remote areas, ad-hoc meetings, disaster areas cost can also be an argument against an infrastructure! Main topic: routing no default router available every node should be able to forward ABC

Solution: Wireless ad-hoc networks Network without infrastructure Use components of participants for networking Examples Single-hop: All partners max. one hop apart Bluetooth piconet, PDAs in a room, gaming devices… Multi-hop: Cover larger distances, circumvent obstacles Bluetooth scatternet, TETRA police network, car-to-car networks… Internet: MANET (Mobile Ad-hoc Networking) group

Manet: Mobile Ad-hoc Networking Fixed Network Mobile Devices Mobile Router Manet Mobile IP, DHCP RouterEnd system

Problem No. 1: Routing Highly dynamic network topology Device mobility plus varying channel quality Separation and merging of networks possible Asymmetric connections possible good link weak link time = t 1 time = t 2 N1N1 N4N4 N2N2 N5N5 N3N3 N1N1 N4N4 N2N2 N5N5 N3N3 N6N6 N7N7 N6N6 N7N7

Traditional routing algorithms Distance Vector periodic exchange of messages with all physical neighbors that contain information about who can be reached at what distance selection of the shortest path if several paths available Link State periodic notification of all routers about the current state of all physical links router get a complete picture of the network Example ARPA packet radio network (1973), DV-Routing every 7.5s exchange of routing tables including link quality updating of tables also by reception of packets routing problems solved with limited flooding

Routing in ad-hoc networks THE big topic in many research projects Far more than 50 different proposals exist The most simplest one: Flooding! Reasons Classical approaches from fixed networks fail Very slow convergence, large overhead High dynamicity, low bandwidth, low computing power Metrics for routing Minimal Number of nodes, loss rate, delay, congestion, interference … Maximal Stability of the logical network, battery run-time, time of connectivity …

Problems of traditional routing algorithms Dynamic of the topology frequent changes of connections, connection quality, participants Limited performance of mobile systems periodic updates of routing tables need energy without contributing to the transmission of user data, sleep modes difficult to realize limited bandwidth of the system is reduced even more due to the exchange of routing information links can be asymmetric, i.e., they can have a direction dependent transmission quality

DSDV (Destination Sequenced Distance Vector, historical) Early work on demand version: AODV Expansion of distance vector routing Sequence numbers for all routing updates assures in-order execution of all updates avoids loops and inconsistencies Decrease of update frequency store time between first and best announcement of a path inhibit update if it seems to be unstable (based on the stored time values)

Dynamic source routing (DSR) Reactive routing protocol 2 phases, operating both on demand: Route discovery Used only when source S attempts to to send a packet to destination D Based on flooding of Route Requests (RREQ) Route maintenance makes S able to detect, while using a source route to D, if it can no longer use its route (because a link along that route no longer works)

DSR: Route discovery (1) E G M H R F A B C I DS K N L P J Q

DSR: Route discovery (2) E G M H R F A B C I DS K N L P J Q (S)

DSR: Route discovery (3) E G M H R F A B C I DS K N L P J Q (S,A) (S,E)

DSR: Route discovery (4) E G M H R F A B C I DS K N L P J Q (S,E,G) (S,B,C)

DSR: Route discovery (5) E G M H R F A B C I DS K N L P J Q (S,E,G,J) (S,A,F,H)

DSR: Route discovery (6) E G M H R F A B C I DS K N L P J Q (S,A,F,H,K)

DSR: Route discovery (7) E G M H R F A B C I DS K N L P J Q (S,A,F,H,K,P)

DSR: Route discovery (8) E G M H R F A B C I DS K N L P J Q RREP(S,E,G,J,D)

DSR: Route Discovery (9) Route reply by reversing the route (as illustrated) works only if all the links along the route are bidirectional If unidirectional links are allowed, then RREP may need a route discovery from D to S Note: IEEE assumes that links are bidirectional

DSR: Data delivery E G M H R F A B C I DS K N L P J Q DATA(S,E,G,J,D)

DSR: Route maintenance (1) E G M H R F A B C I DS K N L P J Q DATA(S,E,G,J,D) X

DSR: Route maintenance (2) E G M H R F A B C I DS K N L P J Q X RERR(G-J) When receiving the Route Error message (RERR), S removes the broken link from its cache. It then tries another route stored in its cache; if none, it initializes a new route discovery When receiving the Route Error message (RERR), S removes the broken link from its cache. It then tries another route stored in its cache; if none, it initializes a new route discovery

DSR: Optimization of route discovery: route caching Principle: each node caches a new route it learns by any means Examples When node S finds route (S, E, G, J, D) to D, it also learns route (S, E, G) to node G In the same way, node E learns the route to D Same phenomenon when transmitting route replies Moreover, routes can be overheard by nodes in the neighbourhood However, route caching has its downside: stale caches can severely hamper the performance of the network

DSR: Strengths Routes are set up and maintained only between nodes who need to communicate Route caching can further reduce the effort of route discovery A single route discovery may provide several routes to the destination

DSR: Weaknesses Route requests tend to flood the network and generally reach all the nodes of the network Because of source routing, the packet header size grows with the route lengh Risk of many collisions between route requests by neighboring nodes  need for random delays before forwarding RREQ Similar problem for the RREP (Route Reply storm problem), in case links are not bidirectional Note: Location-aided routing may help reducing the number of useless control messages

Ad Hoc On-Demand Distance Vector Routing (AODV) As it is based on source routing, DSR includes source routes in data packet headers Large packet headers in DSR  risk of poor performance if the number of hops is high AODV uses a route discovery mechanism similar to DSR, but it maintains routing tables at the nodes AODV ages the routes and maintains a hop count AODV assumes that all links are bi-directional

AODV : Route discovery (1) E G M H R F A B C I DS K N L P J Q

AODV : Route discovery (2) E G M H R F A B C I DS K N L P J Q Note: if one of the intermediate nodes (e.g., A) knows a route to D, it responds immediately to S : Route Request (RREQ)

AODV : Route discovery (3) E G M H R F A B C I DS K N L P J Q : represents a link on the reverse path

AODV : Route discovery (4) E G M H R F A B C I DS K N L P J Q

AODV : Route discovery (5) E G M H R F A B C I DS K N L P J Q

AODV : Route discovery (6) M D K L P J E G H R F A B C I S N Q

AODV : Route discovery (7) M D K L P J E G H R F A B C I S N Q

AODV : Route reply and setup of the forward path M D K L P J E G H R F A B C I S N Q : Link over which the RREP is transmitted : Forward path

Route reply in AODV In case it knows a path more recent than the one previously known to sender S, an intermediate node may also send a route reply (RREP) The freshness of a path is assessed by means of destination sequence numbers Both reverse and forward paths are purged at the expiration of appropriately chosen timeout intervals

AODV : Data delivery M D K L P J E G H R F A B C I S N Q Data The route is not included in the packet header

AODV : Route maintenance (1) M D K L P J E G H R F A B C I S N Q Data X

AODV : Route maintenance (2) M D K L P J E G H R F A B C I S N Q X RERR(G-J) When receiving the Route Error message (RERR), S removes the broken link from its cache. It then initializes a new route discovery. When receiving the Route Error message (RERR), S removes the broken link from its cache. It then initializes a new route discovery.

AODV: Destination sequence numbers If the destination responds to RREP, it places its current sequence number in the packet If an intermediate node responds, it places its record of the destination’s sequence number in the packet Purpose of sequence numbers: Avoid using stale information about routes Avoid loops (no source routing!)

AODV : Avoiding the usage of stale routing tables SDA B DSN(D) = 5 : Forward path S D A B DSN(D) = 5 … … … DSN(D) = S D A B DSN(D) = 5 … … DSN(D) = 8 3. RREQ S D A B DSN(D) = 5 … … DSN(D) = 8 RREP 4.

AODV : Avoiding loops ABSD C : Forward path Assume there is a route between A and D; link S-D breaks; assume A is not aware of this, e.g. because RERR sent by S is lost Assume now S wants to send to D. It performs a RREQ, which can be received by A via path S-C-A Node A will reply since it knows a route to D via node B This would result in a loop (S-C-A-B-S) The presence of sequence numbers will let S discover that the routing information from A is outdated Principle: when S discovers that link S-D is broken, it increments its local value of DSN(D). In this way, the new local value will be greater than the one stored by A. X

AODV (unicast) : Conclusion Nodes maintain routing information only for routes that are in active use Unused routes expire even when the topology does not change Each node maintains at most one next-hop per destination Many comparisons with DSR (via simulation) have been performed  no clear conclusion so far

Dynamic source routing I Split routing into discovering a path and maintaining a path Discover a path only if a path for sending packets to a certain destination is needed and no path is currently available Maintaining a path only while the path is in use one has to make sure that it can be used continuously No periodic updates needed!

Dynamic source routing II Path discovery broadcast a packet with destination address and unique ID if a station receives a broadcast packet if the station is the receiver (i.e., has the correct destination address) then return the packet to the sender (path was collected in the packet) if the packet has already been received earlier (identified via ID) then discard the packet otherwise, append own address and broadcast packet sender receives packet with the current path (address list) Optimizations limit broadcasting if maximum diameter of the network is known caching of address lists (i.e. paths) with help of passing packets stations can use the cached information for path discovery (own paths or paths for other hosts)

Interference-based routing Routing based on assumptions about interference between signals S1S1 N5N5 N3N3 N4N4 N1N1 N2N2 R1R1 R2R2 N6N6 N8N8 S2S2 N9N9 N7N7 neighbors (i.e. within radio range)

Examples for interference based routing Least Interference Routing (LIR) calculate the cost of a path based on the number of stations that can receive a transmission Max-Min Residual Capacity Routing (MMRCR) calculate the cost of a path based on a probability function of successful transmissions and interference Least Resistance Routing (LRR) calculate the cost of a path based on interference, jamming and other transmissions LIR is very simple to implement, only information from direct neighbors is necessary

A plethora of ad hoc routing protocols Flat proactive FSLS – Fuzzy Sighted Link State FSR – Fisheye State Routing OLSR – Optimized Link State Routing Protocol (RFC 3626) TBRPF – Topology Broadcast Based on Reverse Path Forwarding reactive AODV – Ad hoc On demand Distance Vector (RFC 3561) DSR – Dynamic Source Routing (RFC 4728) DYMO – Dynamic MANET On-demand Hierarchical CGSR – Clusterhead-Gateway Switch Routing HSR – Hierarchical State Routing LANMAR – Landmark Ad Hoc Routing ZRP – Zone Routing Protocol Geographic position assisted DREAM – Distance Routing Effect Algorithm for Mobility GeoCast – Geographic Addressing and Routing GPSR – Greedy Perimeter Stateless Routing LAR – Location-Aided Routing Two promising candidates: OLSRv2 and DYMO

Further difficulties and research areas Auto-Configuration Assignment of addresses, function, profile, program, … Service discovery Discovery of services and service providers Multicast Transmission to a selected group of receivers Quality-of-Service Maintenance of a certain transmission quality Power control Minimizing interference, energy conservation mechanisms Security Data integrity, protection from attacks (e.g. Denial of Service) Scalability 10 nodes? 100 nodes? 1000 nodes? nodes? Integration with fixed networks

Clustering of ad-hoc networks Internet Super cluster Cluster Base station Cluster head

Clusterhead-Gateway Switch Routing Typical representative of hierarchical routing algorithms based on distance vector (DV) routing helps to reduce routing tables tremendously difficult to maintain the cluster structure in a highly mobile environment algorithm - hierarchical state routing applies the principle of clustering recursively, creating multiple levels of clusters and clusters of clusters etc

Geographic-position-assisted ad-hoc routing If mobile nodes know their geographical position this can be used for routing purposes improves the overall performance of routing algorithms if geographical proximity also means radio proximity GPS is used to acquire position information