Immersive displays (new H/W)

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Immersive displays (new H/W) LINK http://www.sc.ehu.es/ccwgamoa/docencia/Material/Presentaciones

Immersive displays Surrounding HMD Cascos (VR) head mounted displays Goggles Gafas (AR) seethrough Otros Motion Proyección : uno o varios paneles Proyección envolvente : pantalla curva, cave(s) (TM) Pantalla transparente : placa o “gafas” Inmersion : boom, gogles, head mounted display Workbench, “bola” DisplayDevices A. García-Alonso

Proyección (surrounding) Proyección : uno o varios paneles Proyección envolvente : pantalla curva, cave(s) (TM) Pantalla transparente : placa o “gafas” Inmersion : boom, gogles, head mounted display Workbench, “bola” DisplayDevices A. García-Alonso

Nuevo añadir immersive visualization environment, the HIVE will give researchers a powerful new tool to advance our knowledge across many disciplines junio 2014 stanford Proyección : uno o varios paneles Proyección envolvente : pantalla curva, cave(s) (TM) Pantalla transparente : placa o “gafas” Inmersion : boom, gogles, head mounted display Workbench, “bola” DisplayDevices A. García-Alonso

Reality Deck (2015) Stony Brook U a 1.5-Gpixel immersive tiled display with a full 360-degree horizontal field of view. 416 high-density LED-backlit LCD displays, it visualizes gigapixel-resolution data while providing 20/20 visual acuity for most of the visualization space. DisplayDevices A. García-Alonso

Nuformer : projection onto buildings . DisplayDevices A. García-Alonso

Catopsys : extiende TV a paredes 3D projection (cave style) Modular dome, etc. Extiende TV a paredes https://www.kickstarter.com/projects/catopsys/immersis DisplayDevices A. García-Alonso

Catopsys : extiende TV a paredes 3D projection (cave style) Modular dome, etc. Extiende TV a paredes https://www.kickstarter.com/projects/catopsys/immersis DisplayDevices A. García-Alonso

Igloo 3D projection (cave style), cilindro (6m.), igloos (6, 9, 12 metros), Modular http://www.igloovision.com/ DisplayDevices A. García-Alonso

HMD : head mounted displays Cascos (VR) Gafas, goggles (AR, seethrough) Proyección : uno o varios paneles Proyección envolvente : pantalla curva, cave(s) (TM) Pantalla transparente : placa o “gafas” Inmersion : boom, gogles, head mounted display Workbench, “bola” DisplayDevices A. García-Alonso

Head Mounted Displays head tracking Weight Cables Field of view (FOV) Resolution Stereo Focus Inter-Pupillary Distance (IPD) binocular overlap CES 2012: SmartGoggles Virtual Reality Helmet Uploaded by wired on Jan 10, 2012 UPV/EHU Alex Garcia-Alonso

HMD Viking Systems, hdm800, i-theather (i-phone) DisplayDevices A. García-Alonso

HMD : Oculus Rift Videogames 2014 … UPV/EHU Alex Garcia-Alonso

Sony's Project Morpheus in 2015 Compite con Oculus? UPV/EHU Alex Garcia-Alonso

VR carcasas para smartphone Virtual reality headsets that utilize Samsung came out with the Gear VR. Google unveiled its Do-It-Yourself Cardboard, LG would later take for its own G3 smartphone Apple has toyed with the idea years ago These headsets are designed for a specific smartphone only with the exception of Archos' VR glasses. Meeh wanted something similar for his OnePlus One smartphone, we had no choice but to make one himself by 3D printing UPV/EHU Alex Garcia-Alonso

Google cardbox xxxxxxxx DisplayDevices A. García-Alonso

Auravisor http://auravisor.com/ Integra todo en el casco : wifi, procesadores, … Sin cables https://www.youtube.com/watch?v=u6fG-VilLdk UPV/EHU Alex Garcia-Alonso

VR motion sickness Women experience more motion sickness than men while using VR, “Women are more susceptible than men to motion sickness in general,” Thomas Stoffregen at the U. Minnesota His team ran experiments with 36 people – half men, half women – played two VR games using Oculus Rift. A game in which players had to push a marble around a maze only made a few people feel nauseous. A game that involved taking a virtual stroll around a haunted house triggered feelings of sickness in 14 out of 18 women and only six out of 18 men. He thinks that it is linked to “postural sway” – the subtle movements our bodies make when standing or sitting still. People who sway more, he says, will be more susceptible to feeling nauseous. They measured volunteers’ postural sway by asking them to stand on a force plate while performing simple visual tasks before they played the VR games. Participants who reported experiencing VR sickness showed a wobblier posture. “Women tend to be smaller than men, they have a different body shape, and they have smaller feet than men of comparable height,” “In a purely physical sense, there’s reduced stability in the female body, so there’s an increased likelihood that any sort of disturbing motion stimulus will lead to instability.” Bas Rokers U. Wisconsin-Madison :it’s commonly held that motion sickness is caused when your senses provide conflicting information. “seasickness: you’re looking at the horizon and the horizon is steady but your balance system tells you that you are moving,”. They explored whether this could apply to VR-induced nausea. “We found that people who are more able to detect that something is different between what their eyes are telling them and what their balance system is telling them are more likely to develop motion sickness“ ”on average, women are better at picking subtle visual differences than men.” To solve the VR problem, it seems, we’ll first have to settle why people get motion sickness. Journal reference: Experimental Brain Research, DOI: 10.1007/s00221-016-4846-7 UPV/EHU Alex Garcia-Alonso

HMD : head mounted displays Cascos (VR) Gafas, goggles (AR, seethrough) Proyección : uno o varios paneles Proyección envolvente : pantalla curva, cave(s) (TM) Pantalla transparente : placa o “gafas” Inmersion : boom, gogles, head mounted display Workbench, “bola” DisplayDevices A. García-Alonso

Gafas viper , Nikon-UP300 Brother-AirScooters, DoCoMo-Olympus AR walker’s DisplayDevices A. García-Alonso

K-Glass- Basic On-chip Network (BONE) Head-mounted display extremely low-powered, high-performance embedding an augmented reality chip KAIST : Korea Advanced Institute of Science and Technology 2014 http://www.kaist.edu/_prog/_board/?mode=V&no=15762&code=ed_news&site_dvs_cd=en&menu_dvs_cd=0601&list_typ=B&skey=&sval=&smonth=&site_dvs=&GotoPage https://www.youtube.com/watch?v=fzQpSORKYr8&list=UUirZA3OFhxP4YFreIJkTtXw&index=15 UPV/EHU Alex Garcia-Alonso

AR : META See Through DISPLAY : Resolution: 960 x 540 pixels (qHD), FOV Expander Lens: 35 degree field of view Shade Lens: 23 degree field of view https://www.getameta.com/products CAMERAS : 3D Time-of-flight depth camera, with 320x240 (QVGA) pixel resolution Color (RGB) Camera with 1280x720 (MJPEG) resolution HEAD TRACKING 360 degree tracking, 9-axis Inertial Measurement Unit with accelerometer, gyroscope and compass AUDIO Dolby 3D audio Two built-in electret microphones UPV/EHU Alex Garcia-Alonso

Auravisor http://auravisor.com/ Integra todo en el casco : wifi, procesadores, … Sin cables https://www.youtube.com/watch?v=u6fG-VilLdk UPV/EHU Alex Garcia-Alonso

Gafas Google googles UPV/EHU Alex Garcia-Alonso