Motion in Scratch 1.

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Presentation transcript:

Motion in Scratch 1

Move! The move block makes the sprite move forward. It has 1 variable: You can change how many steps the sprite takes. The stage is 480 steps wide (-240 to +240) and 360 steps tall (-180 to +180). The sprite will move in the direction it is facing.

Turn! The turn blocks make the sprite turn clockwise or counterclockwise. They each have 1 variable: You can change how many degrees the sprite turns.

Turn! The sprite can turn 360 degrees. 0 degrees – facing straight up The sprite can turn 360 degrees. 0 degrees – facing straight up 90 degrees – facing right 180 degrees – facing down 270 degrees – facing left (also -90) 270 or -90 90 180

Keeping track of position and direction! To keep track of the sprites position and direction, you can click on the checkboxes next to “x position”, “y position”, and “direction” in the Motion tab. The sprite’s position and direction will then appear on the stage.