EdMedia 2011 2/17/2019 Opportunities and requirements for socio-constructivist learning in Web 2.0 Christian Depover Unit of Educational Technology, University.

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EdMedia 2011 2/17/2019 Opportunities and requirements for socio-constructivist learning in Web 2.0 Christian Depover Unit of Educational Technology, University of Mons, Belgium Christian.DEPOVER@umons.ac.be Daniel K. Schneider TECFA – FPSE – University of Geneva daniel.schneider@unige.ch http://tecfa.unige.ch/DKS EdMedia 2012, Denver: Web, June 27 2012, 2:00 http://tecfa.unige.ch/tecfa/talks/schneide/edmedia12/ 17.02.2019

1. social networking and content production What is Web 2.0? 1. social networking and content production 2. easy access and use active producing (write) collective intelligence social networking artifacts sharing cloud computing and services browser as universal interface ease of use …. 2/17/2019

What’s new I : web 2.0 spirit is no news Plato (60’s) – read/write e-learning system Licklider & Taylor (70’s) – global net for collaboration Rheingold (70’ s) – online communities Harasim & Hiltz et al. (80’) – electronic class room Berners-Lee (90’) – the web / http Scardamalia & Bereiter (90’) – knowledge building community Lévy / Nonaka (90’s) - collective intelligence What’s new II ? => Ways of combining networking with instructional design (e.g. PLEs ) 2/17/2019 http://edutechwiki.unige.ch/en/

N people participating What’s new & news ? Scale, cost, ease, … N people participating Social Media Tracker (2010) survey conducted on more than 37,000 Internet users in 53 countries 17.02.2019 http://edutechwiki.unige.ch/en/

How about active participation ? Net generation (bright side) (dark side) 900 - 90 – 9 – 1 (99% lurkers, Wikipedia) 9 – 1 (90% lurkers, Nielson) Has trouble sorting and integrating Explores Is less afraid This is a challenge for us ! 2/17/2019

Implementing Web2.0 spirit write/share/collaborate Web 2.0 In education easy/free Using Web 2.0 technology 17.02.2019

The GALANET environment, scenarios & community Distance-learning environment for the mutual understanding of the Roman languages ​​(Spanish, French, Italian, and Portuguese). 2/17/2019

1) 3D Metaphor: spatial locations for activities 2/17/2019

2) The learning scenario: Creating a press kit Stage 1 Break the ice and choice of theme filling in profile sheets, get to know each other from these initiate interactions in forums and chats discuss and choose press kit theme Stage 2 Brainstorming identify main topics of discussions (for the sections of a press kit defined later). Stage 3 Collection of documents and discussion share and discuss documents extracts filed in the forum (face-to-face sessions organized by the local involved in a team). Stage 4 Completion and publication of the press kit produce written text and audio assemble press kit using tools provided in the press center. + tutoring support 2/17/2019

Important community variables 3) Galanet community Important community variables Legitimate participation (tutors in the background) Belonging (it’s « their project ») Time (sessions last 3 month) Emerging common language Local communities (10 people) that meet in RL 2/17/2019

Observations from a Galanet session 73% are active participants (at least one message) 6% of all students, posted 423 messages (32%) out of a total 1308 messages. tutor interventions represent a small part (7%), but initiate a higher proportion of discussions Mostly positive evaluation of the scenarios (90%) Press kits (done) …. it does work 17.02.2019

Conclusions Success factors Mix of formal and informal Community (at 2 levels) Clear scenario Balance of autonomy and directions Easy metaphor of a custom-made LE Tutoring (incl. charter) Success factors 17.02.2019