Chapter 22 Planning who, what, when, and where

Slides:



Advertisements
Similar presentations
Chapter 14: Usability testing and field studies
Advertisements

Keep Your Class Flowing! Laura Araujo and Cindy Roe
Situation in which I need UX evaluation Product E.g. a smart phone; an e-commerce site; a lamp; a health self-monitoring system for elderly Design stage.
Web E’s goal is for you to understand how to create an initial interaction design and how to evaluate that design by studying a sample. Web F’s goal is.
SEVEN FREQUENTLY ASKED QUESTIONS ABOUT USABILITY TESTING Usability Testing 101.
Part 1: Introducing User Interface Design Chapter 1: Introduction –Why the User Interface Matters –Computers are Ubiquitous –The Importance of Good User.
Part 2b: Requirements Chapter 2: How to Gather Requirements: Some Techniques to Use Chapter 3: Finding Out about the Users and the Domain Chapter 4: Finding.
Chapter 14: Usability testing and field studies. Usability Testing Emphasizes the property of being usable Key Components –User Pre-Test –User Test –User.
MS3307 Methods. There are four essential activities Project stageDescription Requirements gatheringUnderstanding and specifying the context of use Requirements.
Part 4: Evaluation Chapter 20: Why evaluate? Chapter 21: Deciding on what to evaluate: the strategy Chapter 22: Planning who, what, where, and when Chapter.
HCI 460 Flickr.com Usability Testing Project Alcides Rodrigues Project Manager Ed Sirijintakarn Project.
Part 2: Requirements Days 7, 9, 11, 13 Chapter 2: How to Gather Requirements: Some Techniques to Use Chapter 3: Finding Out about the Users and the Domain.
From Controlled to Natural Settings
User testing New Technology for Supporting Students.
Lesson Design Study Suggestions from our text: Leading Lesson Study.
Usability Evaluation Methods Computer-Mediated Communication Lab week 10; Tuesday 7/11/06.
Community Planning Training 4- Community Planning Training 4-1.
Literacy Centers: Word Study Center Sarah Fleck. What the research says  The Florida Center for Reading Research defines differentiated instruction as.
Presenters: Elizabeth Figa, Ph.D. and Julia Wright, B.S. University of North Texas Department of Library and Information Sciences Storytelling Techniques.
Chapter 14: Usability testing and field studies
Part 1-Intro; Part 2- Req; Part 3- Design  Chapter 20 Why evaluate the usability of user interface designs?  Chapter 21 Deciding on what you need to.
Chapter 20 Why evaluate the usability of UI designs?
Human Computer Interaction
Evaluation Paradigms & Techniques IS 588 Spring 2008 Dr. D. Bilal.
Testing & modeling users. The aims Describe how to do user testing. Discuss the differences between user testing, usability testing and research experiments.
Midterm Stats Min: 16/38 (42%) Max: 36.5/38 (96%) Average: 29.5/36 (78%)
Effective Strategies for Developing Interactive Learning Objects Tracy Penny Light University of Waterloo MERLOT International Conference.
Educator Effectiveness Academy Day 2, Session 1. Find Someone Who…. The purpose of this activity is to review concepts presented during day 1.
INSTRUCTIONAL OBEJECTIVES PURPOSE OF IO IO DOMAINS HOW TO WRITE SMART OBJECTIVE 1.
Internet-Based Project Work. Why do Internet-based project work? It’s a structured way for teachers to incorporate the Internet into the language classroom.
Interaction Design Chapter 1. Good design? Bad design?
Prentice Hall, Inc. © A Human Resource Management Approach STRATEGIC COMPENSATION Prepared by David Oakes Chapter 7 Building Internally Consistent.
Chapter 15: Analytical evaluation. Aims: Describe inspection methods. Show how heuristic evaluation can be adapted to evaluate different products. Explain.
OSCE Dr. Shama Mashhood. 2 Objectives At the end of the session, participants will be able to: Enumerate the reasons for use of OSCE Explain the process.
Chapter 23 Deciding how to collect data. UIDE Chapter 23 Introduction: Preparing to Collect Evaluation Data Timing and Logging Actions –Automatic Logging.
WestEd.org Framing the Curriculum: Families, Interactions, Environments, and Materials PITC Partners for Quality Advanced Training 2014.
EasyChair Project Reviewer sign up and bidding Art Hsieh Jean Huang Norik Davtian Ryan Nissenbaum.
Requirements in the product life cycle Chapter 7.
Welcome to The Guided Tour For Program Coordinators.
Chapter 24 Final preparations for the evaluation.
Welcome Unit 17- supporting recruitment and selection procedures.
MODULE 3 INTRODUCTION AND MODULE OVERVIEW STANDARDS KNOWLEDGE AND SKILLS ASSIGNMENTS.
The Project. A little video inspiration IDEO – an industrial design company.
Recruitment and Selection
Training on Infection Prevention and Control
TIM 58 Chapter 3, continued: Requirements Determination Ch
Tour Guide.
Clearly define the problem or challenge
Planning who, what, when, and where
Lesson Design Study Leading Lesson Study.
Chapter 20 Why evaluate the usability of user interface designs?
From Controlled to Natural Settings
Generate Your Business Idea (GYB) training package
Chapter 23 Deciding how to collect data
Chapter 19 Case study on requirements, design, and evaluation: NATS
Chapter 21 Deciding on what you need to evaluate: the strategy
Chapter 26 Inspections of the user interface
Chapter 24 Final preparations for the evaluation
Chapter 11 Interaction styles
From Controlled to Natural Settings
Tok- The Presentation Fall 2018.
Discussion and Case Rules
Chapter 27 Variations and more complex evaluations
Evaluation.
Testing & modeling users
M3 D2 Effectively lead a team & evaluate your leadership abilities
Interface Design and Usability
HUMAN COMPUTER INTERACTION. The main aims of the chapter are to: Explain the difference between good and poor interaction design. Describe what interaction.
Chapter 8 IS630.
Presentation transcript:

Chapter 22 Planning who, what, when, and where

Choosing Your Users Who Is a Real User? Users who reflect the different skills, domain knowledge, system experience Users Working Alone or in Pairs Number of Participants Recruiting Extra Participants UIDE Chapter 22

How many participants are needed? UIDE Chapter 22

Choosing Your Users Ideas for Participants Offering Incentives Thank you letter, pay for out-of-pocket expenses, samples, gifts Recruiting Screeners and Pre-test Questionnaires Choosing Users for Global Warming UIDE Chapter 22

Creating a Timetable Decide the Duration of the Evaluation Session 30-90 minutes Create an Evaluation Timetable – sessions, evaluation, reporting Preparing Task Descriptions – the tasks the participant will perform while interacting with the prototype during the evaluation Task Cards Task Descriptions for Global Warming UIDE Chapter 22

Where Will You Do the Evaluation? Field Studies – user’s own environment Controlled Studies – other than user’s environment The Setting for the Global Warming Evaluation Arranging Usability Evaluation Sessions The Arrangements for the Global Warming Evaluation UIDE Chapter 22