How can I make a game and learn some programming ideas?

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Presentation transcript:

How can I make a game and learn some programming ideas? Ian Gover Education Technology Adviser Somerset County Council

Using Scratch http://scratch.mit.edu

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What do I want to create? I think I want my game to…. Have a shark that moves around the sea bottom following the mouse pointer. There will be fish who move around the screen which the shark will eat and then add to a score. Children are using a wide range of media devices, and internet access is not confined to the desktop PC, laptop or netbook. Those aged 12-15 in particular are spending more time online, are more likely to go online using their mobile phone and are more likely to say that their mobile phone is the device they would miss the most. • For the first time this report contains indicative data on the media habits of 3-4 year olds. This indicates that many in this age group are using a range of different media devices, including over a third who are going online using a desktop PC, laptop or netbook and 6% who are going online via a tablet computer. • These trends have implications for how we consider children’s media literacy, as the requirement for media literacy skills begins at a young age, and the types of devices children need to be proficient on, and the opportunities for them to encounter media content, increase. Internet access via a PC, laptop or netbook is increasingly being supplemented by access via other devices. All age groups are more likely in 2012 to go online using a tablet computer, and children aged 5-7 and 12-15 are also more likely to go online using a mobile phone. Children aged 5-7 are also less likely than in 2011 to go online using a PC, laptop or netbook (58% vs. 65% in 2011).

How can I split that passage in to program? Have a shark that moves around the sea bottom following the mouse pointer.

The sea bottom and the shark http://scratch.mit.edu/projects/12757541/

Make it your own

Add the program

What about the fish? There will be fish who move around the screen which the shark will eat and then add to a score.

Create a variable called score

Add a fish

Make it smaller

Add the program

Copy the fish

Could you…. Clear the score at the beginning of the game Stop the game after all the fish have been eaten Add a bonus point fish that adds 5 to the score Add an Octopus that if eaten will set all the points to zero