Provide Effective Feedback and Guidance and Assistance

Slides:



Advertisements
Similar presentations
Thomas Herrmann Software - Ergonomie bei interaktiven Medien Arten von Messages System messages Status messages Notification/ Informational.
Advertisements

Chapter 11 user support. Issues –different types of support at different times –implementation and presentation both important –all need careful design.
Display (Output) Design Cognitive functions Present task data Communicate task organization Grouping and ordering Draw attention Aid discrimination/searching.
Human Computer Interface. HCI and Designing the User Interface The user interface is a critical part of an information system -- it is what the users.
Automating Tasks With Macros
Help and Documentation zUser support issues ydifferent types of support at different times yimplementation and presentation both important yall need careful.
Dialog Styles. The Six Primary Styles of Interaction n Q & A n Menu selection n Form fill-in n Command language n Natural language n Direct manipulation.
Designing Help… Mark Johnson Providing Support Issues –different types of support at different times –implementation and presentation both important.
User Interface Design: Methods of Interaction. Accepted design principles Interface design needs to consider the following issues: 1. Visual clarity 2.
Today’s class Group Presentation More about principles, guidelines, style guides and standards In-class exercises More about usability Norman’s model of.
What kinds of documents can you create with Word 2007?
Systems Analysis and Design in a Changing World, 6th Edition
1 ISE 412 Human-Computer Interaction Design process Task and User Characteristics Guidelines Evaluation.
Click to edit Master title style  Click to edit Master text styles  Second level  Third level  Fourth level  Fifth level  Click to edit Master text.
Systems Analysis and Design in a Changing World, 6th Edition
MICROSOFT WORD GETTING STARTED WITH WORD. CONTENTS 1.STARTING THE PROGRAMSTARTING THE PROGRAM 2.BASIC TEXT EDITINGBASIC TEXT EDITING 3.SAVING A DOCUMENTSAVING.
Navigation Sequences Proper navigation Poor navigation Poor Navigation.
Object-Oriented Software Engineering Practical Software Development using UML and Java Chapter 7: Focusing on Users and Their Tasks.
Designing Interface Components. Components Navigation components - the user uses these components to give instructions. Input – Components that are used.
Heuristic evaluation Functionality: Visual Design: Efficiency:
 2004 Prentice Hall, Inc. All rights reserved. Chapter 29 – Accessibility Outline 29.1 Introduction 29.2 Web Accessibility 29.3 Web Accessibility Initiative.
User Support Chapter 8. Overview Assumption/IDEALLY: If a system is properly design, it should be completely of ease to use, thus user will require little.
Chap#11 What is User Support?
Input Design Lecture 11 1 BTEC HNC Systems Support Castle College 2007/8.
User Interface Components Lecture # 5 From: interface-elements.html.
McGraw-Hill/Irwin The Interactive Computing Series © 2002 The McGraw-Hill Companies, Inc. All rights reserved. Microsoft Excel 2002 Working with Data Lists.
An Introduction to Forms. The Major Steps of a MicroSoft Access Database  Tables  Queries  Forms  Macros  Reports  Modules On our road map, we are.
Text for Web Pages. The Text provide a set of guidelines for several Web topics, including, word usage, error message presentation, text, heading, and.
Step 9 Provide Effective Feedback and Guidance and Assistance HTT.
Human-Computer Interaction Design process Task and User Characteristics Guidelines Evaluation ISE
Proofing Documents Lesson 9 #1.09.
TRAINING PACKAGE The User Action Framework Reliability Study July 1999.
DOCUMENTATION REF: Essentials of IT (Hamilton et al) Chapter 1.
Chapter 11 user support. Overview Users require different types of support at different times. There are four main types of assistance that users require:
Chapter 2 – Introduction to Windows Operating System II Manipulating Windows GUI 1CMPF112 Computing Skills for Engineers.
Human Computer Interaction Lecture 21 User Support
Chapter 6 : User interface design
Designing the Inputs and User Interface
ELPA21 Data Entry Interface (DEI) Overview
Human Computer Interaction Lecture 21,22 User Support
The Desktop Screen image displayed when a PC starts up A metaphor
Chapter 2 Hix & Hartson Guidelines.
User Interface Components
MCTS Guide to Microsoft Windows 7
Developing an Excel Application
COMPONENTS - Text & Messages
Saving, Modifying page, grammar & spell checking, and printing
Human Factors Issues Chapter 8 Paul King.
Exploring the Basics of Windows XP
ELPA21 Data Entry Interface (DEI) Overview
Microsoft Office Illustrated Introductory, Windows XP Edition
Data Entry Interface (DEI) Overview
ERGONOMICS VISUAL DISPLAY.
Microsoft Windows 2000 Professional
Improve User Productivity with Just-in-Time Advice
Windows xp PART 1 DR.WAFAA SHRIEF.
The 2013 Word Window As you play this presentation, fill in the 2013 Word Window Worksheet. On the following slide, click on each labeled part of the.
Exploring the Basics of Windows XP
Presentation Controls
The 2013 Word Window As you play this presentation, fill in the 2013 Word Window Worksheet. On the following slide, watch as the curser turns to a hand.
MBI 630: Week 11 Interface Design
The 2013 Word Window As you play this presentation, fill in the 2013 Word Window Worksheet. On the following slide, click on each labeled part of the.
Data Entry Interface (DEI) Overview
Chapter 11 user support.
To Err is Human Owen Brennan.
Using Animation and Multimedia
Data Entry Interface (DEI) Overview
CIS 375 Bruce R. Maxim UM-Dearborn
Human and Computer Interaction (H.C.I.) &Communication Skills
Accessible Forms Gaby de Jongh, IT Accessibility Specialist
Presentation transcript:

Provide Effective Feedback and Guidance and Assistance Providing the Proper Feedback To be effective, feedback to the user for an action must occur within certain time limits. Response Time Dealing with Time Delays Blinking for Attention Use of Sound Response Time: System responsiveness should match the speed and flow of human thought processes Dealing with Time Delays: Button click acknowledgement If an operation a. Waits up to 10 seconds - present a busy signal b. Waits of 10 seconds to 1 minute – display progress indicator c. Waits over 1 minute - display progress indicator,percentage,then acknowledgement for completion UNIT-4

Blinking for Attention: Attract attention by flashing an indicator when an application is inactive but must display a message to the user. — If a window, flash the title bar. — If minimized, flash its icon. To provide an additional message indication, also provide an auditory signal Use of Sound: • Always use in conjunction with a visual indication. • Use no more than six different tones. • Do not use: Jingles or tunes. Loud signals. • Use tones consistently. Provide unique but similar tones for similar situations. • Provide signal frequencies between 500 and 1,000 Hz. • Allow the user to adjust the volume or turn the sound off altogether. UNIT-4

Guidance and Assistance Preventing Errors Errors can be classified as slips or mistakes. A slip is automatic behavior gone awry. Slips are usually, but not always, corrected fairly easily. Slips can be reduced through proper application of human factors in design A mistake results from forming a wrong model or goal and then acting on it. A mistake may not be easily detected because the action may be proper for the perceived goal—it is the goal that is wrong. Problem Management Prevention: — Disable inapplicable choices. — Use selection instead of entry controls. - Detection: For conversational dialogs, validate entries as close to point of entry as possible. At character level. At control level. When the transaction is completed or the window closed. UNIT-4

Correction: Always give a person something to do when an error occurs. Preserve as much of the user’s work as possible. Always give a person something to do when an error occurs. Something to enter/save/reverse. A Help button. Someone to call. Provide a constructive correction message saying: What problem was detected? Which items are in error? What corrective action is necessary? UNIT-4

Providing Guidance and Assistance Guidance in the form of the system’s hard-copy, online documentation, computer-based training, instructional or prompting messages, system messages It serves as a cognitive development tool to aid this process. UNIT-4

Useful guidance and assistance answers the following questions: What is this? What does it do? How do I make it do it? What is its role in the overall scheme of things? UNIT-4

Problems with Documentation Organizational factors. Time scale Theoretical rationale Resources How Users Interact with Documentation Finding information is enhanced through use of contents pages and index lists. Pictures and symbols can also be used to draw the reader’s attention to particular kinds of information. Understanding can also be maximized through testing and revision of materials as necessary. UNIT-4

Instructions or Prompting Instructional or prompting information is placed within the body of a screen. Prompting is provided to assist a person in providing what is necessary to complete a screen. Inexperienced users find prompting a valuable aid in learning a system. Since instructions or prompting can easily create screen noise, be cautious in placing it on a screen. Use it only if all screen usage will be casual or infrequent UNIT-4

The most common form of online documentation is the Help system. Help Facility The most common form of online documentation is the Help system. The content (and structure) of an effective online Help can be specified using the GOMS (goals, operators, methods, selection rules) model Help Facility Guidelines: Kind: Training: Availability: Structure: Interaction: Location: Style: Consistency: Title: UNIT-4

Contextual Help Contextual Help provides information within the context of a task being performed, or about a specific object being operated upon. Common kinds of contextual Help include Help command buttons status bar messages ToolTips What’s This? Command Task-Oriented Help Reference Help Wizards Hints or Tips

Help & Tooltip

Status bar message

Wizards

Hints or Tips

Provide Effective Internationalization and Accessibility To make a product acceptable worldwide, it must be internationalized. A system must also be designed to be usable by an almost unlimited range of people, being accessible to anyone who desires to use it. The design concepts used to achieve these goals are called internationalization and accessibility.