My goals Explore systemic game design Unique play experiences Randomness Player choices Improve my skills with game engines and programming
CONTEXT Randomnes s Choices Complex Systems Rougelike games LoZ: Breath of the Wild Randomnes s Rougelike games CONTEXT Choices Kingdom Hearts
Idea RPG type game Multiplayer Single player Focus on players affecting each other’s game experience Physical game, like a table top rpg Single player Focus on many options for solving puzzles Digital game, simple graphics Diversity, functionality, relationships, goals
Methodology Research/ Evaluate Plan Prototyping Playtesting What already exists? How did my version do? Feedback Results What goals do I have? How do I achieve them? Paper Digital/Physical