The Ch. 11 Review Pyramid Type the name of your unit here. This game differs from all the others because here the teacher doesn’t create the questions, their created by the students on the spot. You only provide key words and the students are told that they must create the clues for their partner to answer correctly. This game requires the least amount of time to prepare and often has the greatest result in terms of class participation and fun. Each team alternated in choosing categories, each having seven words. The cluegivers then had to communicate the words to their partner within 30 seconds; the cluegiver could say or do anything he/she needed to get his/her partner to say the word, except say all or part of the word itself. Each team earned one point per word guessed, while a team could not score on words that were passed (though the player could score if he/she thought of it later; plus, Clark sometimes allowed a team to come back to a word if a win or tie score was at stake, without using any new clues). Any time all or part of a word was said, the famous Pyramid cuckoo would hoot and the clue was disqualified. Play continued until all words were played or time ran out. Winners' Circle. No pressure here. Just try to guess six categories of things having something in common in 60 seconds, that's all.
Game Rules Teams divided into groups One partner has their back to the TV Other partner faces them while looking at the TV When the answer is given on the TV the sender begins giving clues PASS if you don’t know that answer There are 7 questions per round We will be playing 5 rounds Team with the highest total moves onto the Final Round You can edit these to fit your needs. I like to have the class divide into several teams which allows for the terms to be presented more than once. This way the rest of the class can hear several students try to give clues for the same word. While each 2 person group plays the others who will play need to step outside.
Each team must now choose their first two contestants Each team must now choose their first two contestants. First group step up to the front, other groups step outside.
Round 1
1st Agricultural Revolution
Tertiary Sector
Commercial Agriculture
Von Thünen Model
Agribusiness
Luxury Crops
Metes-and-Bounds Once you’ve reached here with the first team click on the pyramid in the right corner to go back to the start of the round.
Now two NEW contestants from each group
Round 2
GMOs
Coffee
Mediterranean Agriculture
Quinary Sector
Intensive Agriculture
2nd Agricultural Revolution
Köppen Once you’ve reached here with the first team click on the pyramid in the right corner to go back to the start of the round.
Round 3
Round 3
Township and Range
Columbian Exhchange
Plantation Agriculture
Dairying Regions
Green Revolution
Shifting Cultivation
Rundling Once you’ve reached here with the first team click on the pyramid in the right corner to go back to the start of the round.
Round 4
Longlot Survey
Dispersed Settlement Pattern
Primary Sector
Seed Drill
Papua New Guinea
Slash-and-Burn Agriculture
Subsistence Agriculture Once you’ve reached here with the first team click on the pyramid in the right corner to go back to the start of the round.
Round 5
Vegetative Domestication
Secondary Sector
Guns, Germs, and Steel
Organic Agriculture
European lending agencies
Monsanto
Opium Once you’ve reached here with the first team click on the pyramid in the right corner to go back to the start of the round.
Winner’s Circle
Your team needs 5 out of 6 to win!!! Choose your 2 contestants ? ?
Animal Domestication
100
Cotton Production Regions
100 100
Guatemalan Agrarian Movement
100 100 100
Transportation Costs
100 100 100 100
Colonial “modernization” of agriculture
100 100 100 100 100
Extensive Agriculture
100,000 100 100 100 100 100