Approach of Unit testing with the help of JUnit Unit testing with JUnit2 Unit Testing Testing concepts Unit testing Testing tools JUnit Practical use.

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Presentation transcript:

Approach of Unit testing with the help of JUnit

Unit testing with JUnit2 Unit Testing Testing concepts Unit testing Testing tools JUnit Practical use of tools Examples How to create JUnit TestCase in Eclipse

Unit testing with JUnit3 Why? Why testing? Improve software design Make software easier to understand Reduce debugging time Catch integration errors In short, to Produce Better Code Preconditions Working code Good set of unit tests

Unit testing with JUnit4 What should be tested ? Test for boundary conditions Test for both success and failure Test for general functionality Etc..

Unit testing with JUnit5 When to start testing Software quality and testing is a life-cycle process

Unit testing with JUnit6 When to start testing... At the time of starting the projects How we start the projects ?? Do we have any formal way ??

Unit testing with JUnit7 The V-model of development

Unit testing with JUnit8 Fact of testing Testing does not guarantee the absence of defects

Unit testing with JUnit9 What is test case A test case is a document that describes an input, action, or event and an expected response, to determine if a feature of an application is working correctly

Unit testing with JUnit10 Good test case design An good test case satisfies the following criteria: Reasonable probability of catching an error Does interesting things Doesnt do unnecessary things Neither too simple nor too complex Not redundant with other tests Makes failures obvious Mutually Exclusive, Collectively Exhaustive

Unit testing with JUnit11 Test case design technique Test case design techniques can be broadly split into two main categories Black box (functional) White box (structural)

Unit testing with JUnit12 Black Box tests Targeted at the apparent simplicity of the software Makes assumptions about implementation Good for testing component interactions Tests the interfaces and behavior InputOutput

Unit testing with JUnit13 White Box tests Targeted at the underlying complexity of the software Intimate knowledge of implementation Good for testing individual functions Tests the implementation and design InputOutput

Unit testing with JUnit14 Test case writing example Suppose we have two parameters we want to cover in a set of tests. Parameters are as follows.. Operating system Win98 Win2k Winxp Printers HP 4100 HP 4200 How We should write test case for this ??

Unit testing with JUnit15 Types of Tests Unit Individual classes or types Component Group of related classes or types Integration Interaction between classes

Unit testing with JUnit16 What is a testing framework? A test framework provides reusable test functionality which: Is easier to use (e.g. dont have to write the same code for each class) Is standardized and reusable Provides a base for regression tests

Unit testing with JUnit17 Why use a testing framework? Each class must be tested when it is developed Each class needs a regression test Regression tests need to have standard interfaces Thus, we can build the regression test when building the class and have a better, more stable product for less work

Unit testing with JUnit18 Regression testing New code and changes to old code can affect the rest of the code base Affect sometimes means break We need to run tests on the old code, to verify it works – these are regression tests Regression testing is required for a stable, maintainable code base

Unit testing with JUnit19 Testing tools Tools are part of the quality equation, but not the entire equation

Unit testing with JUnit20 JUnit JUnit is a framework for writing unit tests A unit test is a test of a single class A test case is a single test of a single method A test suite is a collection of test cases Unit testing is particularly important when software requirements change frequently Code often has to be refactored to incorporate the changes Unit testing helps ensure that the refactored code continues to work

Unit testing with JUnit21 JUnit.. JUnit helps the programmer: Define and execute tests and test suites Formalize requirements and clarify architecture Write and debug code Integrate code and always be ready to release a working version

Unit testing with JUnit22 What JUnit does JUnit runs a suite of tests and reports results For each test in the test suite: JUnit calls setUp() This method should create any objects you may need for testing

Unit testing with JUnit23 What JUnit does… JUnit calls one test method The test method may comprise multiple test cases; that is, it may make multiple calls to the method you are testing In fact, since its your code, the test method can do anything you want The setUp() method ensures you entered the test method with a virgin set of objects; what you do with them is up to you JUnit calls tearDown() This method should remove any objects you created

Unit testing with JUnit24 Creating a test class in JUnit Define a subclass of TestCase Override the setUp() method to initialize object(s) under test. Override the tearDown() method to release object(s) under test. Define one or more public testXXX() methods that exercise the object(s) under test and assert expected results. Define a static suite() factory method that creates a TestSuite containing all the testXXX() methods of the TestCase. Optionally define a main() method that runs the TestCase in batch mode.

Unit testing with JUnit25 Fixtures A fixture is just a some code you want run before every test You get a fixture by overriding the method protected void setUp() { …} The general rule for running a test is: protected void runTest() { setUp(); tearDown(); } so we can override setUp and/or tearDown, and that code will be run prior to or after every test case

Unit testing with JUnit26 Implementing setUp() method Override setUp() to initialize the variables, and objectssetUp Since setUp() is your code, you can modify it any way you like (such as creating new objects in it) Reduces the duplication of code

Unit testing with JUnit27 Implementing the tearDown() method In most cases, the tearDown() method doesnt need to do anything The next time you run setUp(), your objects will be replaced, and the old objects will be available for garbage collection Like the finally clause in a try-catch-finally statement, tearDown() is where you would release system resources (such as streams)

Unit testing with JUnit28 The structure of a test method A test method doesnt return a result If the tests run correctly, a test method does nothing If a test fails, it throws an AssertionFailedError The JUnit framework catches the error and deals with it; you dont have to do anything

Unit testing with JUnit29 Test suites In practice, you want to run a group of related tests (e.g. all the tests for a class) To do so, group your test methods in a class which extends TestCase Running suites we will see in examples

Unit testing with JUnit30 assert X methods static void assertTrue(boolean test ) static void assertFalse(boolean test ) assertEquals( expected, actual ) This method is heavily overloaded: arg1 and arg2 must be both objects or both of the same primitive type For objects, uses your equals method, if you have defined it properly, as public boolean equals(Object o) --otherwise it uses ==. assertSame(Object expected, Object actual ) Asserts that two objects refer to the same object (using == ) assertNotSame(Object expected, Object actual ) assertNull(Object object )

Unit testing with JUnit31 assert X methods assertNotNull(Object object ) fail() Causes the test to fail and throw an AssertionFailedError Useful as a result of a complex test, when the other assert methods arent quite what you want. All the above may take an optional String message as the first argument, for example, static void assertTrue(String message, boolean test )

Unit testing with JUnit32 Organize The Tests Create test cases in the same package as the code under test For each Java package in your application, define a TestSuite class that contains all the tests for validating the code in the package Define similar TestSuite classes that create higher- level and lower-level test suites in the other packages (and sub-packages) of the application Make sure your build process includes the compilation of all tests

Unit testing with JUnit33 JUnit framework

Unit testing with JUnit34 Example: Counter class For the sake of example, we will create and test a trivial counter class The constructor will create a counter and set it to zero The increment method will add one to the counter and return the new value The decrement method will subtract one from the counter and return the new value

Unit testing with JUnit35 Example: Counter class We write the test methods before we write the code This has the advantages described earlier Depending on the JUnit tool we use, we may have to create the class first, and we may have to populate it with stubs (methods with empty bodies) Dont be alarmed if, in this simple example, the JUnit tests are more code than the class itself

Unit testing with JUnit36 JUnit tests for Counter public class CounterTest extends junit.framework.TestCase { Counter counter1; public CounterTest() { } // default constructor protected void setUp() { // creates a (simple) test fixture counter1 = new Counter(); } protected void tearDown() { } // no resources to release

Unit testing with JUnit37 JUnit tests for Counter… public void testIncrement() { assertTrue(counter1.increment() == 1); assertTrue(counter1.increment() == 2); } public void testDecrement() { assertTrue(counter1.decrement() == -1); } }// End from last slide

Unit testing with JUnit38 The Counter class itself public class Counter { int count = 0; public int increment() { return ++count; } public int decrement() { return --count; } public int getCount() { return count; } }

Unit testing with JUnit39 TestCase lifecycle 1. setUp 2. testXXX() 3. tearDown() 4. Repeats 1 through 3 for each testXXX method…

Unit testing with JUnit40 Test Suites import junit.framework.Test; import junit.framework.TestCase; import junit.framework.TestSuite; import example.SimpleTest; import example.HtmlDocumentTest; public class AllTests { static public Test suite() { TestSuite suite = new TestSuite(); suite.addTestSuite(SimpleTest.class); suite.addTestSuite(HtmlDocumentTest.class); return suite; } Demo

Unit testing with JUnit41 JUnit Best Practices Separate production and test code But typically in the same packages Compile into separate trees, allowing deployment without tests Dont forget OO techniques, base classing Test-driven development 1. Write failing test first 2. Write enough code to pass 3. Refactor 4. Run tests again 5. Repeat until software meets goal 6. Write new code only when test is failing

Unit testing with JUnit42 Why JUnit Allow you to write code faster while increasing quality Elegantly simple Check their own results and provide immediate feedback Tests is inexpensive Increase the stability of software Developer tests Written in Java Free Gives proper uniderstanding of unit testing

Unit testing with JUnit43 Problems with unit testing JUnit is designed to call methods and compare the results they return against expected results This ignores: Programs that do work in response to GUI commands Methods that are used primary to produce output

Unit testing with JUnit44 Problems with unit testing… Heavy use of JUnit encourages a functional style, where most methods are called to compute a value, rather than to have side effects This can actually be a good thing Methods that just return results, without side effects (such as printing), are simpler, more general, and easier to reuse

Unit testing with JUnit45 Eclipse GUI API and APlib API

Unit testing with JUnit46 Traversal Highlighting View Extension point: org.eclipse.ui.views Class extends ViewPart Create widgets in the view by instantiating the classes of those widgets. Only a StyledText is needed!

Unit testing with JUnit47 handleCursorPositionChanged In your Editor Class. Override handleCursorPositionChanged method to implement the update action, and checking if cursor select a strategy or xpath.

Unit testing with JUnit48 Get current Cursor Offset ITextSelection selection = (ITextSelection) yourEditor. getSelectionProvider(). getSelection(); selection.getOffset());

Unit testing with JUnit49 Implement your IDocumentPartitioner org.eclipse.jface.text.IDocumentPartitioner public ITypedRegion[] computePartitioning(int offset, int length) When document is changed, you need to recalculated

Unit testing with JUnit50 StyledText org.eclipse.swt.custom.StyledText SWT widget append(String string) setStyleRanges(StyleRange[]) StyleRange specifies various styles for some parts of the text

Unit testing with JUnit51 Construct DJ Class Graph Create a new class graph. Be sure to use: edu.neu.ccs.demeter.aplib.cd.ClassGraph ClassGraph.fromString(String s) Construct Traversal Traversal.getEdgeSets() Traversal.getNodeSets() Tricky part: Create ClassGraph from source files