Narrative vs Gameplay Which matters more?
Narrative. To some people narrative is the most important aspect of a game, More immerse feel to the characters and game. Some people feel like the narrative should just be there to support the gameplay. “A truly great story causes a reader or viewer to get satisfaction from relinquishing any kind of control, completely absorbing themselves in the narrative, characters and direction of the story. A successful story sucks in a reader or viewer and compels them to follow along.”
Gameplay Some people feel like the narrative should just be there to support the gameplay. that the mechanics of a game must be focused on more than the storyline. “Narrative is really important, although I think gameplay always wins. If gameplay is already locked in place and working properly, narrative can help the player understand and get into the mood of the game, making it a richer experience. Narrative can also help the player understand what to do, so he/she can focus on the challenge instead.”
Personally I believe that both sides are just as importation as each other, depending on which game you are making For example flappy birds is mainly mechanics And Heavy Rain has a deep storyline running thought-out the game.
There is a theory that everything has a narrative, Even objects they start with how they were created, how it got where it is etc.
https://www.futurlab.co.uk/story-vs-gameplay.html https://www.engadget.com/2008/12/22/telling-stories-balancing- gameplay-v-narrative/ https://books.google.co.uk/books?id=hcCSDQAAQBAJ&pg=PA242&lp g=PA242&dq=theory+that+everything+has+a+Narrative&source=bl& ots=jlNRNbmoFy&sig=i2Nxy87nABpgW4zKOF5Fe1Nmwa0&hl=en&sa =X&ved=0ahUKEwix2Lex0oTZAhVsBMAKHRiUDVUQ6AEIOTAE#v=one page&q=theory%20that%20everything%20has%20a%20Narrative&f= false