Systems Analysis & Design

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Systems Analysis & Design Chapter 1 Systems, Roles, and Development Methodologies If this PowerPoint presentation contains mathematical equations, you may need to check that your computer has the following installed: 1) MathType Plugin 2) Math Player (free versions available) 3) NVDA Reader (free versions available) Copyright © 2019, 2014, 2011 Pearson Education, Inc. All Rights Reserved

Learning Objectives 1.1 Understand the need for systems analysis and design in organizations 1.2 Realize what the many roles of the systems analyst are 1.3 Comprehend the fundamentals of three development methodologies: 1.3.1 The systems development life cycle (S D L C) 1.3.2 The agile approach including Scrum 1.3.3 Object-oriented systems analysis and design

Need for Systems Analysis and Design Installing a system without proper planning leads to great user dissatisfaction and frequently causes the system to fall into disuse Systems analysis and design lends structure to the analysis and design of information systems User involvement throughout a systems project is critical to the successful development of computerized systems User involvement throughout the systems project is critical to the successful development of computerized information systems. New technologies are also driving the need for systems analysis. Ajax and Ruby on Rails are two examples.

Systems Development Life Cycle (S D L C) The systems development life cycle is a phased approach to solving business problems Developed through the use of a specific cycle of analyst and user activities Each phase has unique user activities Analysts disagree on exactly how many phases there are in the SDLC. Each phase consists of activities that overlap into other phases and then taper off, rather then separate isolated steps. This is the SE approach I’d like to use for our projects

The Seven Phases of the Systems Development Life Cycle

Step 1: Identifying Problems, Opportunities, and Objectives (Requirement Analysis) Activity: Interviewing user management Summarizing the knowledge obtained Estimating the scope of the project Documenting the results Output: Feasibility report containing problem definition and objective summaries from which management can make a decision on whether to proceed with the proposed project This step is critical to the success of the rest of the project, because no one wants to waste time addressing the wrong problem. Problems – generally the reason the analyst was called in in the first place. Opportunities – situations that the analyst believes can be improved through the use of computerized information systems. Objectives – how can the business reach its objectives by addressing specific problems or opportunities.

Step 2: Determining Human Information Requirements (1 of 2) Activity: Interviewing Sampling and investing hard data Questionnaires Observe the decision maker’s behavior and environment Prototyping Learn the who, what, where, when, how, and why of the current system (if there is one) Determining human needs of the users involved. Uses activities to pose and answer questions concerning human-computer interaction: What are the users strengths and limitations? Trying to understand what information users need to perform their jobs. Who – the people who are involved What – the business activity Where – the environment in which the work takes place When – the timing How – how the current procedures are performed Why – why the system uses the current system

Step 2: Determining Human Information Requirements (2 of 2) Output: Analyst understands how users accomplish their work when interacting with a computer Begin to know how to make the new system more useful and usable The analyst should also know the business functions Have complete information on the people, goals, data and procedure involved Determining human needs of the users involved. Uses activities to pose and answer questions concerning human-computer interaction: What are the users strengths and limitations? Trying to understand what information users need to perform their jobs. Who – the people who are involved What – the business activity Where – the environment in which the work takes place When – the timing How – how the current procedures are performed Why – why the system uses the current system

Step 3: Analyzing System Needs Activity: Create data flow diagrams Complete the data dictionary Analyze the structured decisions made Prepare and present the system proposal Output: Recommendation on what, if anything, should be done Data Flow Diagrams – chart the input, processes, and output of the business’s functions in a structured graphical form. Data dictionary – lists all the data items used in the system, as well as their specifications. Structured decisions made – those for which the conditions, condition alternatives, actions, and action rules can be determined. Structure decision methods: structures English decision tables decision trees System proposal – summarizes what has been found about users usability and usefulness of current system provides cost/benefit analysis of alternatives makes recommendations on what (if anything) should be done The recommendation or solution is based on the analysts individual qualities and professional training and their interaction with users.

Step 4: Designing the Recommended System Activity: Design procedures to accurately enter data Design the human–computer interface (H C I) Design files and/or database Design backup procedures Output Model of the actual system In this stage, the information collected earlier is used to accomplish the logical design of the information system, which includes: designing procedures for users to help them accurately enter data providing for users to complete effective input to the information system devising the human–computer interface designing files or databases that will store the data needed by decision makers designing output (onscreen or printed) designing controls and backup procedures

Step 5: Developing and Documenting Software Things you may do: Activity: System analyst works with programmers to develop any original software Works with users to develop effective documentation Coders design, code, and remove syntactical errors from computer programs Document software with procedure manuals, online help, Frequently Asked Questions (F A Q) and Read Me files Output: Computer programs System documentation The analyst uses structure charts and pseudocode to communicate to the programmer what needs to be programmed. Documentation includes: procedure manuals online help Web sites “Read Me” files Because users are involved from the beginning, the documentation should address the questions they have raised and solved jointly with the analyst.

Step 6: Testing and Maintaining the System Activity: Test the information system System maintenance Maintenance documentation Output: Problems, if any Updated programs Documentation Testing should take place first with sample data and then with actual data. Testing is done by both the programmers and the analyst. The maintenance started here is carried out routinely through the life of the system. Updates may be performed via a vendor site on the Web.

Step 7: Implementing and Evaluating the System Activity: Train users Plans the conversion from old system to new system Review and evaluate system Output: Trained personnel Installed system Training users to handle the system. System conversion – converting files from old formats to new ones, or building a database, installing equipment, and bringing the new system into production. Actually, evaluation takes place during every phase.

The Impact of Maintenance Maintenance is performed for two reasons Remove software errors, and Enhance existing software Enhance software for three reasons Include additional features Address business changes over time Address hardware and software changes Computer programs must be modified and kept up to date. Reasons for enhancing existing software: users request additional features business changes over time hardware and software change Over time the cost of continued maintenance will be greater than that of creating an entirely new system At that point it becomes more feasible to perform a new systems study

Figure 1.2 Resource Consumption Over the System Life Area under the curve represents the total dollar amount. Eventually maintenance exceeds the cost of creating a new system. At that point a new systems study should be undertaken.

Case Tools CASE (computer aided software engineering) tools are productivity tools for systems analysts that have been created explicitly to improve their routine work through the use of automated support Reasons for using CASE tools Improving Analyst–User Communication Help support modeling functional requirements Assist in drawing project boundaries CASE tools increase analyst productivity by automating the drawing and modifying of diagrams automating the sharing of work thus reducing the time to collaborate with group members facilitating interaction among team members by making diagramming a dynamic, interactive process. Improving Analyst–User Communication – CASE tools foster greater, more meaningful communication among users and analysts. Integrating Life Cycle Activities – integration of activities through the underlying use of technologies makes it easier for users to understand how all the life cycle phases are interrelated and interdependent. Accurately Assessing Maintenance Changes – enable users to analyze and assess the impact of maintenance changes. Not sure if we’ll use any

The Agile Approach The agile approach is a software development approach based on Values Principles Core practices

Agile Values The four values are Communication Simplicity Feedback Courage

Agile Approach Agile approach is Interactive Incremental Frequent iterations are essential for successful system development

The Five Stages of the Agile Modeling Development Process

Exploration Assemble team Assess skills Examine potential technologies Experiment with writing user stories Adopt a playful and curious attitude toward the work environment, its problems, technologies, and people

Planning Rules that can help formulate the agile development team’s relationship with their business customers Maximize the value of the system produced by the agile team Main players are the development team and the business customer

Iterations to the First Release Iterations are cycles of Testing Feedback Change One goal is to run customer-written function tests at the end of each iteration

Productionizing The product is released in this phase May be improved by adding other features

Maintenance New features may be added Riskier customer suggestions may be considered Team members may be rotated on or off the team

Object-Oriented Systems Analysis and Design Alternate approach to the structured approach of the S D L C that is intended to facilitate the development of systems that must change rapidly in response to dynamic business environments Use unified modeling language (U M L) to model object-oriented systems Each object is a computer representation of some actual thing or event Generally works well in situations where complicated information systems are undergoing continuous maintenance, adaptation, and redesign.

Figure 1.5 The Steps in the U M L Development Process

Define the Use Case Model Identify the actors and the major events initiated by the actors Draw a use case diagram A diagram with stick figures representing the actors and arrows showing how the actors relate

Begin Drawing U M L Diagrams Draw activity diagrams, which illustrate all the major activities in the use case Create one or more sequence diagrams for each use case that show the sequence of activities and their timing Review the use cases, rethink them, and modify them if necessary

Analysis Phase Develop class diagrams Draw state chart diagrams

System Design Modifying the existing system Modifying the diagrams drawn in the previous phase Write class specifications for each class

Develop and Document the System The more complete the information you provide to the development team through documentation and U M L diagrams, the faster the development and the more solid the final production system

Figure 1.6 How to Decide Which Development Method to Use Choose When The Systems Development Life Cycle (S D L C) Approach systems have been developed and documented using S D L C it is important to document each step of the way upper-level management feels more comfortable or safe using S D L C there are adequate resources and time to complete the full S D L C communication of how new systems work is important Agile Methodologies there is a project champion of agile methods in the organization applications need to be developed quickly in response to a dynamic environment a rescue takes place (the system failed and there is no time to figure out what went wrong) the customer is satisfied with incremental improvements executives and analysts agree with the principles of agile methodologies Object-Oriented Methodologies the problems modeled lend themselves to classes an organization supports the U M L learning systems can be added gradually, one subsystem at a time reuse of previously written software is a possibility it is acceptable to tackle the difficult problems first Agile approach – has specific philosophy, practices, and values to address rapidly changing user requirements. Prototyping – offered as a response to the long development times associated with the SDLC approach and to the uncertainty often surrounding user requirements. ETHICS – a sociotechnical methodology combining social and technical solutions. Project champion approach – adopts the strategy of involving one person from each area affected by the system to ensure the system’s success. Soft Systems Methodology – a way to model a world that is often chaotic by using “rich pictures”. Multiview – a way to organize and use elements of several competing methodologies.

Open Source Software (1 of 3) An alternative to traditional software development Many users and coders can study, share, and modify the code

Open Source Software (2 of 3) Categorized open source communities into four community types Ad hoc Standardized Organized Commercial

Open Source Software (3 of 3) Six different dimensions General structure Environment Goals Methods User community Licensing

Summary Systematic approach to identifying problems Systems analysts are required to take on many roles Analysts possess a wide range of skills The systems Development Life Cycle Agile approach Object-oriented analysis and design

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