Beyond the Book Tech Comms for the Digital Generation (and beyond)

Slides:



Advertisements
Similar presentations
2006 Adobe Systems Incorporated. All Rights Reserved. 1 End-user programming and Flash Jen deHaan Sr. Technical Writer April 23 rd 2006.
Advertisements

Blaine Morrow 3/2/2010 For audio call Toll Free and use PIN/code New Video Collboration with Elluminate.
From Open Educational Resources to Open Educational Practices Professional development of language teachers through collaborative writing and peer review.
Ncfe Academy Advert Project By the Rising Stars Academy.
Copyright © 2009 Intel Corporation. All rights reserved. Intel and Intel Education are trademarks or registered trademarks of Intel Corporation or its.
New for 2015 … introducing Situational Leadership ® : Building Leaders New format for 2015.
Chapter 6 Teaching with Multimedia and Hypermedia
Digital Teaching and Learning Michael Constantino.
Digital in Teaching and Learning Gaining ground Digital in Teaching and Learning Gaining ground Carla Aerts Cambridge University Press Carla Aerts Cambridge.
Get the DL on DL* in Business Studies Kari Peters, Borden BTI Michael A. Goldberg, Martingrove CI #GD2B, 2013 (*Down-Low on Digital Literacy!)
Teaching with Multimedia and Hypermedia
Video Training of Student Workers in an Academic Library An Exploration of the Issues Related to Video Training of Student Workers in an Academic Library.
Business Development to Drive Growth Lois Ritarossi, Senior Consultant Phone:
AGEING WELL! DON’T HESITATE, BE ACTIVE ICT MODULES FOR LEARNERS OF SYLLOGOS PYRGION THIRAS “TA EISODIA TIS THEOTOKOU”
Final Project Presentation Heath Davis 21:228 Hypertext Hypermedia Systems May 5, 2009.
Moodle: Engaging Students Online Nathalie Rudner, Thornhill Secondary School Anita Drossis, Vaughan Secondary School York Region District School Board.
Welcome Course name Faculty name. YOUR COURSE MATERIALS Lamb/Hair/McDaniel MKTG You will… — be tested — receive homework assignments — have reading assignments.
Welcome Course name Faculty name. YOUR COURSE MATERIALS Sprague/Stuart The Speaker’s Handbook, 8e You will… — be tested — receive homework assignments.
EFFECTIVELY INTEGRATING SUPPORT TOOLS, MULTIMEDIA AND HYPERMEDIA INTO TEACHING AND LEARNING.
© Anselm Spoerri Multimedia Production Lecture 1 Setting the Stage Course Goals Gameplan Examples from Previous Courses Summary.
Online Animated Content: Online Animated Content: For entertainment, brand building, & market crossover Presented by Piper Ross Evolutions and Trends in.
Analyze Design Develop AssessmentImplement Evaluate.
Chapter 1 Getting Started With Dreamweaver. Exploring the Dreamweaver Workspace The Dreamweaver workspace is where you can find all the tools to create.
MATH | First Day of Class Introduction Course Name, Course Number College Date.
Assignment 2A Teaching and learning/researching technologies Group Presentation By Anne Gunson, Leana Anderson, Marisa Edwards and Kahlia Chapman-Hill.
Ian Blackham (Product Dev. Manager, Learning Systems) Steve Rycroft (Head of Learning Systems) Sam Marshall (Senior Developer, IT Delivery) The Open University.
NEWSPAPERS TO NEWS BLOGS BY PAMELA DRAKE. "Interactive: Radio through the Years." - Al Jazeera English. Web.
Get Inspired: MARKETING WITH VIDEO ACROSS THE CUSTOMER LIFECYCLE.
CE: Symposium of Sages Do-able solutions for marketing your library services & reaching your stakeholders.
ABOUT USFSP Separately accredited branch campus of USF Tampa Over 4900 undergraduate students 500 live on campus Located in downtown St. Petersburg on.
Welcome to (Insert Course info) Use Your Required Materials and Own Your Grade.
Community Event: Technology Makes a Difference District Educator: Stephanie Allen EDU 620: Meeting Individual Student Needs with Technology Instructor:
M. D. Roblyer Integrating Educational Technology into Teaching, 4/E Copyright © 2006 by Pearson Education, Inc. Upper Saddle River, New Jersey All.
Company Profile Company Profile Mr. Gunjan Singh founded Web Click India in the year 2011 and since then we have served our world-class Website Designing,
The Victorian Games & Apps Challenge Design Brief (PowerPoint)
Cell Phones Restrooms Please turn off or place phones on silent.
Introduction to Virtual and Augmented Reality
Intro to HoloLens Development
Analyst Programmer, Advanced Visualization Lab
Increasing student engagement with course media
Introduction Abbreviations: VRTECH
CONTENT MARKETING & SEARCH
SOCIAL MEDIA ANALYSIS & GUIDE
Introduction Abbreviations: VRTECH
MUSIC by Campbell Required text for Music Appreciation
CMPTR by Pinard / Romer Required text for Introduction to Computers
Using Mixed Reality in the Classroom
Reflection question for aice media studies
Accessing Spatial Information from MaineDOT
It’s in the Game The Art of Creating a Helpful Video Game Guide
All the Way from the Chalk Board to SoftChalk
Presenting with Prezi.com: Using Mind Maps for Virtual Lectures
What is the Research Support Ambassador Programme?
TAKING THE BIG LEAP-FROM NECESSARY EVIL TO BUSINESS ASSET
Affiliation: School of Nursing, Midwifery and Indigenous Health
Course name Faculty name
Ellev advertising agency
with Pearson’s MyITLab for Office 2013
Getting Knowledge into Action for Person-Centred Care
Course name Faculty name
Design Brief.
with Augmented & Virtual Reality
with Pearson’s MyITLab for Office 2010
BigCo Isn’t broadcasting the preserve of commercial media organisations because it requires specialist equipment and expertise? Not anymore, thanks to.
Zimmertwins.com Web 2.0 tool
Zimmertwins.com Web 2.0 tool
Learning Management Systems Overview
MGMT5 by Williams Required text for Principles of Management
Introduction & Set Brief
Augmented Reality Apps
Presentation transcript:

Beyond the Book Tech Comms for the Digital Generation (and beyond)

Senior Information Developer (Media Team) Andrew Mills BA MISTC Senior Information Developer (Media Team)

About me I’ve been creating guide content for the last 27-years (so, since I was 12). Passionate about visual learning while exploring the cool opportunities of different technologies. I produced professional video game guides for over 14 of those years. My time is now spent creating content as a Senior Information Developer for Arm in Cambridge.

Is there any value in using AR & VR for technical training at Arm? The answer? Most likely. But it’ll all be in the context.

Benefits of Visual Learning Formats Emotive Highly Engaging Memorable Visual Context

Arm VR Arm AR Goal: Teach Arm employees how Arm Mali GPUs work using interactive VR. Goal: Visually explore the insides of a Mali GPU at multiple levels.

Arm VR Goals Make learning fun and really engaging. Increase Arm Mali GPU product knowledge. Cater for visual learning styles. Surprise the trainee. Arm branded cardboard ‘VR glasses’.

VR Dev Challenges Valuable? Unity (setup pains & use). 3D models. Scripts & coding. Motion sickness. Phone or dedicated headset? Framerate & optimisation.

(An easier starting point) 360 ‘VR’ Videos (An easier starting point) A 1st Generation 4k Samsung Gear 360 Camera (Eg: Xmas, Holidays). https://jaxry.github.io/panorama-to-cubemap/ Conversion www.360toolkit.co - Converts cubemaps to Equirectangular. Image and video editing tools (e.g. Adobe Creative Cloud). Download Spatial Media Metadata Injector. Upload ‘injected’ video to YouTube and watch in VR mode! Also - www.marzipano.net

Arm AR Goals Make learning fun. Increased user engagement. Blend with 3D printed models. Explain complex concepts visually. Potential online distribution (reduced off-site training costs).

AR Dev Challenges Valuable? Udemy courses. Unity & Vuforia. 3D models and animation. Creating great ‘Image Targets’. Adding interactivity. Framerate & optimisation.

The Production Workflow

My Main Challenges Getting internal stakeholder ‘buy-in’. How to measure the ‘learning value’ for each user. Learning the Unity workspace. The key constraints of hardware performance. Creating slick 3D assets for VR and AR use. Finding the right tutorials or internal resources to create professional assets and/or code.

The Future Mixed Reality (MR) A refined, fluid, and interactive experience that maximizes engagement. MR is AR and VR combined into a single package.

Thank you! Got any questions for me? Feel free to come up and ask me! Email: andrew.mills@arm.com Twitter: the_tech_author