Hi-Fi Midway Milestone The Dream Team

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Presentation transcript:

Hi-Fi Midway Milestone The Dream Team

sleep more, live better.

People lose countless hours of quality sleep to homework and technological distractions, such as late-night use of their computers or phones. We aim to change this by inspiring users to consistently set and reach their sleep goals, tracking users’ sleep debt, and helping users leverage sleep to improve their lives overall.

TD;LR Problem: People don’t get enough sleep Solution: Set bedtime goals and hit them

Roadmap Tasks Heuristic Eval Results Design Revisions Current Status Gameplan Demo

Roadmap Tasks Heuristic Eval Results Design Revisions Current Status Gameplan Demo

Tasks Simple: Go to bed at bedtime goal Moderate: Set a schedule and goals Complex: See your progress and adjust

Roadmap Tasks Heuristic Eval Results Design Revisions Current Status Gameplan Demo

Heuristic Eval Results (1) Home Screen (2) Clock Logic (3) Navigation (4) Fix Me (5) Progress Screens (1) Home Screen > comments in final recommendations > too much unused space > graphic was too big and didnt do anything (not clickable) (2) Clock Logic > 7 level 4-5 severity issues > not all minutes are available - clock in 30 min increments > no distinction between AM / PM > time selection scroller was not visible or intuitive > lack of flexibility for adjusting bed/wake times (i.e. after bed time has passed) > handful of level 1-3 severity issues (3) Navigation > 2 level 4-5 severity issues > changing set up settings later on > confusing back/home buttons (4) fix me > 4 level 4-5 severity issues > laborious task to set weekly > some design problems > redefine its purpose (5) progress > more design problems > redefining purpose of these screens

Heuristic Eval Results (1) Home Screen (2) Clock Logic (3) Navigation (4) Fix Me (5) Progress Screens (1) Home Screen > comments in final recommendations > too much unused space > graphic was too big and didnt do anything (not clickable)

Heuristic Eval Results (1) Home Screen (2) Clock Logic (3) Navigation (4) Fix Me (5) Progress Screens (2) Clock Logic > 7 level 4-5 severity issues > not all minutes are available - clock in 30 min increments > no distinction between AM / PM > time selection scroller was not visible or intuitive > lack of flexibility for adjusting bed/wake times (i.e. after bed time has passed) > handful of level 1-3 severity issues

Heuristic Eval Results (1) Home Screen (2) Clock Logic (3) Navigation (4) Fix Me (5) Progress Screens (3) Navigation > 2 level 4-5 severity issues > changing set up settings later on > confusing back/home buttons > handful of level 1-3 severity issues > comments in final recommendations

Heuristic Eval Results (1) Home Screen (2) Clock Logic (3) Navigation (4) Fix Me (5) Progress Screens (4) fix me > 4 level 4-5 severity issues > laborious task to set weekly > some design problems > redefine its purpose

Heuristic Eval Results (1) Home Screen (2) Clock Logic (3) Navigation (4) Fix Me (5) Progress Screens (5) progress > 2 level 4-5 severity issues > more design problems > redefining purpose of these screens

Roadmap Tasks Heuristic Eval Results Design Revisions Current Status Gameplan Demo focus on 1-3 of heuristic eval - related to task #1 GOAL = calculate sleep debt, display it, set bed/wake times, and get alerts

Design Revision: Home Screen > sleep debt graphic > graphic will serve as a fix me button > improved coloring schematics > complemented by “Functioning at %”

Design Revision: Home Screen > sleep debt graphic > graphic will serve as a fix me button > improved coloring schematics ** > will be complemented by “Functioning at %” & # value of sleep debt

Design Revision: Home Screen > use of space > focal point is setting alarms > bedtime countdown w/ sleep now button > still improvements on maximizing use of space

Design Revision: Home Screen > use of space > focal point is setting alarms > bedtime countdown w/ sleep now button > still improvements on maximizing use of space

Design Revision: Home Screen > use of space > focal point is setting alarms > bedtime countdown w/ sleep now button > still improvements on maximizing use of space

Design Revision: Home Screen > centered around bed & wake times + ability to adjust times > countdown till bedtime + sleep now button > focus more on setting your daily / nightly schedule as we know that people’s schedules are constantly changing so scheduling a week of wake/bed times is a lot to ask

Design Revision: Home Screen > centered around bed & wake times + ability to adjust times > countdown till bedtime + sleep now button > focus more on setting your daily / nightly schedule as we know that people’s schedules are constantly changing so scheduling a week of wake/bed times is a lot to ask

Design Revision: Clock Logic > intuitive bed/wake time alarm set up + more flexibility with adjusting alarms > improved visibility of time scroller because there is 1 not 2 > toggle between setting wake and bed

Design Revision: Clock Logic > intuitive bed/wake time alarm set up + more flexibility with adjusting alarms > improved visibility of time scroller because there is 1 not 2 > toggle between setting wake and bed

Design Revision: Clock Logic > intuitive bed/wake time alarm set up + more flexibility with adjusting alarms > improved visibility of time scroller because there is 1 not 2 > toggle between setting wake and bed

Design Revision: Navigation Home Nav Bar > static navigation bar on all screens > improved ease & flow of user interaction > more intuitive & less confusing > eliminated “<Home” buttons Progress Nav Bar No Nav Bar

Design Revision: Navigation Home Nav Bar > static navigation bar on all screens > improved ease & flow of user interaction > more intuitive & less confusing > eliminated “<Home” buttons Progress Nav Bar No Nav Bar STATIC Nav Bar

Design Revision: Navigation > static navigation bar on all screens > improved ease & flow of user interaction > more intuitive & less confusing > eliminated “<Home” buttons ** < BACK WONT BE THERE - ONLY FOR TESTING PURPOSES STATIC Nav Bar

Roadmap Tasks Heuristic Eval Results Design Revisions Current Status Gameplan Demo

Current Status: Tools >XCode ** version control issues have affected production of prototype >Github (collaboration)

Current Status: Task #1 Features setting bed & wake time alarms bedtime countdown “Sleep Now” button sleep debt tracking receiving alerts static navigation bar

Current Status: Task #1 Features setting bed & wake time alarms bedtime countdown “Sleep Now” button sleep debt tracking receiving alerts static navigation bar

Current Status: Task #1 Features setting bed & wake time alarms bedtime countdown “Sleep Now” button sleep debt tracking receiving alerts static navigation bar

Current Status: Task #1 Features setting bed & wake time alarms bedtime countdown “Sleep Now” button sleep debt tracking receiving alerts static navigation bar

Current Status: Task #1 Features setting bed & wake time alarms bedtime countdown “Sleep Now” button sleep debt tracking receiving alerts static navigation bar

Current Status: Task #1 Features setting bed & wake time alarms bedtime countdown “Sleep Now” button sleep debt tracking receiving alerts static navigation bar

Current Status: Task #1 Features setting bed & wake time alarms bedtime countdown “Sleep Now” button sleep debt tracking receiving alerts static navigation bar ADD IN GRAPHIC

Roadmap Tasks Heuristic Eval Results Design Revisions Current Status Gameplan Demo

Game Plan refine navigation bar Task #2 & #3 features educational component NO hard coding data or Wizard of Oz user testing consistency in design new focus = focus less full week calendars and more on nightly sleep/setting one alarm revamp Task #2/3 features > redefine “Fix me” function > implement easier weekly schedule planning > allow user to save alarms > redefine “Progress” screens incorporate educational component (learn why sleep in important and where sleep debt comes from and other interesting sleep related info/articles) avoid hard coding data & Wizard of Oz user functionality & design testing improve overall consistency in design / branding

Game Plan refine navigation bar Task #2 & #3 features educational component NO hard coding data or Wizard of Oz user testing consistency in design refine nav bar w/ icons & 5 components > learn > alarms > home/sleep > progress > settings

Game Plan refine navigation bar Task #2 & #3 features educational component NO hard coding data or Wizard of Oz user testing consistency in design new focus = focus less full week calendars and more on nightly sleep/setting one alarm revamp Task #2/3 features > redefine “Fix me” function > implement easier weekly schedule planning > allow user to save alarms > redefine “Progress” screens

Game Plan refine navigation bar Task #2 & #3 features educational component NO hard coding data or Wizard of Oz user testing consistency in design incorporate educational component (learn why sleep in important and where sleep debt comes from and other interesting sleep related info/articles)

Game Plan refine navigation bar Task #2 & #3 features educational component NO hard coding data or Wizard of Oz user testing consistency in design avoid hard coding data & Wizard of Oz >> implement FB SDK and parse for saving user input and settings etc

Game Plan refine navigation bar Task #2 & #3 features educational component NO hard coding data or Wizard of Oz user testing consistency in design user functionality & design testing > feedback on usability and design choices

Game Plan refine navigation bar Task #2 & #3 features educational component NO hard coding data or Wizard of Oz user testing consistency in design maintain strong overall consistency in design / branding

Roadmap Tasks Heuristic Eval Results Design Revisions Current Status Gameplan Demo

Demo: Task #1

questions?