Humanities Impact Project #4 Day 1 Find Your Voice and Design Challenge
Start-Up (5 min) What is one idea, belief, cause, or passion you care enough to speak up about? What makes it important for you?
Adora Svitak: What adults can learn from kids? TED Talk Adora Svitak: What adults can learn from kids?
Discussion: What can youth teach adults? Everyone participates. Inside speaks, outside takes notes.
Interviews with Youth Like You Day 2: Empathize Interviews with Youth Like You
Start-Up What is one of your strengths as a team member? What is one of your challenges/weaknesses?
Brief Plan Feedback--Steps of Design Thinking Review Interviewing prep with question creation Interviewing Nutrition Problem statement tutorial Define the problem Ideation--Post-its
DESIGN CHALLENGE #4: FIND YOUR VOICE RAISE YOUR VOICE!
Humanities Impact Project #4: Objectives (2 min) Demonstrate understanding of the steps in the HCD process by applying it to a challenge of 5-6 weeks in length. Be able to create at least three original questions and interview peers in-depth. Be able to explain why youth engagement in civic life is an essential element of a democratic society. Have fun addressing a real world problem.
Impact: Focus on School and Larger Community (3 min)
Your Design Challenge (2 min) DESIGN A SYSTEM, EVENT, OR PRODUCT THAT WILL OPEN OPPORTUNITIES FOR YOUTH TO HAVE A VOICE IN CIVIC LIFE AND INCENTIVIZE THEM TO PARTICIPATE!
Human-Centered Design → Impact https://novoed.com/hcd-acumen
Step 1 Empathize: Interview Prep (30 min) Interview a peer using provided and original questions.
Grouping notes Find common elements. Notice interesting differences.
Step 2: Define the Problem (15 min) Needs: things they are trying to do (use verbs) Insights: new things you learned about your partner's feelings/ experience to use in your design
Start-up What would someone need to be able to do to successfully complete an independent Impact Project? and/or What does it take to work effectively in a team?
Goals for Today--9/11/15 Revise Problem Statements (10 min) Ideate Again (20-25 min) Draft a Solution (30-40 min) Delegate Writing Sections (10 min)
Problem Statement Re-Mix Start-up: Review each of the problem statements. Which one is too broad, too narrow, just right? Anna needs a way to speak up about animal abuse, but it’s hard. Tony needs a way to communicate to the mayor about increasing opportunities for skaters in the city by creating a mobile app, but he doesn’t know how to code. Marina needs a way to tell adults in her neighborhood about the importance of recycling, but she is nervous about speaking in public.
Not too broad, Not too narrow!
A. Is the statement focused on ultimate impact? WHAT TO KEEP IN MIND A. Is the statement focused on ultimate impact? B. Does the statement allow for a variety of solutions? C. Does the statement take into account context and constraints?
Problem Statement
[student’s name] needs a way to [state need] (because/ but/ so that) [insight]
Write as many ideas as you can in 2 min. Step 3: Ideate (15 min) Write as many ideas as you can in 2 min. Share your ideas, then group them into categories and look for patterns.
Choose! (10 min) Focus in on the one or two most promising ideas that fit the requirements of the challenge.
Your Design Challenge (2 min) DESIGN A SYSTEM, EVENT, OR PRODUCT THAT WILL OPEN OPPORTUNITIES FOR YOUTH TO HAVE A VOICE IN CIVIC LIFE AND INCENTIVIZE THEM TO PARTICIPATE!
By the end of class you should... Ensure all notes are complete. 2) Collect all handouts for your group and turn them in 3) Do a self check: How well did you care for self, others, and the environment? Did you add value?
Your Design Challenge (2 min) DESIGN A SYSTEM, EVENT, OR PRODUCT THAT WILL OPEN OPPORTUNITIES FOR YOUTH TO HAVE A VOICE IN CIVIC LIFE AND INCENTIVIZE THEM TO PARTICIPATE!
Step 4: Prototype (10 min)
Day 5 Prototype and Test
Start-up Goal setting: Review the experiences planned for this week and decide on your team and personal goals for both days in the Design Studio.
Week 3 Experiences Required for All Complete draft 1 prototypes (Wed) Test and get user feedback through role-playing (Wed) Revise prototypes (Fri) Learn about research on human motivation and apply it to improve your prototype Revise again!
Extension Learn about data in the city Identify what data/information you would want, to help solve your problem Mention specific data sets in your written application
Inspiration http://www.designkit.org/mindsets Creative Confidence http://www.designkit.org/mindsets/3 Make It http://www.designkit.org/mindsets/2 Empathy http://www.designkit.org/mindsets/4
Step 4: Prototyping, Continued (15-20 min) If necessary… Do you have a solution? Do you believe your prototype is effective, innovative, and relevant to the challenge? Have you created a working prototype? If you answered YES to all three questions, move on to Step 5: Test
Step 5: User Testing (15-20 min) Present prototypes to potential user--Role Play Role play Introduce Role (Who? Where? What are they trying to do?) Explain solution and let them try it out, if possible Gather feedback from your user What do they like or love about it? What do they wish? (Something to add or improve.) What do they wonder? (Something to explore or question.) Is there something that could be done specifically to incentivize your user to try it?
Start-Up: Teamwork Self-Check Imagine you have $100 to split between all members of your group, including yourself. Based on your experience so far, how much should each person get based on their Boldness (willingness to take positive risks with ideas and presenting), Integrity (staying focused), Tenacity (sustained effort) and Empathy (care for others). Explain.
Goals for Today Give your team members (and yourself) feedback so you all can improve. Show you understand Dan Pink’s theory of motivation through notes, discussion, and prototype revisions.
Agenda Start-up: Teamwork Check-in Announcements: Challenge Opportunities, Submitting applications to Challenge:LA View, Animated TED Talk by Dan Pink Nutrition Discussion Prototype Revisions
REPEAT: Iterate, Iterate, Iterate (15-20 min) Do it over again, and again, and...! Revise Prototype Test
Student Reflection (15 min) What did you learn about Human-Centered Design? Name as many of the five steps as you can and describe which one you enjoyed most. How successful were you at developing an idea for a product or service that would solve your interviewee’s problem? What’s at least one way your idea could be improved, if you had more time?