ECE 8823A GPU Architectures Module 2: Introduction to CUDA C © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Objective To understand the major elements of a CUDA program Introduce the basic constructs of the programming model Illustrate the preceding with a simple but complete CUDA program
Reading Assignment Kirk and Hwu, “Programming Massively Parallel Processors: A Hands on Approach,”, Chapter 3 CUDA Programming Guide http://docs.nvidia.com/cuda/cuda-c-programming-guide/#abstract
CUDA/OpenCL- Execution Model Reflects a multicore processor + GPGPU execution model Addition of device functions and declarations to stock C programs Compilation separated into host and GPU paths
Compiling A CUDA Program Integrated C programs with CUDA extensions NVCC Compiler Host Code Device Code (PTX) Host C Compiler/ Linker Device Just-in-Time Compiler Virtual ISA Heterogeneous Computing Platform with CPUs, GPUs © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
CUDA /OpenCL – Execution Model Integrated host+device app C program Serial or modestly parallel parts in host C code Highly parallel parts in device SPMD kernel C code Serial Code (host) . . . Parallel Kernel (device) KernelA<<< nBlk, nTid >>>(args); Introduction of the notion of grids of threads Asynchronous vs. synchronous execution Lightweight threads in a kernel – distinguished from CPU threads Serial Code (host) . . . Parallel Kernel (device) KernelB<<< nBlk, nTid >>>(args); © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Thread Hierarchy All threads execute the same kernel code Memory hierarchy is tied to the thread hierarchy (later) From http://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#memory-hierarchy
CUDA /OpenCL Programming Model: The Grid Each kernel User Application N-Dimensional Range Host Tasks GPU Tasks 3D thread block Software Stack Operating System CPU GPU gridDim.y gridDim.z gridDim.x Note: Each thread executes the same kernel code!
Vector Addition – Conceptual View A[N-1] … vector B B[0] B[1] B[2] B[3] B[4] B[N-1] … + + + + + + vector C C[0] C[1] C[2] C[3] C[4] C[N-1] … © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
A Simple Thread Block Model blockdim threadIdx = 0 threadIdx = blockDim-1 blockIdx = 0 blockIdx = 1 blockIdx = 2 blockIdx = gridDim-1 id = blockIdx * blockDim + threadIdx; Structure an array of threads into thread blocks A unique id can be computed for each thread This id is used for workload partitioning
Using Arrays of Parallel Threads A CUDA kernel is executed by a grid (array) of threads All threads in a grid run the same kernel code (SPMD) Each thread has an index that it uses to compute memory addresses and make control decisions 1 2 254 255 … i = blockIdx.x * blockDim.x + threadIdx.x; C_d[i] = A_d[i] + B_d[i]; Thread blocks can be multidimensional arrays of threads … © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Thread Blocks: Scalable Cooperation Divide thread array into multiple blocks Threads within a block cooperate via shared memory, atomic operations and barrier synchronization Threads in different blocks cannot cooperate (only through global memory) Thread Block 0 Thread Block 1 Thread Block N-1 1 2 … 254 255 1 2 … 254 255 1 2 … 254 255 i = blockIdx.x * blockDim.x + threadIdx.x; C_d[i] = A_d[i] + B_d[i]; i = blockIdx.x * blockDim.x + threadIdx.x; C_d[i] = A_d[i] + B_d[i]; i = blockIdx.x * blockDim.x + threadIdx.x; C_d[i] = A_d[i] + B_d[i]; … … … … © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Vector Addition – Traditional C Code // Compute vector sum C = A+B void vecAdd(float* A, float* B, float* C, int n) { for (i = 0, i < n, i++) C[i] = A[i] + B[i]; } int main() // Memory allocation for A_h, B_h, and C_h // I/O to read A_h and B_h, N elements … vecAdd(A_h, B_h, C_h, N); © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Heterogeneous Computing vecAdd Host Code Part 1 #include <cuda.h> void vecAdd(float* A, float* B, float* C, int n) { int size = n* sizeof(float); float* A_d, B_d, C_d; … 1. // Allocate device memory for A, B, and C // copy A and B to device memory 2. // Kernel launch code – to have the device // to perform the actual vector addition 3. // copy C from the device memory // Free device vectors } Host Memory Device Memory CPU GPU Part 2 Part 3 © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Partial Overview of CUDA Memories Device code can: R/W per-thread registers R/W per-grid global memory Host code can Transfer data to/from per grid global memory (Device) Grid Block (0, 0) Block (1, 0) Registers Registers Registers Registers Thread (0, 0) Thread (1, 0) Thread (0, 0) Thread (1, 0) Global, constant, and texture memory spaces are persistent across kernels called by the same application. Global Memory Host We will cover more later. © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
CUDA Device Memory Management API functions cudaMalloc() Allocates object in the device global memory Two parameters Address of a pointer to the allocated object Size of of allocated object in terms of bytes cudaFree() Frees object from device global memory Pointer to freed object Grid Global Memory Block (0, 0) Thread (0, 0) Registers Thread (1, 0) Block (1, 0) Host © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Host-Device Data Transfer API functions cudaMemcpy() memory data transfer Requires four parameters Pointer to destination Pointer to source Number of bytes copied Type/Direction of transfer Transfer to device is asynchronous (Device) Grid Block (0, 0) Block (1, 0) Registers Registers Registers Registers Thread (0, 0) Thread (1, 0) Thread (0, 0) Thread (1, 0) Global Memory Host © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
void vecAdd(float* A, float* B, float* C, int n) { int size = n * sizeof(float); float* A_d, B_d, C_d; 1. // Transfer A and B to device memory cudaMalloc((void **) &A_d, size); cudaMemcpy(A_d, A, size, cudaMemcpyHostToDevice); cudaMalloc((void **) &B_d, size); cudaMemcpy(B_d, B, size, cudaMemcpyHostToDevice); // Allocate device memory for cudaMalloc((void **) &C_d, size); 2. // Kernel invocation code – to be shown later … 3. // Transfer C from device to host cudaMemcpy(C, C_d, size, cudaMemcpyDeviceToHost); // Free device memory for A, B, C cudaFree(A_d); cudaFree(B_d); cudaFree (C_d); } © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Example: Vector Addition Kernel Device Code // Compute vector sum C = A+B // Each thread performs one pair-wise addition __global__ void vecAddKernel(float* A_d, float* B_d, float* C_d, int n) { int i = threadIdx.x + blockDim.x * blockIdx.x; if(i<n) C_d[i] = A_d[i] + B_d[i]; } int vectAdd(float* A, float* B, float* C, int n) // A_d, B_d, C_d allocations and copies omitted // Run ceil(n/256) blocks of 256 threads each vecAddKernel<<<ceil(n/256), 256>>>(A_d, B_d, C_d, n); © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Example: Vector Addition Kernel // Compute vector sum C = A+B // Each thread performs one pair-wise addition __global__ void vecAddkernel(float* A_d, float* B_d, float* C_d, int n) { int i = threadIdx.x + blockDim.x * blockIdx.x; if(i<n) C_d[i] = A_d[i] + B_d[i]; } int vecAdd(float* A, float* B, float* C, int n) // A_d, B_d, C_d allocations and copies omitted // Run ceil(n/256) blocks of 256 threads each vecAddKernnel<<<ceil(n/256),256>>>(A_d, B_d, C_d, n); Host Code Execution Configuration © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
More on Kernel Launch Host Code Edge effects int vecAdd(float* A, float* B, float* C, int n) { // A_d, B_d, C_d allocations and copies omitted // Run ceil(n/256) blocks of 256 threads each dim3 DimGrid(n/256, 1, 1); if (n%256) DimGrid.x++; dim3 DimBlock(256, 1, 1); vecAddKernnel<<<DimGrid,DimBlock>>>(A_d, B_d, C_d, n); } Any call to a kernel function is asynchronous from CUDA 1.0 on, explicit synch needed for blocking cudaDeviceSynchronize(); Host Code Edge effects © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Kernel Execution in a Nutshell __host__ Void vecAdd() { dim3 DimGrid = (ceil(n/256,1,1); dim3 DimBlock = (256,1,1); vecAddKernel<<<DimGrid,DimBlock>>>(A_d,B_d,C_d,n); } __global__ void vecAddKernel(float *A_d, float *B_d, float *C_d, int n) { int i = blockIdx.x * blockDim.x + threadIdx.x; if( i<n ) C_d[i] = A_d[i]+B_d[i]; } Kernel Blk 0 Blk N-1 • • • Note that the description/launch of parallelism is independent of the number of SMs scalable portable execution Actual performance is dependent on the actual number of SMs in a scalable manner GPU M0 RAM Mk • • • Schedule onto multiprocessors © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
More on CUDA Function Declarations host __host__ float HostFunc() device __global__ void KernelFunc() __device__ float DeviceFunc() Only callable from the: Executed on the: __global__ defines a kernel function Each “__” consists of two underscore characters A kernel function must return void __device__ and __host__ can be used together © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Compiling A CUDA Program Integrated C programs with CUDA extensions NVCC Compiler Host Code Device Code (PTX) Host C Compiler/ Linker Device Just-in-Time Compiler Heterogeneous Computing Platform with CPUs, GPUs © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
CPU and GPU Address Spaces X= X= GPU CPU PCIe Requires explicit management in each address space Programmer initiated transfers between address spaces
Unified Memory All transfers managed under the hood X= Single unified address space across CPU and GPU GPU CPU PCIe All transfers managed under the hood Smaller code segments Explicit management now becomes an optimization
Using Unified Memory #include <iostream> #include <math.h> // Kernel function to add the elements of two arrays __global__ void add(int n, float *x, float *y) { for (int i = 0; i < n; i++) y[i] = x[i] + y[i]; } int main(void) { int N = 1<<20; float *x, *y; // Allocate Unified Memory – accessible from CPU or GPU cudaMallocManaged(&x, N*sizeof(float)); cudaMallocManaged(&y, N*sizeof(float)); // initialize x and y arrays on the host for (int i = 0; i < N; i++) { x[i] = 1.0f; y[i] = 2.0f; } // Run kernel on 1M elements on the GPU add<<<1, 1>>>(N, x, y); // Wait for GPU to finish cudaDeviceSynchronize(); // Free memory cudaFree(x); cudaFree(y); return 0; } From https://devblogs.nvidia.com/parallelforall/even-easier-introduction-cuda/
The ISA An Instruction Set Architecture (ISA) is a contract between the hardware and the software. As the name suggests, it is a set of instructions that the architecture (hardware) can execute. © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
PTX ISA – Major Features Set of predefined, read only variables E.g., %tid (threadIdx), %ntid (blockDim), %ctaid (blockIdx), %nctaid(gridDim), etc. Some of these are multidimensional E.g., %tid.x, %tid.y, %tid.z Includes architecture variables E.g., %laneid, %warpid Can be used for auto-tuning of code Includes undefined performance counters © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
PTX ISA – Major Features (2) Multiple address spaces Register, parameter Constant global, etc. More later Predicated instruction execution © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign
Versions Compute capability CUDA version PTX version Architecture specific, e.g., Volta is 7.0 CUDA version Determines programming model features Currently 9.0 PTX version Virtual ISA version Currently 6.1
Questions? © David Kirk/NVIDIA and Wen-mei W. Hwu, 2007-2011 ECE408/CS483, University of Illinois, Urbana-Champaign