Bits, Bytes, and Integers Part 2 3rd Lectures

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Presentation transcript:

Bits, Bytes, and Integers Part 2 3rd Lectures Instructor: David Trammell, PhD

Bits, Bytes, and Integers Representing information as bits Bit-level manipulations Integers Representation: unsigned and signed Conversion, casting Expanding, truncating Addition, negation, multiplication, shifting Summary Representations in memory, pointers, strings

Sign Extension Task: Rule: w X • • • X  k Given w-bit signed integer x Convert it to w+k-bit integer with same value Rule: Make k copies of sign bit: X  = xw–1 ,…, xw–1 , xw–1 , xw–2 ,…, x0 • • • X X  w k k copies of MSB

Sign Extension Example short int x = 15213; int ix = (int) x; short int y = -15213; int iy = (int) y; Decimal Hex Binary x 15213 3B 6D 00111011 01101101 ix 00 00 3B 6D 00000000 00000000 00111011 01101101 y -15213 C4 93 11000100 10010011 iy FF FF C4 93 11111111 11111111 11000100 10010011 Converting from smaller to larger integer data type C automatically performs sign extension

Summary: Expanding, Truncating: Basic Rules Casting to Larger Type: Expanding (i.e. Extension) Unsigned: zeros added to the left Signed: sign extension Both yield expected result Truncating (e.g., unsigned to unsigned short) Unsigned/signed: bits are truncated Result reinterpreted Unsigned: mod operation Signed: similar to mod For small numbers yields expected behavior

Today: Bits, Bytes, and Integers Representing information as bits Bit-level manipulations Integers Representation: unsigned and signed Conversion, casting Expanding, truncating Addition, negation, multiplication, shifting Representations in memory, pointers, strings Summary

Unsigned Addition u • • • + v • • • u + v • • • UAddw(u , v) • • • Operands: w bits • • • + v • • • True Sum: w+1 bits u + v • • • UAddw(u , v) Discard Carry: w bits • • • Standard Addition Function Ignores carry output Implements Modular Arithmetic s = UAddw(u , v) = u + v mod 2w

Visualizing (Mathematical) Integer Addition 4-bit integers u, v Compute true sum Add4(u , v) Values increase linearly with u and v Forms planar surface Add4(u , v) v u

Visualizing Unsigned Addition Wraps Around If true sum ≥ 2w At most once Overflow UAdd4(u , v) True Sum 2w 2w+1 Overflow v Modular Sum u

Two’s Complement Addition Operands: w bits u • • • + v • • • True Sum: w+1 bits u + v • • • Discard Carry: w bits TAddw(u , v) • • • TAdd and UAdd have Identical Bit-Level Behavior Signed vs. unsigned addition in C: int s, t, u, v; s = (int) ((unsigned) u + (unsigned) v); t = u + v Will give s == t

TAdd Overflow True Sum Functionality TAdd Result True sum requires w+1 bits Drop off MSB Treat remaining bits as 2’s comp. integer True Sum 0 111…1 2w–1 PosOver TAdd Result 0 100…0 2w –1–1 011…1 0 000…0 000…0 1 011…1 –2w –1 100…0 1 000…0 NegOver –2w

Visualizing 2’s Complement Addition NegOver Values 4-bit two’s comp. Range from -8 to +7 Wraps Around If sum  2w–1 Becomes negative At most once If sum < –2w–1 Becomes positive TAdd4(u , v) v u PosOver

Negation of 2’s Signed Value Negation usually equivalent to multiply by -1 Negation as calculated by the computer: -x == ~x+1 For x = 000000112 (310) ~x+1 is 111111002 + 12 Hence -x is 111111012 (-128+64+32+16+8+4+1= -310) Negation of -1 produces expected behavior ~(-1)+1? is ~11111111+1 is 00000001 (+1) Negation of Tmin is Tmin (recall Tmax = |Tmin|-1): Tminw=8 is 100000002 ~(10000000)+1 is (01111111+1) is 10000000 Negation of 0: ~(0)+1? Is is 11111111+1 is: discarding overflow results in 02

Negation of Unsigned At the bit level, it works exactly as negation of 2’s Comp. -x == ~x+1 Perform negation and interpret result as unsigned For w=4 bits unsigned: x = 0110 (6) -x = 1010 (10 as unsigned; -6 as signed) Negation of unsigned x produces unsigned value 2w-x

Multiplication Goal: Computing Product of w-bit numbers x, y Either signed or unsigned But, exact results can be bigger than w bits Unsigned: up to 2w bits Result range: 0 ≤ x * y ≤ (2w – 1) 2 = 22w – 2w+1 + 1 Two’s complement min (negative): Up to 2w-1 bits Result range: x * y ≥ (–2w–1)*(2w–1–1) = –22w–2 + 2w–1 Two’s complement max (positive): Up to 2w bits, but only for (TMinw)2 Result range: x * y ≤ (–2w–1) 2 = 22w–2 So, maintaining exact results… would need to keep expanding word size with each product computed is done in software, if needed e.g., by “arbitrary precision” arithmetic packages

Unsigned Multiplication in C • • • Operands: w bits * v • • • u · v True Product: 2*w bits • • • • • • UMultw(u , v) • • • Discard w bits: w bits Standard Multiplication Function Ignores high order w bits Implements Modular Arithmetic UMultw(u , v) = u · v mod 2w

Signed Multiplication in C • • • Operands: w bits * v • • • u · v True Product: 2*w bits • • • • • • TMultw(u , v) • • • Discard w bits: w bits Standard Multiplication Function Ignores high order w bits Some of which are different for signed vs. unsigned multiplication Lower bits are the same

Power-of-2 Multiply with Shift Operation u << k gives u * 2k Both signed and unsigned Examples u << 3 == u * 8 (u << 5) – (u << 3) == u * 24 Most machines shift and add faster than multiply Compiler generates this code automatically k u • • • Operands: w bits * 2k ••• 1 ••• u · 2k True Product: w+k bits • • • ••• Discard k bits: w bits UMultw(u , 2k) ••• ••• TMultw(u , 2k)

Unsigned Power-of-2 Divide with Shift Quotient of Unsigned by Power of 2 u >> k gives  u / 2k  Uses logical shift k u Binary Point ••• ••• Operands: / 2k ••• 1 ••• Division: u / 2k . ••• ••• ••• Result:  u / 2k  ••• •••

Bits, Bytes, and Integers Representing information as bits Bit-level manipulations Integers Representation: unsigned and signed Conversion, casting Expanding, truncating Addition, negation, multiplication, shifting Summary Representations in memory, pointers, strings

Computer Arithmetic Addition: Multiplication: Unsigned/signed: Normal addition followed by truncate, same operation on bit level Unsigned addition (x+y) mod 2w Overflow has effect of subtracting of 2w Signed addition: (x+y) mod 2w Overflow has effect of addition or subtraction of 2w Multiplication: Unsigned/signed: Normal multiplication followed by truncate, same operation on bit level Just as with addition: (x*y) mod 2w (bits above 2w-1 truncated)

Detecting Overflow Unsigned Addition Signed Addition Compute: x + y = z then: Overflow has occurred if z > x and z > y Signed Addition Compute: x + y = z If x and y are positive and z <= 0 positive overflow occurred If x and y are negative and z >= 0 negative overflow occurred If x and y differ, overflow cannot occur

Counting Down with Unsigned Don’t use without understanding implications Easy to make mistakes unsigned i; int a[cnt]; for (i = cnt-2; i >= 0; i--) a[i] += a[i+1]; i >= 0? If i is unsigned it is always >= 0

Counting Down with Unsigned Proper way to use unsigned as loop index unsigned i; int a[10]; for (i = cnt-2; i < cnt; i--) a[i] += a[i+1]; See Robert Seacord, Secure Coding in C and C++ C Standard guarantees that unsigned addition will behave like modular arithmetic 0 – 1  UMax Even better size_t i; int a[10]; Data type size_t defined as unsigned value with length = word size Code will work even if cnt = UMax

Why Should I Use Unsigned? Do Use When Performing Modular Arithmetic Multiprecision arithmetic Do Use When Using Bits to Represent Sets Logical right shift, no sign extension

Bits, Bytes, and Integers Representing information as bits Bit-level manipulations Integers Representation: unsigned and signed Conversion, casting Expanding, truncating Addition, negation, multiplication, shifting Summary Representations in memory, pointers, strings

Byte-Oriented Memory Organization • • • 00•••0 FF•••F Programs refer to data by address Conceptually, envision it as a very large array of bytes In reality, it’s not, but can think of it that way An address is like an index into that array and, a pointer variable stores an address Note: system provides private address spaces to each “process” Think of a process as a program being executed So, a program can clobber its own data, but not that of others

Machine Words Any given computer has a “Word Size” Nominal size of integer-valued data (in general; not type int) and of addresses Until recently, most machines used 32 bits (4 bytes) as word size Limits addresses to 4GB (232 bytes) Increasingly, machines have 64-bit word size (even phones) Potentially, could have 18 EB (exabytes) of addressable memory That’s 18.4 X 1018 (264 bytes) Machines still support multiple data formats Fractions or multiples of word size Always integral number of bytes

Word-Oriented Memory Organization 0000 0001 0002 0003 0004 0005 0006 0007 0008 0009 0010 0011 32-bit Words Bytes Addr. 0012 0013 0014 0015 64-bit Addr = ?? Addresses Specify Byte Locations Address of “first” byte in word Addresses of successive words differ by 4 (32-bit) or 8 (64-bit)

Reminder of Data Representations C Data Type Typical 32-bit Typical 64-bit x86-64 char 1 short 2 int 4 long 8 float double int64_t pointer

Byte Ordering So, how are the bytes within a multi-byte word ordered in memory? Conventions Big Endian: Sun SPARC, IBM PPC (old Macs), Internet (networking) Least significant byte has highest address Little Endian: x86, ARM processors running Android, iOS, and Windows (basically, every modern machine/OS) Least significant byte (of a short, int, long) has lowest address

Byte Ordering Example Example Variable x has 4-byte value of 0x01234567 Address given by &x is 0x100 Big Endian 0x100 0x101 0x102 0x103 01 23 45 67 01 23 45 67 Little Endian 0x100 0x101 0x102 0x103 67 45 23 01 67 45 23 01

Representing Integers Decimal: 15213 Binary: 0011 1011 0110 1101 Hex: 3 B 6 D Representing Integers int A = 15213; long int C = 15213; 6D 3B 00 IA32, x86-64 3B 6D 00 Sun 6D 3B 00 IA32 6D 3B 00 x86-64 3B 6D 00 Sun 00 int B = -15213; 93 C4 FF IA32, x86-64 C4 93 FF Sun Two’s complement representation

Examining Data Representations Code to Print Byte Representation of Data Casting pointer to unsigned char * allows treatment as a byte array typedef unsigned char *pointer; void show_bytes(pointer start, size_t len){ size_t i; for (i = 0; i < len; i++) printf(”%p\t0x%.2x\n",start+i, start[i]); printf("\n"); } Printf directives: %p: Print pointer %x: Print Hexadecimal

show_bytes Execution Example int a = 15213; printf("int a = 15213;\n"); show_bytes((pointer) &a, sizeof(int)); Result (Linux x86-64): int a = 15213; 0x7fffb7f71dbc 6d 0x7fffb7f71dbd 3b 0x7fffb7f71dbe 00 0x7fffb7f71dbf 00

Representing Pointers int B = -15213; int *P = &B; &B is: Sun IA32 x86-64 EF FF FB 2C AC 28 F5 FF 3C 1B FE 82 FD 7F 00 Different compilers & machines assign different locations to objects Even get different results each time run program

Representing Strings Strings in C Compatibility char S[6] = "18213"; Represented by array of characters Each character encoded in ASCII format Standard 7-bit encoding of character set Character “0” has code 0x30 Digit i has code 0x30+i String should be null-terminated Final character = 0 (i.e. 0x00) Compatibility Byte ordering not an issue (strings stored and read 1 byte at a time) IA32 Sun 31 38 32 33 00 31 38 32 33 00

Reading and Program 1 Read section 2.3 and 2.5: (pg 84 to 108; 126-127) Skip floating point (2.4) but read summary (2.5) Read principles, skim derivations Skip aside on page 100 (security vulnerability … XDR …) Program 1 Instructions available on my website Due next week by Thursday morning