Great Learning with Touch Interaction

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Presentation transcript:

Great Learning with Touch Interaction The Magic Touch Great Learning with Touch Interaction Jesslyn Wilkinson Educational Technology Officer, Teaching and Learning Conestoga College Institute of Technology and Learning @jesslyndw

About Me… International and Ontario public educator Accessible Technology Trainer Google and Microsoft Education Trainer IT Training Specialist Educational Technology Officer Twitter: @jesslyndw

Multi-Touch Gesture Development and Devices In 2006: Most popular phone is the Nokia Classic Computer market is varied PC devices, and mostly Windows XP 59% of Canadians have a cell, 4% use the Internet on it. That Year Jeff Han debuts multi-touch gestures. Apple releases the first iPhone. Google releases the first version of Android. “Nokia Classic” by Nokia, 2006. Retrieved January 30th, 2019, from Wikipedia

Multi-Touch Gesture Development and Devices By 2017: The average Canadian household had: Smart phone (76%) (38% increase yearly) Laptop or Netbook (71%) Tablet or eReader (54%) Approximately 80% of our devices are touch responsive. By 2020, the use of conventional desktops is expected to decline significantly.

Touch Based Teaching Devices Mobile Phone or Tablet Laptop Interactive Projector

Live Annotation T Chart Venn Diagram

Live Annotation Nearpod Go to Nearpod.com Code: XVTIC

High Value Teaching Tool Content neutral tech like virtual whiteboards “promote self-reflection and makes learning visible, has students sharing thinking processes and making connections, and are linked with higher level thinking.” (Edutopia, 2018). Collaborative Multimodal Annotation Engage in Self-Reflection Solving Problems

Live Annotation A flying bird swerves around a tree, and moves along the path shown from Point A to B in a time of 10 seconds. Determine: a. The average speed b. The average velocity Explain Everything

OneNote Class Notebook Live Annotation Tools Content neutral tech like virtual whiteboards “promotes self-reflection and makes learning visible, has students sharing thinking processes and making connections, and are linked with higher level thinking.” (Edutopia, 2018). Microsoft Whiteboard OneNote Class Notebook Nearpod Explain Everything

High Value Gestures Pinch Zoom Virtual Manipulations Rotation Swipe

Virtual Manipulations “PhET Interactive Simulations logo” by University of Colorado Boulder, 2018. Retrieved January 23rd, 2019 from PhET Interactive Simulations.

Virtual Manipulatives in AR Geogebra AR Math VR

References “Explain Everything Logo” by Explain Everything, 2018. Retrieved January 30th 2019 from ExplainEverything.com “Nearpod Logo” by Nearpod, 2018. Retrieved January 30th 2019 from Nearpod.com. “OneNote Logo” by Microsoft, 2018. Retrieved January 30th 2019 from support.office.com. “PhET Interactive Simulations logo” by University of Colorado Boulder, 2018. Retrieved January 23rd, 2019 from PhET Interactive Simulations Picha, Gina. (October 17, 2018) “Effective Technology Use in the Math Class” [Blog post]. Retrieved January 30th, 2019, from Edutopia. Stats Canada (November 14th, 2017) “The Internet and Digital Technology.” [Infographic]. Retrieved January 23rd, 2019 from Stats Canada. TED Talk. The Radical Promise of the Multi-Touch Interface [Video] Jeff Han (2006). University of Geneva. (June 6th, 2018) “Concept Map” [Wiki Article]. Retrieved January 30th, 2019, from EduTech Wiki. Bairral M., and Azarello F. The use of hands and manipulation touchscreen in high school geometry classes. CERME9 – Ninth Congress of the European Society for Research in Mathematics Education, Feb 2015.