CHAPTER SERIAL PORT PROGRAMMING. Basics of Serial Communication Computers transfer data in two ways: ◦ Parallel  Often 8 or more lines (wire.

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Presentation transcript:

CHAPTER SERIAL PORT PROGRAMMING

Basics of Serial Communication Computers transfer data in two ways: ◦ Parallel  Often 8 or more lines (wire conductors) are used to transfer data to a device that is only a few feet away ◦ Serial  To transfer to a device located many meters away, the serial method is used  The data is sent one bit at a time

Basics of Serial Communication (cont.) ◦ At the transmitting end, the byte of data must be converted to serial bits  Using a parallel-in-serial-out shift register ◦ At the receiving end, the serial data is received and packed into byte  Using a serial-in-parallel-out shift register

Basics of Serial Communication (cont.) ◦ When the distance is short, the digital signal can be transferred as it is on a simple wire and requires no modulation ◦ If data is to be transferred on the telephone line, it must be converted from 0s and 1s to audio tones  This conversion is performed by a device called a modem, “Modulator/demodulator”

Basics of Serial Communication (cont.) Serial data communication uses two methods: ◦ Synchronous method transfers a block of data at a time ◦ Asynchronous method transfers a single byte at a time It is possible to write software to use either of these methods ◦ The programs can be tedious and long

Basics of Serial Communication (cont.) There are special IC chips made by many manufacturers for serial communications: ◦ UART (universal asynchronous receiver transmitter) ◦ USART (universal synchronous asynchronous receiver transmitter)

Half- and Full-Duplex Transmission If data can be transmitted and received, it is a duplex transmission ◦ If data transmitted one way a time, it is referred to as half duplex ◦ If data can go both ways at a time, it is full duplex This is contrast to simplex transmission

Start and Stop Bits A protocol is a set of rules agreed by both the sender and receiver on: ◦ How the data is packed ◦ How many bits constitute a character ◦ When the data begins and ends Asynchronous serial data communication is widely used for character-oriented transmissions ◦ Each character is placed in between start and stop bits, this is called framing

Start and Stop Bits (cont.)  The start bit is always one bit  The stop bit can be one or two bits  The start bit is always a 0 (low)  The stop bit(s) is 1 (high) Block-oriented data transfers use the synchronous method

Data Transfer Rate The rate of data transfer in serial data communication is stated in bps (bits per second) Another widely used terminology for bps is baud rate ◦ It is modem terminology and is defined as the number of signal changes per second  In modems, there are occasions when a single change of signal transfers several bits of data

Data Transfer Rate (cont.) ◦ As far as the conductor wire is concerned, the baud rate and bps are the same The data transfer rate of given computer system depends on communication ports incorporated into that system ◦ IBM PC/XT could transfer data at the rate of 100 to 9600 bps ◦ Pentium-based PCs transfer data at rates as high as 56K bps ◦ In asynchronous serial data communication, the baud rate is limited to 100K bps

RS232 Standards An interfacing standard RS232 was set by the Electronics Industries Association (EIA) in 1960 ◦ The standard was set long before the advent of the TTL logic family, its input and output voltage levels are not TTL compatible ◦ A 1 is represented by -3 ~ -25 V ◦ A 0 bit is +3 ~ +25 V  Making -3 to +3 undefined

RS232 Standards (cont.) Since not all pins are used in PC cables, IBM introduced the DB-9 version of the serial I/O standard

Data Communication Classification Current terminology classifies data communication equipment as: ◦ DTE (data terminal equipment)  Terminal and computers that send and receive data ◦ DCE (data communication equipment)  Communication equipment, such as modems The simplest connection between a PC and microcontroller at least requires: ◦ Three pins, TxD, RxD, and ground

RS232 Pins DTR (data terminal ready) ◦ When terminal is turned on, it sends out signal DTR to indicate that it is ready for communication DSR (data set ready) ◦ When DCE is turned on and has gone through the self-test, it assert DSR to indicate that it is ready to communicate

RS232 Pins (cont.) RTS (request to send) ◦ When the DTE device has byte to transmit, it asserts RTS to signal the modem that it has a byte of data to transmit CTS (clear to send) ◦ When the modem has room for storing the data it is to receive, it sends out signal CTS to DTE to indicate that it can receive the data now

RS232 Pins (cont.) DCD (data carrier detect) ◦ The modem asserts signal DCD to inform the DTE that a valid carrier has been detected and that contact between it and the other modem is established RI (ring indicator) ◦ An output from the modem and an input to a PC indicates that the telephone is ringing ◦ It goes on and off in synchronous with the ringing sound

8051 Connection to RS232 A line driver such as the MAX232 chip is required to convert RS232 voltage levels to TTL levels, and vice versa 8051 has two pins that are used specifically for transferring and receiving data serially ◦ These two pins are called TxD and RxD  Part of the port 3 group (P3.0 and P3.1)  These pins are TTL compatible  They require a line driver to make them RS232 compatible

Serial Communication Programming To allow data transfer between the PC and an 8051 system without any error ◦ The baud rate of 8051 system must match the baud rate of the PC’s COM port

SBUF Register SBUF is an 8-bit register used solely for serial communication ◦ For a byte data to be transferred via the TxD line, it must be placed in the SBUF register  The moment a byte is written into SBUF, it is framed with the start and stop bits and transferred serially via the TxD line ◦ SBUF holds the byte of data when it is received by 8051 RxD line  When the bits are received serially via RxD, the 8051 deframes it by eliminating the stop and start bits, and then placing the byte in SBUF

SCON Register SCON is an 8-bit register used to program the start bit, stop bit, and data bits of data framing, among other things

SCON Register (cont.) SM0, SM1 ◦ They determine the framing of data by specifying the number of bits per character, and the start and stop bits SM2 ◦ This enables the multiprocessing capability of the 8051

SCON Register (cont.) REN (receive enable) ◦ When it is high, it allows 8051 to receive data on RxD pin ◦ If low, the receiver is disable TI (transmit interrupt) ◦ When 8051 finishes the transfer of 8-bit character  It raises TI flag to indicate that it is ready to transfer another byte  TI bit is raised at the beginning of the stop bit

SCON Register (cont.) RI (receive interrupt) ◦ When 8051 receives data serially via RxD, it gets rid of the start and stop bits and places the byte in SBUF register  It raises the RI flag bit to indicate that a byte has been received and should be picked up before it is lost  RI is raised halfway through the stop bit SCON is a bit-addressable register