Interactive High-fi Prototype

Slides:



Advertisements
Similar presentations
Welcome to eDrink a powerful tool to enhance the bar experience Group 8 Chau Le Dustin Preisler Ali Memarsadeghi Luan Nguyen.
Advertisements

Nicole Hu, User Testing John Newcomb, Documentation Lakshmi Prathivadi, Team Manager Prasanth Veerina, Development GoalFriends Design Team Making exercise.
We connect helpful tutors with hardworking students Alex Wang Erin Singer Pat Briggs Elia Ahadi.
Express your kindness!. Introduction Problem and Solution Online Usability Study Recap Revised Interface Design Prototype Overview Prototype Demonstration.
Computer Science 160 Group 5 Scott Carter, Chuck Moidel, Leila Takayama, Kevin Wang Tuesday, December 4, 2001.
CanTour PERSONALIZE YOUR CANTOR EXPERIENCE. PROBLEM & SOLUTION Visitors experience museum fatigue and overwhelming options CanTour proposes to personalize.
SmartSenio r Angela Gong, Joanie Hollberg, Maggie Skortcheva, Rassan Walker Smartphone aid for smarter seniors.
Interactive prototype Dian HartonoChris RovillosCatriona Scott Grace Jang.
Bringing families together CS 147: Introduction to HCI KinX Team Members Brandon, Development Jackie, Design Tony, User Testing / Documentation Shahab,
Huddle Social Event Discovery Nadav Manager Brandon Design Joe User Testing Mike Development.
GroceryList++ Brian, Peter, Staci, Darrin, Anna.
H I – F I P R O T O T Y P E [ M I C R O ] A D V E N T U R E.
Prototyping.
ClassLens Hope C. | Amy L. | Yash T..
Petivity Medium-Fi Prototype
Petivity Midway Milestone
Midway Milestone Presentation CS Fall 2017
Milestone Presentation
Team Covalence TED LI COURTNEY NOH LOGAN SHORT EMMA TOWNLEY-SMITH.
Medium-Fi Prototype Inclusive Design.
SkillSwap: Med-Fi Prototype
mWork: Med-Fi Prototyping
Addison, Joanne, Katherine, SunMi
Group Travel is hard Invites and Confirmation Lodging
Pair Programming Assistant
Team Friendship Minmin, Santos, Andrés
Slaptitude by Focus Pocus
clicked Gordon D. Michael K. Jake M. Krister J.
Collaborative Collections
Making diabetes management fun and easy for kids
Chapter by Loco Power Week 6: Medium-Fidelity Prototypes
PERSONALIZE YOUR CANTOR EXPERIENCE
INTERACTIVE MEDIUM-FI PROTOTYPE
INVESTORSCOPE Hi-Fi Prototype.
NightOwl Medium-Fi Prototype
VoiceD Midway High-Fi Prototype
Developing the Design: Lo-fi Prototype
Midway Milestone Presentation: FlexiVoice
Localized: Assignment 8
RECHORDS Assignment #6: Med-Fi Prototype
Jourdann Fraser Vy Mai Tiffany Manuel
Hi-Fi Midway Milestone The Dream Team
Rambl: Hi-Fi Midway Milestone
Enable travelers to plan their trips from the experiences of others.
docket “Bringing ideas to life” Assignment 8: Midway Hi-fi
Low-Fi Prototyping & Pilot Usability testing
Medium-Fi Prototype Rachel J and Esther G
Low-fi Prototyping & Pilot Usability Testing
NightOwl Get help now..
S T R E A M L I N I N G. J O U R N A L I S M F R O M. P I T C H. T O
PayAbility Medium-Fi Prototype
docket Assignment 6: Medium-fi Prototyping
Tiffany Ong, Rushali Patel, Colin Dolese, Joseph Lim
STAYRIGHT.
Med-Fi Prototype Presentation
Chapter by Loco Power Week 10: High-Fidelity Prototype (Milestone)
Team #3: Interactive Medium-Fi Prototype
Flutter Medium-Fi Prototype
Magic Hw: Med-Fi Prototype
Concept Video.
Shane B., Esther K., Curtis S., Jennifer W.
Nexmail Lei Guang, Haroon Barri.
CS Fall 2018 Austin Jones Caroline Willis Emma Alderton
Project Iterations.
Flutter High-Fi Prototype
Polytone Convey volume and emotion through text. By: A Team
Don’t just listen to music; listen to people
Interactive Medium-Fi Prototyping
Music Playlist Creation in Real-Time
Presentation transcript:

Interactive High-fi Prototype

Fuss less, Dine more

Team Muncher Peter F. Monica Y. Kai Jian C. Gloria C. Developer User Testing Manager Designer

Value Proposition Muncher’s mission is to help you decide where to eat in groups. With the help of human-based artificial intelligence, Muncher understands your preferences and makes the hard decisions for you.

Problem & Solution Hard to decide where to eat in groups Human-based artificial intelligence THREE REPRESENTATIVE TASKS: Decide a place to eat Deal with user discontent Coordinate the actual plans [Moderate] [Complex] [Simple]

Overview Heuristic Evaluation: Results & Revised Design Prototype Implementation Status Demonstration of Prototype Summary

Heuristic Evaluation: Results & Revised Design 1 Heuristic Evaluation: Results & Revised Design Focus on level 3-4 issues

H2-2: In the profile, it is unclear what the ranges are for the values, so the user could not properly gauge their interests Suggested fix: Two indicators on the bar, one for min and one for max

H2-3: Binary options on polls doesn’t allow for user to express opinion if they don’t like either options Suggested fix: provide another option to allow for user input Our premise: limited choice don’t want users to input too much Option to reject the final decision pulls out the next best restaurant option

H2-3: No way to return after modifying settings with the (. ) button H2-3: No way to return after modifying settings with the (...) button. Clicking back on the conversation is not intuitive Suggested fix: Consider a < button

H2-5: Booking a reservation, which is a big step, is only done with one tap Suggested fix: Presenting a confirmation button before committing reservation

H2-6: On outing info page, there is no clear distinction between actionable vs. non-actionable items. Users have to memorize settings that are clickable Suggested fix: Make clickable items prominent and different

H2-7: In the drag and drop part, it doesn’t seem like the up and down arrows have a function Suggested fix: Remove redundant arrows

H2-5: It would not be convenient to repeat the entire process if the restaurant is not open or unavailable for reservation Suggested fix: NA We assume the backend will deal with this, not the UI Wizard of Oz H2-9: Chat-based systems aren’t irreversible, so there’s no way to undo an accidental vote Suggested fix: NA Multiple users input multiple votes, so accidental votes do not have much impact For simplicity Users can reject restaurants at the final step

Prototype Implementation Status 2 Prototype Implementation Status

Tools used Sketch Xcode

Feature Implementation IMPLEMENTED Task 1: Decide a place to eat [Moderate] Click through choices UNIMPLEMENTED Task 1: Decide a place to eat [Moderate] Messaging keyboard Scrolling Interaction with AI Task 2: Deal with user discontent [Complex] Task 3: Coordinate the actual plans [Simple] PLAN: Learn more Swift over Thanksgiving!

Wizard of Oz techniques Hard-coded data Human-based AI Decision-making ranking algorithm Interaction with multiple users Hard-coded data Text Polls Results

Issues/Questions How to implement fully responsive messaging function? Genie responses - Natural language processing? Use database of random Siri responses? How to imitate behavior of other users within the group?

Demonstration of Prototype 3 Demonstration of Prototype

4 Summary

Summary Heuristic Evaluation: Results & Revised Design 5 out of 8 severity-level 3 fixed Prototype Implementation Status Task 1 implemented with Wizard of Oz Missing AI and Messaging features Allow full paths Learn more iOS to increase app dynamism!

Thanks! Any questions?