NEW IDEAS Advanced user models  based on cognitive architecture

Slides:



Advertisements
Similar presentations
User Interface design Teppo Räisänen
Advertisements

Breakout session B questions. Research directions/areas Multi-modal perception cognition and interaction Learning, adaptation and imitation Design and.
© Chinese University, CSE Dept. Software Engineering / Software Engineering Topic 1: Software Engineering: A Preview Your Name: ____________________.
1 of 622 April 2006Melissa Dawe, CHI 2006 Workshop Designing a Remote Communication System with and for Individuals with Cognitive Disabilities and their.
Prototyping. Introduction Low-fidelity prototyping High-fidelity prototyping Compromises in prototyping From design to implementation.
Simple Control Theory Jeremy Wyatt School of Computer Science University of Birmingham.
© Tefko Saracevic, Rutgers University1 Interaction in information retrieval There is MUCH more to searching than knowing computers, networks & commands,
1 These courseware materials are to be used in conjunction with Software Engineering: A Practitioner’s Approach, 5/e and are provided with permission by.
Heuristic Evaluation.
What is a good length of string? –Depends on its use How do you design a good length of string? –Can be determined by a process What is a good user interface?
Course Wrap-Up IS 485, Professor Matt Thatcher. 2 C.J. Minard ( )
Intelligent Agents revisited.
Extremely Large-Scale 3D Object Viewing on HIPerWall Research conducted by Alex Kindel under Professor Stephen Jenks.
Intelligent Agents: an Overview. 2 Definitions Rational behavior: to achieve a goal minimizing the cost and maximizing the satisfaction. Rational agent:
SmartSenior Angela Gong, Joanie Hollberg, Maggie Skortcheva, Rassan Walker.
The Pursuit for Efficient S/C Design The Stanford Small Sat Challenge: –Learn system engineering processes –Design, build, test, and fly a CubeSat project.
Introduction to Computer and Programming CS-101 Lecture 6 By : Lecturer : Omer Salih Dawood Department of Computer Science College of Arts and Science.
EVALUVATING SOFTWARE ARCHITECTURES FOR REAL-TIME SYSTEMS R.Kazman, M.Klein, P.Clements Software Engineering Institute Carnegie Mellon University.
The Nor-Par Group The Company that Cares 1 Production Improvement Tool By Stefan Mikulski M.Sc. Chem. E., Vice-president Development, Nor-Par.
Software Testing. Introduction Testing is often left to the end of the project which is generally not a good idea. Testing should be conducted throughout.
Robotics- Basic On/Off Control Considerations. On/Off Control Forms the basis of most robotics operations Is deceptively simple until the consequences.
Steps Toward an AGI Roadmap Włodek Duch ( Google: W. Duch) AGI, Memphis, 1-2 March 2007 Roadmaps: A Ten Year Roadmap to Machines with Common Sense (Push.
September1 Managing robot Development using Agent based Technologies Dr. Reuven Granot Former Scientific Deputy Research & Technology Unit Directorate.
Chapter 3: Software Maintenance Process Omar Meqdadi SE 3860 Lecture 3 Department of Computer Science and Software Engineering University of Wisconsin-Platteville.
Design Rules-Part B Standards and Guidelines
Thrust III HRI Studies for Human Factors and Performance Evaluation J. A. Adams (Lead – Task A) P. Hinds (Lead – Task B) C. Breazeal J. How N. Roy MURI.
1 Human Computer Interaction Week 7 Prototyping. 2 Introduction Prototyping is a design technique where users can be involved in testing design ideas.
Welcome to the Usability Center Tour Since 1995, the Usability Center has been a learning environment that supports and educates in the process of usability.
The Role of HCI In IS Curriculum Ping Zhang School of Information Studies Syracuse University AMCIS’03 Panel.
Chapter 11 Managing Application Development. Agenda Application management framework Application management issues Criteria for development approach Development.
Conceptual Design Dr. Dania Bilal IS588 Spring 2008.
An Empirical Study of the Effect of Agent Competence on User Performance and Perception 報 告 人:張純瑋 Xiao, J., Stasko, J., & Catrambone, R. (2004). An empirical.
Cognitive Accessibility on the Web Technical Agenda.
Thrust IIB: Dynamic Task Allocation in Remote Multi-robot HRI Jon How (lead) Nick Roy MURI 8 Kickoff Meeting 2007.
1 Reference Model for Evaluating Intelligent Tutoring Systems Esma Aimeur, Claude Frasson Laboratoire HERON Informatique et recherche opérationnelle Université.
Component-Level Design and User Interface Design Departemen Ilmu Komputer IPB 2009.
Chapter 5 – Software Tools. 5.1 Introduction Tools valuable for –Specification –Interface Building –Evaluation.
“Intelligent User Interfaces” by Hefley and Murray.
1 These courseware materials are to be used in conjunction with Software Engineering: A Practitioner’s Approach, 5/e and are provided with permission by.
COGNITIVE WALKTHROUGH Vigneshwar Poojar. The cognitive walkthrough is a formalized way of imagining people’s thoughts and actions when they use an interface.
Gesture Based Application for the Elderly and Disabled Ramon Roel Orduño.
WELCOME Topic: Peoples and Machines. Definition People and machines is a concept that includes all of the issues that relate to how people interact with.
Presenter: Prof. Dimitris Mourtzis Advanced Manufacturing: Industry 4.0 and Smart Systems.
Characteristics of Graphical and Web User Interfaces
HUMAN MEDIA INTERACTION CREATIVE TECHNOLOGY FOR PLAY AND
Learn That How To Pop A Key Back Onto A Dell Laptop Keyboard
Learn To Reduce The PDF File Size. We are a third-party service provider for Adobe users in Canada. Call us at to get any tech support for your Adobe software. Site:
Enhancing Decision Making
Design & Evaluation Methods
Web-Mining Agents Cooperating Agents for Information Retrieval
Chapter 15 User Interface Design
Evaluation technique Heuristic Evaluation.
Thrust II: Task C Visualization and Interface for Situation Awareness
Research Issues at the Boundary of AI and Robotics
Introduction to Databases Transparencies
Jeff Plewak Robin Sachdev
Enhancing Decision Making
Research and the Research Process
CS 522: Human-Computer Interaction Lab: Formative Evaluation
GOMS as a Simulation of Cognition
End-user needs in Accessible and Inclusive ICT
Fundamentals of Human Computer Interaction (HCI)
March 5, 2018, McCormick Place, Chicago, IL, USA
HERACLEIA Human Centered Computing Lab,
Independent Analysis FAIL PASS Initial Screen 77, ,956 25
Conclusions An architecture for “anthropomorphic agents” must mimic (but not necessarily duplicate) human rational cognition. Practical cognition makes.
Application Areas for Intelligent Software Agents
Create Meaningful Graphics, Icons, and Images Lecture-14
Cognitive Engineering
Ryan Layer CU Boulder CS Ryan Layer
Presentation transcript:

Using Cognitive Models to Examine Human-Robot Interfaces: An Exploratory Study NEW IDEAS Advanced user models  based on cognitive architecture  used to test interface variants Interface-independent model eye (sees based on screen bitmap) Wizard of Oz study of human- robot interfaces Time Errors Affect IMPACT Improved human-in-the-loop control of complex systems  decreased evaluation time  more efficient, safer interfaces Visual eye-hand for improved agent utilization Theoretical basis for intelligent agents in HRI Interacts with off-the-shelf interface Tech report and software Used in HRI interface design 6 24 3 12 36 Interacts with modified interface Applied to real HR interface