G L A M Gameful Medway Project

Slides:



Advertisements
Similar presentations
1. Creativity and Innovation 2. Communication and Collaboration
Advertisements

Vanja Ivosevic Centre for Education Policy Becici, 24 April 2010 Mapping policies and practices for the preparation of teachers for inclusive education.
6 Integrated Teaching and Learning Approaches
Empowering, supporting and motivating the learner by developing an interactive, academically structured, problem-based, blended learning approach to link.
 Learning Objectives  Supervision Theory  Tools for Supervising  Ah-ha Supervision moments  Small group discussion  Q & A.
Responding to the challenges of internationalisation in an environment of change Hazel Horobin, Miyoung Oh, Chris Cutforth Faculty of Health and Wellbeing.
Teachers mentoring teachers: A process of reflection and rejuvenation
Mapping and understanding the external engagement of the University of Southampton in the MARITIME sector Background This research project will take place.
COACHING-INNOVATIVE APPROACH FOR BETTER INTEGRATION OF REFUGEES GRUNDTVIG PROGRAM-LEARNING PARTNERSHIPS Trainer Silvia Berbec-Association Pro Refugiu.
Changing Practices - Co-creating Solutions A Partnership Approach Terry Finnigan University of the Arts London.
ationmenu/nets/forteachers/2008s tandards/nets_for_teachers_2008.h tm Click on the above circles to see each standard.
DFAQ Simple interventions for complex problems.  Context  What was the teaching or learning problem?  How did you use a teaching and learning technology.
A Curriculum for Excellence At the heart of an active learning approach is the creative, adaptable professional who can enjoy developing the ideas that.
Finding support for your research writing Jenny Barnett School of Education, April, 2009.
CREATING OUR STRATEGIC DIRECTION FOR 2015 Innovating our way to a successful and sustainable future:
Christine Yang March 17, As a teacher it is critical for me to demonstrate mastery of technology teacher standards. ISTE-NETS Teacher Standards.
Cancer Education Programme Ann McLinton Practice Development Facilitator Beatson Oncology Centre.
Communication in Mother tongue This project has been funded with support from the European Commission. This [publication] communication reflects the views.
PRESENTATION AT THE TECHNOLOGICAL UNIVERSITIES QUALITY FRAMEWORK Professor Sarah Moore, Chair, National Forum for the Enhancement of Teaching and Learning.
A Portfolio by: Mary S. Weinaug Enter.  As a teacher it is critical for me to demonstrate mastery of teacher standards  ISTE-NETS Teacher Standards.
UnIversity Uncovered Formations of Gender & HE Pedagogies Funded by the Higher Education Academy.
Taking Learning Development outside of the university Catherine McConnell, University of Brighton.
Padding around – Using iPads to promote collaborative learning. Deborah O’Connor, Claire Hamshire and Hannah Crumbleholme Faculty of Health, Psychology.
Enterprise Development for Secondary School Students in Sri Lanka Lalith Welamedage Roger Candy.
1| | The International Classroom; safe and open? Franka van den Hende Project manager International Classroom Policy advisor in internationalization.
Suki Goodman Section of Organisational Psychology School of Management Studies DFAQ Simple interventions for complex problems.
Embedding Aboriginal ways of knowing, being and doing in social work curriculum: Co constructing curriculum with community Bindi Bennett, Joanna Zubrzycki.
Win! Win! A case study of student / tutor / researcher / technician collaboration in teaching and research integration. Presentation by Michael Horswell,
What is meant by methodology and why is it important? Methodology refers to the ‘how’ of teaching - how teaching and learning is planned, organized, conducted,
21st Centruy Approaches to Teaching Physics
Learning Environments
Professor Sally Varnham (UTS)
Professor Sally Varnham (UTS)
Dr Micky Kerr Leeds Institute of Medical Education Rose Dewey
The International Classroom; safe and open?
IT Portfolio Shell – Add a title, your name, date, links and examples
DPI 10 Teaching Standards
Students Imagine a Better City:
INSTEP: INternationalising Student Education in Physiotherapy
MODULE 11 – SCENARIO PLANNING
TECHNOLOGY STANDARDS FOR EDUCATORS BONNIE SMITH MAY 2, 2011
Win! Win! Win! Win! A case study of student / tutor / researcher / technician collaboration in teaching and research integration. Presentation by Michael.
WHO WE ARE Design Impact is a social innovation nonprofit that designs inclusive and creative approaches to complicated social problems.
L2L The Professional Development Framework through the lens of Libraries & Librarians.
Dr Juliet MacArthur NHS Lothian
The People’s Parliament in Sandwell:
Professor Sally Varnham (UTS)
Leading and Sustaining Restorative Practices in Schools: The Journey of Administrators and Teachers in Toronto Judith Kramer Dovercourt Public School.
K-3 Student Reflection and Self-Assessment
Embedding Equality and Diversity in the Curriculum: Developing a ‘Train the Trainers’ Model Joan McLatchie Laurie Anne Campbell.
the digital classroom PROJECT
A Toolkit for Co-Production
Literacy Content Specialist, CDE
Ann Hodgson, Ken Spours, David Smith and Julia Jeanes
the digital classroom PROJECT
Helen "No one can do everything, but everyone can do something” – the journey to closing the attainment gap Nathan Ghann,
Win! Win! Win! Win! A case study of student / tutor / researcher / technician collaboration in teaching and research integration. Presentation by Michael.
WORKING WITH SERVICE PROVIDERS TO ACHIEVE CULTURAL CHANGE
Mission: Transition Supporting Youth Transition to Employment, Careers and Independence Session Four.
Making Tomorrow’s Doctors Today’s Teachers
Accessible Recreation: Creating a Culture of Inclusion
Core Competencies for Primary School Teachers in Crisis Contexts
Youth Governance Jennifer Raven, Jacob Roberts-Mensah and Philip Flood Sound Connections and Wired4Music.
My relationship to the capacities of this program
Workshop Set-Up: The aim is that at each table we have a variety of disciplines / subjects represented by (ideally) four participants. Ensure a mixture.
Integrating inclusive assessment with inclusive teaching: the SOAS experience and the challenge of choice Angus Lockyer Associate Director Learning.
Professor Sally Varnham (UTS)
How inclusive is my module... and yours?
Fire Starter Festival 27 January – 14 February 2020 #fsf2019
Mentorship and employability in a Peer Assisted Learning programme
Presentation transcript:

G L A M Gameful Learning @ Medway Project Innovations in Internationalisation at Home University of Kent – 5th April 2019 G L A M Gameful Learning @ Medway Project

GLAM Gameful Learning @ Medway Project Yang Yang, University of Greenwich Barbara Sheehy, University of Kent Silvia Colaiacomo, University of Kent Mary Andall-Stanberry, CCCU

and AURELIE HAECK Year 2 – Kent Business student

Gameful Learning at Medway Project What is it? First joint project between the three Universities at Medway / jointly financed Started from a conversation at the Medway Festival 2017 Run as a pilot during the academic year 2018/19

Gameful Learning @ Medway Project Rational for the project We aimed to investigate constructions of critical thinking at Individual level: critical thinking can be visual/multimedia/multimodal. Local Context level: institutional and discipline based contexts Cultural level: is critical thinking culturally informed? Is it possible to develop an individual’s critical thinking skills/awareness by exploiting cultural diversity?

Aims of the project Gameful Learning at Medway Project To bring together students from the three universities and engage them in a scaffolded and regular dialogue on critical thinking (CT) and employability skills (ES) from an intercultural perspective. To guide and support students’ learning by developing an awareness of cultural constructs and values underpinning HE To recognise, celebrate and utilise the diverse skills and cultural backgrounds of our students through valuing their existing understanding of CT and ES To develop collaborative working relationship between the Universities at Medway To develop students as partners, especially as game co-designers To train students to be mentors for future student cohorts.

Gameful Learning @ Medway Project How? We met the students 7 times over two terms We centred each session on a reflective topic such as ‘problems and solutions’ which was unpacked through games, discussions and a more formal exploration of key terms. Students worked on tasks (games) and artefacts (visuals) and were filmed and interviewed Each meeting was facilitated by staff with the support of a more experienced students A Facebook page was set up to keep conversations going between meetings

Gameful Learning @ Medway Project

Gameful Learning @ Medway Project What did we aim to find out? What kind of participation is desirable? What kind of interactions are desirable? What kind of structure will emerge? How can we create an inclusive learning environment where students can express their voice and input?

Gameful Learning @ Medway Project Examples of games Build tri-dimensional conceptual representations Quizzes Role-play and dramatization Lego / providing instructions Solving puzzles Drawing / creative activities

… preliminary data analysis Gameful Learning @ Medway Project What we are finding out? … preliminary data analysis Attendance: engagement as a social construction Importance of disciplinary focus Keep it simple / create a safe space Examples from every day life as effective triggers Redesigning comfort zones (it’s about the activity rather than the company!)

Gameful Learning @ Medway Project Students’ views… Glam really helped me to look at things from different perspectives I would certainly do it again, you can see how people change… those who come, session after session, they talk more, they challenge things more It pushes you to reflect You create a bond, it’s intimate… The best thing was working with you (staff) and see how a group of professionals work together. That was so formative for me. We don’t do that as students…. and this is critical before my year in industry

Gameful Learning @ Medway Project Our views… what have we learnt? Importance of planning ahead Engagement of staff Right balance between theory and games Subcultures within cultures (e.g. gender interaction)

Gameful Learning @ Medway Project Contact us for further information Yang Yang, University of Greenwich Y.Yang@gre.ac.uk Barbara Sheehy, University of Kent B.A.Sheehy@kent.ac.uk Silvia Colaiacomo, University of Kent S.Colaiacomo@kent.ac.uk Mary Andall-Stanberry, CCCU mary.andall-stanberry@canterbury.ac.uk

GLAM THANKS https://www.gkunions.co.uk/ents/event/1858/   https://www.gkunions.co.uk/ents/event/1858/ https://www.gkunions.co.uk/ents/event/1882/