Figure 2: Tasks and the corresponding features explored in the study.

Slides:



Advertisements
Similar presentations
Tremor Tracker Computer-aided tremor analysis, using optical recognition system.
Advertisements

Addressing Patient Motivation In Virtual Reality Based Neurocognitive Rehabilitation A.S.Panic - M.Sc. Media & Knowledge Engineering Specialization Man.
It is common practice for Neuropsychologists to administer the same tests on more than one occasion to document the progression of a patient’s cognitive.
Copyright 1999 all rights reserved Input Devices n What types are there? n Why do we need them? –What functions do they perform? n What are desirable characteristics.
1 TAPSENSE ENHANCING FINGER INTERACTION ON TOUCH SURFACES In proceedings of 24 th ACM UIST symposium, 2011, Santa Barbara, CA.
Facial expression as an input annotation modality for affective speech-to-speech translation Éva Székely, Zeeshan Ahmed, Ingmar Steiner, Julie Carson-Berndsen.
By: Peter Hirschmann. Diagnosing Methods  Monitor symptoms such as: Resting Tremor Bradykinesia Rigidity Postural Instability  Sub-symptom Voice Problems.
Virtual Dart: An Augmented Reality Game on Mobile Device Supervisor: Professor Michael R. Lyu Prepared by: Lai Chung Sum Siu Ho Tung.
School of Mechanical Engineering, Universiti Sains Malaysia
Cindy Song Sharena Paripatyadar. Use vision for HCI Determine steps necessary to incorporate vision in HCI applications Examine concerns & implications.
Medical Robotics Application for Motion Emulation of Parkinsonian ECE 7995 Advisor Dr. Abhilash Pandya Group #2 Ranvir Hara Ravanpreet Kaur Gaganjeet Hans.
Retrieval Evaluation. Introduction Evaluation of implementations in computer science often is in terms of time and space complexity. With large document.
Parkinson’s Test Device Development Erin Sikkel and Tiffany Feltman.
Amarino:a toolkit for the rapid prototyping of mobile ubiquitous computing Bonifaz Kaufmann and Leah Buechley MIT Media Lab High-Low Tech Group Cambridge,
Knowledge Systems Lab JN 8/24/2015 A Method for Temporal Hand Gesture Recognition Joshua R. New Knowledge Systems Laboratory Jacksonville State University.
Playful Stimulation against Parkinson’s Disease -
Biometric User Authentication on Mobile Devices through Gameplay REU fellow: Kirsten Giesbrecht 1, Faculty mentor: Dr. Jonathan Voris 2 Affiliation: 1.Centre.
Mobile HCI Presented by Bradley Barnes. Mobile vs. Stationary Desktop – Stationary Users can devote all of their attention to the application. Very graphical,
Interaction with Surfaces. Aims Last week focused on looking at interaction with keyboard and mouse This week ◦ Surface Interaction ◦ Gestures.
Biometric System Design for Handheld Devices Team 4 Naif Alotaibi, Rich Barilla, Francisco Betances, Aditya Chohan, Alexandra Garcia, Alexander Gazarov,
UTKARSH Rashtriya Madhyamik Shiksha Abhiyan ( ) Interactive Teaching-Learning Methodology.
1 A follow up study of mild cognitive impairment in Beijing ----finding from 10/66 study Zhaorui Liu, Chuanjun Zhuo, Yueqin Huang, Shuran Li, Institute.
PARKINSON’S DISEASE By Courtney and Niral. WHAT IS IT?  Parkinson's disease (PD) is chronic and progressive movement disorder, meaning that symptoms.
Crowdsourcing Color Perceptions using Mobile Devices Jaejeung Kim 1, Sergey Leksikov 1, Punyotai Thamjamrassri 2, Uichin Lee 1, Hyeon-Jeong Suk 2 1 Dept.
ICT and medicine. Objectives The uses of ICT in medicine The uses of ICT in medicine in patient records, medical equipments, internet devices…etcin patient.
Experimental Results ■ Observations:  Overall detection accuracy increases as the length of observation window increases.  An observation window of 100.
Online Kinect Handwritten Digit Recognition Based on Dynamic Time Warping and Support Vector Machine Journal of Information & Computational Science, 2015.
1 Human Computer Interaction Week 5 Interaction Devices and Input-Output.
CONCLUSIONS & CONTRIBUTIONS Ground-truth dataset, simulated search tasks environment Multiple everyday applications (MS Word, MS PowerPoint, Mozilla Browser)
Medical Information Retrieval: eEvidence System By Zhao Jin Mar
PB2015 PM&R, Harvard Medical School Spaulding Rehabilitation Hospital Motion Analysis Laboratory Wyss Institute for Biologically Inspired Engineering Microsoft.
Viewing the Output 9th Meeting. 1. MONITOR 2. PRINTER 3. SCANNER 4. SPEAKER 5. INFOCUS VARIETY OF OUTPUT DEVICES.
Hand Gesture Recognition Using Haar-Like Features and a Stochastic Context-Free Grammar IEEE 高裕凱 陳思安.
Matthew McDonald Supervisors: Bruce H. Thomas & Ross T. Smith.
Some Slides from Art Costa on Effective Questioning Challenge yourself to make thinking skill requirements specific to your students.
Portable Camera-Based Assistive Text and Product Label Reading From Hand-Held Objects for Blind Persons.
Research Methodology Proposal Prepared by: Norhasmizawati Ibrahim (813750)
Shape2Pose: Human Centric Shape Analysis CMPT888 Vladimir G. Kim Siddhartha Chaudhuri Leonidas Guibas Thomas Funkhouser Stanford University Princeton University.
Evaluating Testamentary Capacity from Handwriting: Research & Applications Heidi H. Harralson, MA, D-BFDE Association of Forensic Document Examiners October.
Wrist-worn accelerometer measures of movement by people with Parkinson’s attending dance classes at the University of Hertfordshire. Rebecca Hadley, Dr.
1) Autism Research Unit, “Villa S. Maria” Institute, Tavernerio, Italy
Outline Introduction Related Work
3DUI – Submission #120 LOP-cursor Fast and Precise Interaction with Tiled Displays Using One Hand and Levels of Precision Henrique Debarba, Luciana Nedel,Anderson.
Cognitive Biomarker of MS
Best Viewed on PPT 2016.
When to engage in interaction – and how
Franklin (Mingzhe) Li, Mingming Fan & Khai N. Truong
Chapter 2: Input and output devices
Parkinson's disease Parkinson's disease (PD) is the second-most common
Tarif Haque, Emily Liang, Jeff Gray Department of Computer Science
NBKeyboard: An Arm-based Word-gesture keyboard
Natural home Remedies to Prevent and Treat Parkinson’s Disease
ARTIFICIAL INTELLIGENCE.
<Project Name> Group Members’ Photo Project Description
EdgeWrite Cole Gleason
Elham Rastegari University of Nebraska at Omaha
Chao Xu, Parth H. Pathak, et al. HotMobile’15
Program Usability Based on the Perception of Bugs as Features
Group 4 - Library Usability Study
Anindya Maiti, Murtuza Jadliwala, Jibo He Igor Bilogrevic
The Implementation of a Glove-Based User Interface
Digital tools to measure Parkinson disease
Network Data Use Case for Wavelength Division Service
Decision Trees Showcase
Alternating attention
supported study by Dr. Heiko Gaßner and Dr. Cecilia Raccagni
Smart Fog: Fog Computing Framework for Telehealth Big Data Analytics in Wearable Internet of Things Debanjan Borthakur.
RIO: A Pervasive RFID-based Touch Gesture Interface
Defining diagnostic brain MRI markers in early MSA
Presenter: Donovan Orn
Presentation transcript:

Figure 2: Tasks and the corresponding features explored in the study. 中国科学院软件研究所学术年会’2018 暨计算机科学国家重点实验室开放周 学术论文 Implicit Detection of Parkinson’s Disease from Everyday Activities 基于日常行为感知的帕金森病隐式检测 Xiangmin Fan, Jing Gao, Feng Tian, Junjun Fan, Dakuo Wang, Yicheng Zhu, Shuai Ma, Jin Huang, Hongan Wang In Proceedings of the 36th Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI 2018) 联系人:田丰 范向民  联系方式:{tianfeng,xiangmin}@iscas.ac.cn Background Parkinson’s Disease (PD) one of the most common neurological diseases (8-18 per 100,000 persons) motor impairment symptoms include tremor, bradykinesia, postural instability, rigidity, etc. traditional clinical evaluations (e.g., standardized test) rely heavily on practitioners’ expertise and cannot guarantee early interventions Existing Approaches using accelerometers or commodity device such as smartphones to develop fine-grained motor tracking tools a common limitation of prior work is that they require subjects’ explicit and active participation while it is difficult to sustain users’ motivation, especially when the symptoms are not evident Figure 2: Tasks and the corresponding features explored in the study. Findings Detection accuracy based on sensor-enhanced AFT (H’) is significantly higher than tap counting (H). Finding 1: Detection accuracies based on drawing graphical password (D) and handwriting Chinese characters (E) are significant higher than tap counting (H). Finding 2: Hypothesis There is no significant difference between detection accuracies based on everyday interaction tasks and the sensor-enhanced AFT (H’). Finding 3: The design rationale is that the PD motor symptoms (e.g., bradykinesia, tremor) could affect hand and finger performance while interacting with smartphones. We hypothesize that we can build a machine learning model that can distinguish PD patients from the healthy subjects implicitly. The term “implicit” means that our approach can evaluate and monitor PD as a side effect during everyday tasks. The detection accuracies of using pressure features (81.0%) and accelerometer features (83.3%) are higher than using gesture features (69.0%) while the significance is marginal. Finding 4: The overall classification accuracy is 88.1% (with 90.0%/86.4% sensitivity/specificity) for AdaBoost algorithm. Finding 5: A: dial numbers; B: type text messages; C: swipe screen; D: draw graphical password; E: handwrite characters; F: zoom in/out pictures; G: rotate pictures; H: alternating finger tapping. Figure 1: Common smartphone interactions explored in this study. Figure 3. Classification accuracies corresponding to different interaction tasks. Figure 4. Classification accuracies of using different feature sets. Experiment 20 PD subjects vs. 22 age-matched healthy controls at Peking Union Medical College Hospital We collected the interaction activity data when participants performed a variety of touch gestures with a smartphone. The interaction activity data, including screen pixel positions, screen pressure values, accelerometer outputs, and their corresponding timestamps, were collected. Conclusion We demonstrate the feasibility of implicit detection of PD motor impairment by analyzing users’ smartphone interaction activities when they perform a variety of everyday tasks. The detection happens implicitly and passively without interfering with the normal use of smartphones.