Section 14.3 Wave Behavior Objectives

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Presentation transcript:

Section 14.3 Wave Behavior Objectives Relate a wave’s speed to the medium in which the wave travels. Describe how waves are reflected and refracted at boundaries between media. Apply the principle of superposition to the phenomenon of interference.

INTRODUCTION When a wave encounters the boundary of the medium in which it is traveling, it often reflects back into the medium.   In other instances, some or all of the wave passes through the boundary into another medium, often changing direction at the boundary. In addition, many properties of wave behavior result from the fact that two or more waves can exist in the same medium at the same time—quite unlike particles.

WAVES AT BOUNDARIES The speed of a mechanical wave depends only on the properties of the medium it passes through, not on the wave’s amplitude or frequency. Incident Wave – a wave that strikes a boundary Transmitted Wave - is a wave that continues on when a wave moves from one medium to the next   A wave with a higher frequency has a shorter wavelength as given by the equation v = f. Whenever a wave passes from a less dense to more dense medium, the reflected wave is inverted. When a wave passes from a more dense to less dense medium, the reflected wave is erect.

WAVES AT BOUNDARIES When the medium changes, wave energy is both reflected and transmitted. Waves passing from one medium to another have the same frequency. The wavelength change depends on velocity change so that f = v/ is a constant. Reflected Wave – the wave that bounces back off of an object.   Whether or not the reflected wave is upright or inverted depends on the characteristics of the two springs. For example, if the waves in the smaller spring have a higher speed because the spring is heavier or stiffer, then the reflected wave will be inverted.

WAVES AT BOUNDARIES When a wave pulse is sent down a spring connected to a rigid wall, the energy transmitted is reflected back from the wall, as shown in figure 14-12. The wall is the boundary of a new medium through which the wave attempts to pass.   Instead of passing through, the pulse is reflected from the wall with almost exactly the same amplitude as the pulse of the incident wave. Thus, almost all the wave’s energy is reflected back. Very little energy is transmitted into the wall. Also note that the pulse is inverted. If the spring were attached to a loose ring around a pole, a free-moving boundary, the wave would not be inverted.

SUPERPOSITION OF WAVES When 2 or more waves travel through a medium at the same time, each wave affects the medium independently. Principle of Superposition – states that the displacement of a medium caused by 2 or more waves is equal to the algebraic sum of the displacements caused by the individual waves.   In other words, two or more waves can combine to form a new wave. When waves combine, they can cancel or form a new wave of lesser or greater amplitude.

SUPERPOSITION OF WAVES Interference – the result of the superposition of 2 or more waves. It is the displacements of 2 or more waves producing either larger or smaller waves. 2 types of Interference Constructive Interference Destructive Interference Constructive Interference – occurs when the wave displacements are in the same direction resulting in a wave with a larger amplitude than any of the individual waves.   Destructive Interference – occurs when 2 waves combine to produce a wave with a smaller amplitude. For Total Destructive Interference the amplitude will be ZERO, if the amplitude is not zero then you did not have Total Destructive Interference.

SUPERPOSITION OF WAVES Node – point where disturbances caused by 2 or more waves results in no displacement. It is produced by total destructive interference.   Antinode – point of maximum displacement of 2 superimposed waves. It is the sum of the amplitudes. It is produced by constructive interference. Standing Wave – wave with stationary nodes and antinodes. It is the result of identical waves traveling in opposite directions.

SUPERPOSITION OF WAVES You can apply the concept of superimposed waves to the control of the formation of large amplitude waves.   If you attach one end of a rope or coiled spring to a fixed point, such as a doorknob, and then start to vibrate the other end, the wave leaves your hand, is reflected at the fixed end, is inverted, and returns to your hand. When it reaches your hand, the reflected wave is inverted and travels back down the rope. Thus, when the wave leaves your hand the second time, its displacement is in the same direction as it was when it left your hand the first time.

SUPERPOSITION OF WAVES Suppose you adjust the motion of your hand so that the period of vibration equals the time needed for the wave to make one round-trip from your hand to the door and back. The displacement given by your hand to the rope each time will add to the displacement of the reflected wave.   As a result, the oscillation of the rope in one segment will be much greater than the motion of your hand. This large-amplitude oscillation is an example of mechanical resonance.  The nodes are at the ends of the rope and an antinode is in the middle, as shown in figure 14-14.

SUPERPOSITION OF WAVES Standing Wave – wave with stationary nodes and antinodes. It is the result of identical waves traveling in opposite directions. If you double the frequency of vibration, you can produce one more node and one more antinode in the rope.   Then it appears to vibrate in two segments.  Further increases in frequency produce even more nodes and antinodes, as shown in figure 14-14.

WAVES IN TWO DIMENSIONS Wave Front – a line representing the crest of a wave in 2 dimensions that can show the wavelength, but not the amplitude of the wave when drawn to scale. A line that represents the crest of a wave in two dimensions, and it can be used to show waves of any shape, including circular waves and straight waves. Whatever their shape, two-dimensional waves always travel in a direction that is perpendicular to their wave fronts. That direction can be represented by a ray.   Ray - a line drawn at a right angle to the crest of the wave. Normal – the line in a ray diagram that shows the direction of the barrier and is drawn at a right angle, or perpendicular, to the barrier.

WAVES IN TWO DIMENSIONS Angle of Incidence – angle between direction of motion of waves and a line perpendicular to the surface the waves are striking. The angle between the incidence ray and the normal.   Angle of Reflection – angle between direction of motion of waves and a line perpendicular to the surface the waves are reflected from. The angle between the normal and the reflected ray. Law of Reflection – states that the angle of incidence is equal to the angle of reflection. Refraction – change in direction of waves at the boundary between 2 different media. Do 14.3 Section Review p. 391 # 27, 29