Playoff Mechanics—2009.

Slides:



Advertisements
Similar presentations
2012 Collegiate Commissioners Association Football 7 Man Mechanics CCA.
Advertisements

Tennessee Secondary School Athletic Association
“NJFOA Six Man Mechanics Manual”
6 Man Mechanics. For all 6 Man Games, we will follow the MPSSAA Manual with a few minor exceptions. 1.Coin Toss – H & LJ – Stay on sideline and observe.
OVERTIME PROCEDURES. Overtime Procedures Teams return to team boxes. 3 Minute intermission. Officials assemble at the 50 (carry over penalties?). No chains,
2013 FHSAA Football 7 Man Mechanics.
GREATER NEW ORLEANS FOOTBALL OFFICIALS ASSOCIATION 2012 SEASON.
7 Man Mechanics.
6-Man Mechanics Manual Author: Nick Pergine Assignor: Pioneer Athletic Conference ( District 1)
CFOA Back Judge Mechanics Back Judge General Responsibilities Time for 25 second clock, time outs, time between quarters, half time. Hold ball for.
Welcome! CAOA Meeting “Sustained motivation is essential to achieving your potential.” Grete Waitz.
Playoff Mechanics— O UR M ISSION Review the mechanics for a crew of 7 Reminders for 2013: – We are using the manual from the Collegiate Commissioners.
AHSAA 7-Man Mechanics 2014.
The Back Judge.
FOOTBALL 5-PERSON MECHANICS CHANGES FOR OFFICIAL MHSAA FB MECHANICS MANUAL The following slides are highlights of the new 5-person mechanics that.
CFOA Football Officials Training: HL & LJ Mechanics.
2014 Collegiate Commissioners Association Football 7 Man Mechanics CCA.
2015 FHSAA Football 7 Man Mechanics. Notable Past Mechanics Changes Coin Toss Mechanics Clarified (Adapted To FHSAA) - Following the coin toss, the HL.
2011 Collegiate Commissioners Association Football 7 Man Mechanics CCA.
AHSAA Football Mechanics
Tennessee Secondary School Athletic Association Football 5 Man Mechanics.
FJ BJ U R LJ L Home SJ Before you start your Pre-game Duties, huddle on the50 yard line (Home Side line) ECO.
COACHES AREA 7-MAN MECHANICS TRIPS FORMATION ADJUSTMENTS DALLAS 2005.
7-Man Mechanics October 30, Game Review Week #9.
Playoff Mechanics— O UR M ISSION Review the mechanics for a crew of 7 This is based on the completely revised PIAA Mechanics Manual – This may.
Alabama High School Athletic Association August 2011 PREGAME CONFERENCE OUTLINE FOR A CREW OF 7.
AHSAA Football Mechanics Basic Mechanics, Keys and Responsibilities for a Crew of 7 (Provisional) 2010 Football Season.
Tennessee Secondary School Athletic Association Football 7 Man Mechanics.
1 6 Man Mechanics Meeting of 11 October Our Mission Quickly review procedures following a safety Review 6 man mechanics in detail.
7 Man Football Mechanics
Officials Mechanics Philosophy
A Mechanics Changes Hud Parker courtesy of Larry Boyer.
Collegiate Commissioners Association
2013 FHSAA Football 7 Man Mechanics.
CFOA Back Judge Mechanics 2017
2008 NFHS Football Rules Changes
Fouls and Scoring Situations
2017 FHSAA Football 7 Man Mechanics 1.
Playoff Mechanics—2015.
Tennessee Secondary School Athletic Association
2017 FHSAA Football 7 Man Mechanics 1.
Free Kick.
Collegiate Commissioners Association
Gulf Coast Football Officials Association Jeff McCroskey
Region One Football Officials Association
Pre-Snap.
Region One Football Officials Association
Seven Man Coverage.
6 Man Mechanics for the Wings
Five-Man Mechanics.
2013 FHSAA Football 7 Man Mechanics.
Tennessee Secondary School Athletic Association
Tennessee Secondary School Athletic Association
Football 7 Man Mechanics.
Headlines Man/Line judge
7 Man Mechanics.
Tennessee Secondary School
Lancaster Chapter Of PIAA Football Officials
2008 NFHS Football Rules Changes
Fouls and Scoring Situations
Playoff Mechanics—2008.
NFHS Football Officials Manual Changes/Recommendations
Playoff Mechanics—2008.
Playoff Mechanics—2010.
Playoff Mechanics—2007.
Ben Metcalf, Instructor Dallas Football Officials Association
New Jersey Football Officials Association
Playoff Mechanics.
7 Man Mechanics.
Presentation transcript:

Playoff Mechanics—2009

Our Mission Review the highlights from the PIAA mechanics manual for a crew of 7 Reminders for 2009: Official ball (slide #25) Timeline (slide #28) Manual was not revised for new rules, specifically, OT timeouts Review some game situations on film

Change: This revision by the NFHS Football Rules Committee removes the option to carry over unused second-half time-outs into overtime.   Comment: The NFHS-recommended Resolving Tied Games procedure continues to provide for one time-out per overtime period with the revisions stipulating that unused time-outs do not carry to subsequent overtime periods. State associations have the option to accept, amend or reject any part of the NFHS-recommended Resolving Tied Games procedure. RULE 3-5-1 . . . Each team is entitled to three charged team timeouts during each half. Unused first half time-outs cannot be used in the second half. Unused second half time-outs cannot be used in overtime. Once the referee has declared the fourth period has officially ended (Rule 3-3-5), all unused time-outs are lost. Rationale for Change: This rule change clarifies that unused time-outs may not be carried over into the second half or overtime. Case Book: See 3.5.1 SITUATIONS A and B 3

Coin Toss Press Box Side

Keys SJ/FJ have widest receiver on their side. BJ has 2nd widest—but he always has motion man. HL/LJ—make sure you know who the BJ has and then take the next receiver Trips—SJ/FJ have widest, BJ has 2nd widest, HL/LJ has 3rd widest.

Strength to HL, so BJ takes #2 receiver that side Keys #1 Strength to HL, so BJ takes #2 receiver that side

Keys #2 Trips on top, so strength to HL: SJ takes #1, BJ takes #2 and HL takes #3

Keys #3—Initial 3 Receivers on HL’s side, so strength to HL: SJ takes #1, BJ takes #2 and HL takes #3

Keys #3—Motion

Keys #3—Motion

Goal Line Coverage Between 5 & 15 FJ and SJ have goal line responsibility

Key Points Sideline officials should push each other down the field—keep the runner, receiver between the LOS official (HL/LJ) and the deep official (SJ/FJ/BJ). HL and LJ should get most of the spots, with the exception of very long passes LJ should stay at line of scrimmage to rule on forward passes thrown beyond the line of scrimmage—release after the ball is thrown—exception is when he has goal line.

Dead Balls Officials on the opposite sideline from where the ball is declared dead—come into the numbers on all dead balls—this is the accordion affect.

Reverse Mechanics Normally, HL and LJ get the spots and they push SJ and FJ down the field. SJ and FJ also have goal line when the ball is snapped from outside the 5. When there is a change of possession, these roles are reversed: SJ/FJ now have the spots, HL and LJ have the goal line along with R.

Reverse Mechanics: Example K punts @ K-20 R1 fields ball @ 50 HL/LJ now provide the cushion, while SJ/FJ get spot If R1 goes all the way, HL/LJ should be waiting for him at the goal line Use this same philosophy on kickoffs, except LJ’s partner is now U, since FJ goes inside

Other Points R will line up on kicker’s leg on scrimmage kicks—so he may be on HL’s side or LJ’s side. If snap is no good, official opposite R will chase. Official with R will hold to rule on LOS U concentrate on the snapper and 2 guards. R takes tackle opposite LJ, LJ takes his tackle.

Muddle Huddle U stay with ball SJ stay with team Work out how you shift when teams shift

Ball Control Get 3 balls from each team—the official ball is the Wilson GST, and the teams have been given game balls by the District, but they may use any legal Wilson football (per 2008 guidancer) LJ/FJ side has 2 of the balls from each team, HL/SJ has 1 ball from each team Since 1 ball is in play, one ball boy has 3 balls, 1 has 2 at all times Ball comes in from LJ/FJ side at beginning of game and for all changes of possession If ball goes out on a side, it comes in from that side (except changes of possession)

Ball Control Use the numbers—if a ball is dead at the top of the number or closer to the sideline, mark the spot with a ball and throw in a new ball Normally, LJ or HL mark the spot, so FJ or SJ would relay new ball in

Ball Control—Examples Sweep to LJ’s side, dead near sideline LJ marks spot with ball that was in play FJ gets new ball from ball boy, throws in to either BJ/R/U depending who is nearby LJ picks up ball, tosses to either FJ or ball boy Punt o/o/b on HL’s sideline LJ or FJ get the new ball. LJ/FJ throw the ball to the U. HL/ SJ will throw the old ball to LJ/FJ through BJ

Timeline—Kickoff minus: 1 hour 45 minutes—Crew arrives 90 minutes—Pre-game conference starts 60 minutes—R & U meet with head coaches 30 minutes—R& U meet with head coaches & captains to do sportsmanship & coin toss 20 minute—crew arrives on field to do pre-game duties 10 minutes—teams arrive on field 3 minutes—mock toss Halftime—15 minutes

Game Film Review