Lesson Objectives Understand the fundamentals of creating computer games. Introduce the ‘When and Do’ programming rules Experiment with Kodu’s capabilities.

Slides:



Advertisements
Similar presentations
Presented by: Andrea Dhason Richard Kuramshin Tayar Kyu Dipal Panara.
Advertisements

ITunes Laura Muehleisen. This is a free downloadable software through the apple website Click on iTunes at the top.
Windows 8.1 It’s a Good System SIR Phil Goff Branch 116 November 21,
SELECT A LESSON 1. A WORLD AND CHARACTERS 2. PATHS AND ENEMIES 4. USING PAGES TO CHANGE THE RULES 5. GAME ANALYSIS AND DESIGN 6-7. CREATING YOUR OWN GAME.
Old Fashioned Type Movies with New Technology. C-l-a-y-m-a-t-i-o-n or S-t-o-p A-n-i-m-a-t-i-o-n Making pictures come to life.
Game City In this project you will learn the basics of visual programming to start creating your own games. The tool you will be using to do this is Microsoft.
Game City In this project you will learn the basics of visual programming to start creating your own games. The tool you will be using to do this is Microsoft.
Thank you for your decision to try vTreePro Practice Tree Software! Your satisfaction is very important to us. Please feel free to send us an if.
INTRODUCTION TO KODU PROGRAMMING PGCE IT & CS Steve & Jean.
Computing Fundamentals Module Lesson 3 — Changing Settings and Customizing the Desktop Computer Literacy BASICS.
 5 Core Elements to Game Design Courtesy of Gamestar Mechanics.
L.O. To understand programming code, to navigate and add objects into Kodu. Start Menu  Primary Applications  ICT  Kodu.
Game Maker – Getting Started What is Game Maker?.
Linux Mint 1 Introduction Linux Mint is a computer operating system based on the Linux distribution Ubuntu. Linux Mint is intended to be a modern, elegant.
Computing and You ‘How can ICT help at home’. Aims of this session A practical hands-on session allowing you time to experience the software your children.
© Nichola Wilkin Ltd Kodu Lesson 6 1. © Nichola Wilkin Ltd Lay out the world for your game 2 You are going to make your own game today. Add.
Game City In this project you will learn the basics of visual programming to start creating your own games. The tool you will be using to do this is Microsoft.
 Write the Learning objective onto your Self Assessment Sheet LO: Learn how to create a world and control a character using Kodu.
 Write the Learning objective onto your Self Assessment Sheet LO: Learn how to use different pages and add scoring to a game in Kodu.
By: Vivian W.. For movement, I made the turtle and the kodu move.
ICT/COMPUTING RULES Only use software allowed by the teacher
GOING FURTHER WITH KODU GAME LAB Brendan Routledge
Getting Started with Kodu Game Lab
Educational Software Evaluation Wildlife Tycoon: Venture Africa Vinnette Gibson PSE 6608.
Student Workbook Work through this booklet to complete tasks and even a whole game! Check for video tutorials on Passmarc – Academic Links / eLearning.
Windows 7 and file management
Computer Literacy BASICS
How to Play Flower Power PowerPoint
Games Programming in Scratch
CREATE - ASSESSMENT LEVEL GRADE CREATE: Your final Game design.
Mrs. Tracy Moricone Game Design Project 3
Games Programming in Scratch
Scratch Unit Overview We are going to look at computer programming and how to create your very own computer game The piece of software we will be using.
Maths Space Gladys Nzita-Mak.
Creating a Tank Game in Scratch
Kodu Game Lab Shaw STEM Lab-2016.
Encoding Through the Keyboard
How to Resolve HP 0x83c0000a Printer Error Code
Let's Race! Typing on the Home Row
University of Washington
David S. Touretzky Carnegie Mellon University
SAM Self Assessment Software
GAMING IN KODU – Lesson 3.
GAMING IN KODU – Lesson 1.
VISUAL BASIC FINAL PROGRAMMING PROJECT
Scratch Programming Brian Cain.
Egyptian Language School
Exploring Computer Science Lesson 4-11
Download : to follow along.
Game City In this project you will learn the basics of visual programming to start creating your own games. The tool you will be using to do this is Microsoft.
Instructions.
How to play indoor soccer
An Introduction to Computers and Visual Basic
Game City In this project you will learn the basics of visual programming to start creating your own games. The tool you will be using to do this is Microsoft.
What do these things have in common?
Lesson Quizzes Standard Lesson Quiz
Lesson Objectives Build your very own game from scratch using the skills you have learnt so far.
Instructions.
Helicopter scratch project
Transparency & magic pixel
Mapping a network drive
Today you will be making your very own first game using Kodu
Introduction to coding through Kodu
click start under the teletubbie you want !!!!
Nate Brunelle Today: Games
Primary School Computing
Online Pogo Game Customer Service
Pogo Game Customer Care Helpline Number

Call Pogo Contact Phone Number and Enjoy Pogo Game
Presentation transcript:

Lesson Objectives Understand the fundamentals of creating computer games. Introduce the ‘When and Do’ programming rules Experiment with Kodu’s capabilities

You can download Kodu at home for free or find it on the school computers under ICT on the start menu.

3 Easy Steps to Kodu - 1 Firstly you need to build your world/ environment. You can do this by planting trees, moulding mountains, planting grass, carving rivers and even constructing buildings.

3 Easy Steps to Kodu - 2 Secondly you need to create life. You can populate your newly created world with characters, vehicles and opponents.

What different methods can you think of to move your character? 3 Easy Steps to Kodu - 3 Finally you need to program the rules. This sounds scary but its actually quite easy. You need to decide how players move, score points and win/lose the game. What different methods can you think of to move your character?

Programming the rules Kodu programming involves selecting visual tiles for a condition (WHEN) and an action (DO) You can learn about cooperation, logic and creativity, not just about programming

Programming the rules For example the first game you are going to create will require your character (Kodu) to move around your world collecting apples. Each apple it collects will gain you 10 points. Using the WHEN and DO programming method we can set up these rules easily. Remember we need to consider the following; You need to decide how players move, score points and win/lose the game.

WHEN & DO We will make this game next lesson Move Score Points WHEN the user presses the arrow keys, DO move in the appropriate direction. (You can also use the mouse and an Xbox controller.) Score Points See if you can do the next 2 scoring and win/lose? Win/Lose WHEN Kodu moves over an apple DO pick it up and score 10 points WHEN Kodu collects all apples DO win the game We will make this game next lesson

Experiment For the remainder of the lesson load some of the games other people have already made in Kodu to see what the software is capable of.

Games to try Technique – Drive + Shoot V02 Hurtels V05 Firefly Midnight V10 Fractions V11 Gawlf – Classic Links V02 Pandemica V12 Beet Box V08 Xevon V07 Roadkill Bonk – Out V18